Player Matchup

Ymir
Ymir
BetaBotExe
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
McGroges
Baron Samedi
Level 149
God Stats
4W - 2L
1,401 SR
Queue Stats
46W - 44L
1,511 Elo+
Party 3
Set
Set
x GhOsTpAnDa x
Set
Level 158
God Stats
8W - 6L
1,845 SR
Queue Stats
147W - 136L
1,566 Elo+
Party 3
Persephone
Persephone
x iCrYwHeNiPeE
Persephone
Level 125
God Stats
1W - 2L
1,501 SR
Queue Stats
8W - 5L
1,640 Elo+
Party 3
Izanami
Izanami
xMawnstah
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,404 Elo+
Party 2
Team Averages
Level 101
1,549 SR
1,524 Elo+

VS

Team Averages
Level 143
1,696 SR
1,573 Elo+
Guan Yu
Guan Yu
RawObsession
Guan Yu
Level 192
God Stats
3W - 3L
1,530 SR
Queue Stats
254W - 305L
1,473 Elo+
Party 1
Artemis
Artemis
Shadowskillsx
Artemis
Level 175
God Stats
5W - 0L
1,567 SR
Queue Stats
11W - 5L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stopu237
Tsukuyomi
Level 87
God Stats
1W - 1L
1,803 SR
Queue Stats
150W - 173L
1,515 Elo+
Party 1
Fafnir
Fafnir
lorenzomart-101
Fafnir
Level 144
God Stats
1W - 1L
1,734 SR
Queue Stats
29W - 21L
1,634 Elo+
Solo
Ah Puch
Ah Puch
ÆsÍr
Ah Puch
Level 115
God Stats
1W - 0L
1,844 SR
Queue Stats
25W - 16L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,528
474
3,515
17,265
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
McGroges
Baron Samedi
15
2 / 2 / 7
9,836
546
10,890
17,622
7,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
8 / 6 / 3
10,000
556
10,686
18,058
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
x iCrYwHeNiPeE
Persephone
13
0 / 6 / 1
8,639
480
6,890
10,744
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xMawnstah
Izanami
13
1 / 3 / 1
8,174
454
3,389
8,188
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RawObsession
Guan Yu
14
2 / 2 / 13
9,976
554
6,013
17,263
14,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
16
6 / 2 / 2
10,177
565
11,267
11,349
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Stopu237
Tsukuyomi
18
10 / 3 / 4
10,955
609
12,632
15,239
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
0 / 4 / 0
8,483
471
1,685
14,674
13,260
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
ÆsÍr
Ah Puch
18
7 / 3 / 7
10,923
607
17,705
14,710
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
25
24
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Baron Samedi
McGroges
Baron Samedi
2
2
7
2.75
W
Guan Yu
RawObsession
Guan Yu
2
2
13
4.25
W
Artemis
6
2
2
3.5
W
Tsukuyomi
Stopu237
Tsukuyomi
10
3
4
4
W
0
4
0
0
L
8
6
3
1.58
L
Persephone
x iCrYwHeNiPeE
Persephone
0
6
1
0.08
L
Izanami
xMawnstah
Izanami
1
3
1
0.5
W
Ah Puch
ÆsÍr
Ah Puch
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
49,302
71,877
Taken
73,235
35,192
Mitigated
43,275
17,083
Healing
29,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,515
632
0
971
17,265
14,587
0
5,029
12,236
17,020
0
L
Baron Samedi
McGroges
Baron Samedi
10,890
334
223
6,814
17,622
7,867
105
2,556
15,066
67,738
2,018
W
Guan Yu
RawObsession
Guan Yu
6,013
1,075
3,072
7,276
17,263
14,877
604
5,368
11,895
376
26,005
W
Artemis
11,267
5,170
0
2,757
11,349
4,550
2,162
2,372
8,977
0
86,496
W
Tsukuyomi
Stopu237
Tsukuyomi
12,632
2,747
0
6,460
15,239
5,627
1,483
3,640
11,599
0
74,695
W
1,685
182
0
4,135
14,674
13,260
293
4,348
10,326
47,146
219
L
10,686
4,018
0
6,340
18,058
7,899
0
6,862
11,196
0
82,869
L
Persephone
x iCrYwHeNiPeE
Persephone
6,890
361
0
1,488
10,744
2,664
88
4,748
5,950
54,859
0
L
Izanami
xMawnstah
Izanami
3,389
1,573
0
1,247
8,188
2,175
0
1,013
7,175
0
55,999
W
Ah Puch
ÆsÍr
Ah Puch
17,705
371
178
5,776
14,710
4,961
1,351
5,207
9,503
79,994
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
50,514
462
Minions Killed
484
0
Camps Cleared
0
1,639,078
Distance Traveled
1,826,156
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,528
474
30
2
0
341,471
0
L
Baron Samedi
9,836
546
106
6
0
286,475
5
W
Guan Yu
9,976
554
40
2
0
403,543
4
W
Artemis
10,177
565
130
7
0
366,725
0
W
Tsukuyomi
10,955
609
108
6
0
417,857
2
W
Fafnir
8,483
471
67
4
0
296,881
3
L
Set
10,000
556
121
7
0
346,262
1
L
Persephone
8,639
480
105
6
0
335,916
4
L
Izanami
8,174
454
100
6
0
328,954
1
W
Ah Puch
10,923
607
139
8
0
341,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role