Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OrtellDaSlime
Nu Wa
Level 29
God Stats
21W - 17L
1,546 SR
Queue Stats
105W - 110L
1,499 Elo+
Party 2
Hercules
Hercules
RagnarK_56
Hercules
Level 133
God Stats
2W - 2L
1,660 SR
Queue Stats
103W - 118L
1,426 Elo+
Solo
Thanatos
Thanatos
Skope6
Thanatos
Level 36
God Stats
5W - 9L
1,537 SR
Queue Stats
153W - 149L
1,538 Elo+
Party 2
Cerberus
Cerberus
TheRedTiki
Cerberus
Level 109
God Stats
2W - 3L
1,623 SR
Queue Stats
176W - 178L
1,537 Elo+
Party 2
Team Averages
Level 75
1,573 SR
1,500 Elo+

VS

Team Averages
Level 76
1,552 SR
1,438 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fightingpro40
Mulan
Level 57
God Stats
30W - 17L
1,513 SR
Queue Stats
131W - 131L
1,387 Elo+
Party 1
Cupid
Cupid
HYBRIDDB35
Cupid
Level 116
God Stats
63W - 56L
1,544 SR
Queue Stats
150W - 157L
1,457 Elo+
Solo
Loki
Loki
Jackhammer313
Loki
Level 63
God Stats
10W - 5L
1,672 SR
Queue Stats
142W - 131L
1,423 Elo+
Party 1
Sol
Sol
quintinsonlypans
Sol
Level 26
God Stats
26W - 20L
1,533 SR
Queue Stats
69W - 68L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 1 / 0
3,899
557
1,844
2,290
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
4,096
585
2,389
2,731
619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
RagnarK_56
Hercules
8
0 / 0 / 0
4,366
624
1,795
5,135
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Skope6
Thanatos
8
4 / 1 / 0
4,636
662
3,226
6,410
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TheRedTiki
Cerberus
6
0 / 3 / 3
4,063
580
3,700
7,470
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 3
4,776
682
4,899
6,115
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
4,981
712
3,278
4,385
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
8
3 / 2 / 1
4,844
692
3,763
4,492
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,254
608
1,929
3,934
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
4,716
674
1,253
4,725
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Jormungandr
 
Jormungandr
1
0
3
2.5
W
0
0
0
0
W
Cupid
3
2
1
1.75
W
1
1
1
1.5
L
1
1
2
2
L
Hercules
RagnarK_56
Hercules
0
0
0
0
L
Thanatos
Skope6
Thanatos
4
1
0
4
L
Cerberus
TheRedTiki
Cerberus
0
3
3
0.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
15,122
24,036
Taken
23,651
8,421
Mitigated
8,950
10,181
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,844
1,442
0
844
2,290
553
0
608
1,682
0
23,037
W
Jormungandr
 
Jormungandr
4,899
1,855
0
1,429
6,115
3,212
0
1,189
4,926
29,805
576
W
3,278
525
0
1,056
4,385
2,484
0
196
4,189
0
30,469
W
Cupid
3,763
2,096
451
1,269
4,492
1,156
0
1,662
2,830
0
21,805
W
1,929
403
0
180
3,934
1,097
0
651
3,283
0
19,223
L
2,389
638
0
1,180
2,731
619
0
1,152
1,579
16,832
635
L
Hercules
RagnarK_56
Hercules
1,795
239
0
2,189
5,135
1,662
0
0
5,135
0
23,810
L
Thanatos
Skope6
Thanatos
3,226
946
0
3,778
6,410
2,095
0
1,801
4,609
0
21,733
L
Cerberus
TheRedTiki
Cerberus
3,700
171
0
2,190
7,470
3,492
0
2,503
4,967
8,951
1,932
W
1,253
482
0
1,181
4,725
1,001
1,182
2,218
2,507
28,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,060
Gold Earned
23,571
176
Minions Killed
245
0
Camps Cleared
0
734,202
Distance Traveled
739,360
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,899
557
47
7
0
105,512
0
W
Jormungandr
4,776
682
49
7
0
151,885
2
W
Mulan
4,981
712
73
10
0
143,387
0
W
Cupid
4,844
692
43
6
0
139,775
1
W
Loki
4,254
608
34
5
0
171,477
0
L
Nu Wa
4,096
585
19
3
0
135,070
0
L
Hercules
4,366
624
55
8
0
151,923
1
L
Thanatos
4,636
662
40
6
0
182,715
0
L
Cerberus
4,063
580
15
2
0
158,982
2
W
Sol
4,716
674
46
7
0
132,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role