Player Matchup

Kukulkan
Kukulkan
Bigg_PoppaD98
Kukulkan
Level 49
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 8L
1,082 Elo+
Party 2
Medusa
Medusa
H2O-YEAH
Medusa
Level 124
God Stats
12W - 9L
1,651 SR
Queue Stats
120W - 121L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
Regulatorz
Zhong Kui
Level 156
God Stats
15W - 12L
1,577 SR
Queue Stats
161W - 160L
1,552 Elo+
Party 2
Pele
Pele
SlimDaddy1995
Pele
Level 33
God Stats
0W - 1L
1,851 SR
Queue Stats
8W - 11L
1,144 Elo+
Party 2
Athena
Athena
asassinkid8
Athena
Level 121
God Stats
0W - 2L
1,294 SR
Queue Stats
21W - 23L
1,490 Elo+
Party 2
Team Averages
Level 97
1,525 SR
1,362 Elo+

VS

Team Averages
Level 128
1,584 SR
1,555 Elo+
Artemis
Artemis
Arthrous
Artemis
Level 158
God Stats
1W - 3L
1,567 SR
Queue Stats
145W - 88L
1,696 Elo+
Solo
King Arthur
King Arthur
BornaB3ast
King Arthur
Level 106
God Stats
4W - 5L
1,442 SR
Queue Stats
378W - 365L
1,517 Elo+
Party 1
Charon
Charon
DerasianBoi
Charon
Level 105
God Stats
2W - 0L
1,778 SR
Queue Stats
136W - 118L
1,570 Elo+
Solo
Loki
Loki
KharnGaming
Loki
Level 118
God Stats
11W - 8L
1,575 SR
Queue Stats
201W - 180L
1,541 Elo+
Solo
Kukulkan
Kukulkan
SullysRhino
Kukulkan
Level 155
God Stats
35W - 28L
1,559 SR
Queue Stats
150W - 172L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigg_PoppaD98
Kukulkan
12
0 / 5 / 0
6,925
433
1,482
6,883
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
H2O-YEAH
Medusa
12
0 / 3 / 0
7,049
441
3,343
7,484
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Regulatorz
Zhong Kui
14
1 / 4 / 0
8,118
507
9,694
12,109
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 1
8,186
512
8,776
16,121
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
11
1 / 4 / 1
6,983
436
1,444
9,751
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthrous
Artemis
16
6 / 0 / 5
9,391
587
13,052
4,929
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BornaB3ast
King Arthur
16
1 / 1 / 3
9,732
608
5,710
13,647
10,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
16
3 / 0 / 9
9,233
577
5,962
9,225
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 1
9,065
567
6,953
11,482
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
SullysRhino
Kukulkan
16
3 / 3 / 4
9,335
583
5,095
8,267
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
19
19
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arthrous
Artemis
6
0
5
8.5
L
Kukulkan
Bigg_PoppaD98
Kukulkan
0
5
0
0
W
King Arthur
BornaB3ast
King Arthur
1
1
3
2.5
W
Charon
3
0
9
7.5
L
Medusa
H2O-YEAH
Medusa
0
3
0
0
W
6
0
1
6.5
L
Zhong Kui
Regulatorz
Zhong Kui
1
4
0
0.25
L
2
3
1
0.83
W
Kukulkan
SullysRhino
Kukulkan
3
3
4
1.67
L
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
36,772
52,348
Taken
47,550
25,502
Mitigated
28,360
11,534
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arthrous
Artemis
13,052
7,807
0
3,384
4,929
2,583
3,009
999
3,925
0
86,682
L
Kukulkan
Bigg_PoppaD98
Kukulkan
1,482
252
0
0
6,883
2,130
0
2,148
4,735
40,149
742
W
King Arthur
BornaB3ast
King Arthur
5,710
160
0
2,913
13,647
10,732
31
6,466
7,181
0
74,376
W
Charon
5,962
1,343
15
3,087
9,225
7,939
144
1,497
7,725
35,816
0
L
Medusa
H2O-YEAH
Medusa
3,343
1,152
0
750
7,484
2,221
0
1,319
6,165
0
55,125
W
6,953
2,189
0
5,984
11,482
3,803
0
1,667
9,815
0
67,977
L
Zhong Kui
Regulatorz
Zhong Kui
9,694
3,268
0
4,951
12,109
8,295
0
417
11,692
56,499
12,601
L
8,776
1,938
0
4,349
16,121
6,195
0
4,369
11,752
0
83,663
W
Kukulkan
SullysRhino
Kukulkan
5,095
640
0
1,088
8,267
3,303
0
1,092
7,175
64,596
1,241
L
Athena
1,444
463
166
1,318
9,751
6,661
0
2,804
6,947
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
46,756
468
Minions Killed
543
0
Camps Cleared
0
1,439,743
Distance Traveled
1,599,246
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,391
587
150
9
0
306,153
6
L
Kukulkan
6,925
433
84
5
0
269,578
0
W
King Arthur
9,732
608
127
8
0
265,459
2
W
Charon
9,233
577
40
3
0
347,269
0
L
Medusa
7,049
441
95
6
0
242,328
0
W
Loki
9,065
567
105
7
0
360,541
6
L
Zhong Kui
8,118
507
126
8
0
246,561
0
L
Pele
8,186
512
140
9
0
369,526
0
W
Kukulkan
9,335
583
121
8
0
319,824
3
L
Athena
6,983
436
23
1
0
311,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role