Player Matchup

Athena
Athena
Chewy Clam
Athena
Level 131
God Stats
14W - 14L
1,533 SR
Queue Stats
130W - 135L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 142
God Stats
273W - 202L
1,640 SR
Queue Stats
835W - 789L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Crusher1234028
Ne Zha
Level 66
God Stats
6W - 9L
1,445 SR
Queue Stats
72W - 103L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 167
God Stats
143W - 119L
1,568 SR
Queue Stats
858W - 798L
1,547 Elo+
Party 1
Mulan
Mulan
uZakk
Mulan
Level 165
God Stats
13W - 18L
1,471 SR
Queue Stats
75W - 103L
1,443 Elo+
Party 3
Team Averages
Level 134
1,531 SR
1,501 Elo+

VS

Team Averages
Level 125
1,444 SR
1,474 Elo+
Medusa
Medusa
AxDragon1105
Medusa
Level 140
God Stats
3W - 9L
1,361 SR
Queue Stats
67W - 65L
1,449 Elo+
Party 2
Poseidon
Poseidon
CarionPestilence
Poseidon
Level 116
God Stats
2W - 3L
1,454 SR
Queue Stats
22W - 18L
1,384 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jlamadrid
Kumbhakarna
Level 129
God Stats
1W - 0L
1,256 SR
Queue Stats
104W - 97L
1,483 Elo+
Solo
Hercules
Hercules
Kakemaker999
Hercules
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,462 Elo+
Party 2
Bastet
Bastet
Nesserdania
Bastet
Level 126
God Stats
4W - 1L
1,648 SR
Queue Stats
135W - 125L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chewy Clam
Athena
11
0 / 2 / 2
7,119
475
2,496
9,072
6,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,787
519
8,061
5,163
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
7,792
519
3,805
9,905
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
WhoeverIWantToB
Danzaburou
16
1 / 3 / 0
8,611
574
6,455
10,914
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
uZakk
Mulan
13
1 / 3 / 0
7,763
518
9,135
13,657
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 0 / 1
9,134
609
8,210
7,858
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 3
8,263
551
4,067
5,447
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Jlamadrid
Kumbhakarna
15
2 / 1 / 3
8,718
581
7,779
13,872
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Kakemaker999
Hercules
14
1 / 1 / 7
8,045
536
3,816
12,071
9,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
15
2 / 1 / 5
8,346
556
5,168
11,709
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
1
4.5
W
2
2
3
1.75
L
Athena
Chewy Clam
Athena
0
2
2
0.5
L
1
2
1
0.75
L
2
1
2
3
W
Kumbhakarna
Jlamadrid
Kumbhakarna
2
1
3
3.5
W
Hercules
Kakemaker999
Hercules
1
1
7
4.5
W
Bastet
2
1
5
4.5
L
Danzaburou
WhoeverIWantToB
Danzaburou
1
3
0
0.33
L
Mulan
uZakk
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
29,040
48,711
Taken
50,957
27,339
Mitigated
26,316
15,575
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,210
3,151
0
459
7,858
3,002
275
903
6,889
0
79,686
W
4,067
215
0
1,636
5,447
1,260
0
3,316
1,843
64,264
0
L
Athena
Chewy Clam
Athena
2,496
775
0
841
9,072
6,661
0
2,075
6,777
11,101
0
L
8,061
2,585
0
1,005
5,163
1,459
474
2,121
2,862
56,282
752
L
3,805
89
0
6,736
9,905
3,403
0
631
9,210
0
57,761
W
Kumbhakarna
Jlamadrid
Kumbhakarna
7,779
577
0
3,037
13,872
8,055
0
936
12,131
62,843
932
W
Hercules
Kakemaker999
Hercules
3,816
613
0
3,888
12,071
9,143
0
3,509
8,271
0
20,365
W
Bastet
5,168
996
0
3,814
11,709
4,856
0
1,475
10,128
0
70,673
L
Danzaburou
WhoeverIWantToB
Danzaburou
6,455
2,071
0
3,030
10,914
4,217
613
0
10,914
0
80,251
L
Mulan
uZakk
Mulan
9,135
584
0
3,963
13,657
11,599
0
5,615
7,330
0
54,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
42,506
464
Minions Killed
543
0
Camps Cleared
0
1,403,019
Distance Traveled
1,626,409
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,134
609
149
10
0
320,593
0
W
Poseidon
8,263
551
141
9
0
332,407
3
L
Athena
7,119
475
29
2
0
281,790
2
L
Nu Wa
7,787
519
114
8
0
264,590
4
L
Ne Zha
7,792
519
91
6
0
353,528
0
W
Kumbhakarna
8,718
581
121
8
0
303,678
2
W
Hercules
8,045
536
26
2
0
315,688
6
W
Bastet
8,346
556
106
7
0
354,043
1
L
Danzaburou
8,611
574
135
9
0
254,259
0
L
Mulan
7,763
518
95
6
0
248,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role