Player Matchup

Chronos
Chronos
Armelock
Chronos
Level 153
God Stats
12W - 2L
1,864 SR
Queue Stats
118W - 49L
1,704 Elo+
Party 2
Hun Batz
Hun Batz
Oriachi
Hun Batz
Level 127
God Stats
7W - 0L
1,974 SR
Queue Stats
99W - 46L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
Osiito
Sun Wukong
Level 164
God Stats
3W - 1L
1,688 SR
Queue Stats
207W - 113L
1,717 Elo+
Party 2
Athena
Athena
OsirisAfterlife
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 27L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
ThePloker
Baron Samedi
Level 159
God Stats
6W - 4L
1,790 SR
Queue Stats
168W - 79L
1,728 Elo+
Party 2
Team Averages
Level 145
1,763 SR
1,703 Elo+

VS

Team Averages
Level 145
1,473 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DozenEagleClaw
Cupid
Level 180
God Stats
1W - 6L
1,348 SR
Queue Stats
693W - 713L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jaisho
Kumbhakarna
Level 87
God Stats
4W - 5L
1,519 SR
Queue Stats
194W - 200L
1,468 Elo+
Solo
Ah Puch
Ah Puch
KingJJ16
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,607 Elo+
Solo
Charon
Charon
Magicfinpro
Charon
Level 146
God Stats
0W - 1L
1,499 SR
Queue Stats
41W - 53L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Armelock
Chronos
17
7 / 1 / 11
10,029
912
13,505
10,182
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Oriachi
Hun Batz
15
6 / 1 / 7
9,268
843
9,919
6,445
5,187
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Osiito
Sun Wukong
16
3 / 2 / 14
9,439
858
15,017
13,202
13,371
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 14
9,231
839
4,610
13,648
12,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
ThePloker
Baron Samedi
17
6 / 2 / 14
10,503
955
21,695
12,128
6,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 4 / 5
7,764
706
8,918
10,605
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 0
8,015
729
7,453
13,748
6,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Jaisho
Kumbhakarna
13
0 / 5 / 2
7,685
699
3,385
16,386
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
KingJJ16
Ah Puch
14
2 / 4 / 2
7,908
719
11,752
14,601
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
12
0 / 5 / 4
7,466
679
5,847
14,468
14,697
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
23
Kills
6
8
Deaths
23
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
5
0.88
W
Chronos
Armelock
Chronos
7
1
11
12.5
L
3
5
0
0.6
L
Kumbhakarna
Jaisho
Kumbhakarna
0
5
2
0.2
L
Ah Puch
KingJJ16
Ah Puch
2
4
2
0.75
L
Charon
0
5
4
0.4
W
Hun Batz
Oriachi
Hun Batz
6
1
7
9.5
W
Sun Wukong
Osiito
Sun Wukong
3
2
14
5
W
1
2
14
4
W
Baron Samedi
ThePloker
Baron Samedi
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,746
Damage
37,355
55,605
Taken
69,808
43,001
Mitigated
49,883
23,617
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,918
6,768
770
2,822
10,605
4,725
0
4,407
6,152
0
23,018
W
Chronos
Armelock
Chronos
13,505
4,044
0
940
10,182
5,174
3,584
3,251
6,815
32,767
1,723
L
7,453
3,412
4,352
4,746
13,748
6,528
0
7,241
6,461
0
15,182
L
Kumbhakarna
Jaisho
Kumbhakarna
3,385
161
161
1,055
16,386
15,553
0
10,124
5,987
8,195
0
L
Ah Puch
KingJJ16
Ah Puch
11,752
414
1,232
5,813
14,601
8,380
0
7,603
6,924
21,528
993
L
Charon
5,847
831
851
1,557
14,468
14,697
0
9,348
4,862
15,104
964
W
Hun Batz
Oriachi
Hun Batz
9,919
1,245
1,396
788
6,445
5,187
1,296
2,639
3,681
0
20,892
W
Sun Wukong
Osiito
Sun Wukong
15,017
2,503
842
2,120
13,202
13,371
100
4,764
8,031
0
26,186
W
4,610
1,115
3,753
3,138
13,648
12,779
813
4,093
9,270
8,108
0
W
Baron Samedi
ThePloker
Baron Samedi
21,695
1,924
6,402
4,238
12,128
6,490
1,065
3,707
8,262
36,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
38,838
131
Minions Killed
113
0
Camps Cleared
0
1,129,742
Distance Traveled
925,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,764
706
36
3
0
172,451
0
W
Chronos
10,029
912
51
5
0
209,349
1
L
Cupid
8,015
729
17
2
0
161,641
0
L
Kumbhakarna
7,685
699
4
0
0
193,326
0
L
Ah Puch
7,908
719
48
4
0
191,670
0
L
Charon
7,466
679
8
1
0
206,806
0
W
Hun Batz
9,268
843
22
2
0
245,461
0
W
Sun Wukong
9,439
858
26
2
0
237,778
0
W
Athena
9,231
839
5
0
0
220,003
0
W
Baron Samedi
10,503
955
27
2
0
217,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role