Player Matchup

Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
AlexandroGT
Artemis
Silver II
Level 116
God Stats
2W - 0L
1,694 SR
Queue Stats
23W - 32L
1,142 MMR
Solo
Nu Wa
Nu Wa
Gold IV
XxDarkBladexX07
Nu Wa
Gold IV
Level 156
God Stats
22W - 8L
1,669 SR
Queue Stats
215W - 232L
1,450 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
diosdgerrakratos
Sun Wukong
Gold V
Level 158
God Stats
1W - 3L
1,360 SR
Queue Stats
123W - 124L
1,389 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,544 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,450 SR
1,405 MMR
Erlang Shen
Erlang Shen
Gold V
Erkevin14
Erlang Shen
Gold V
Level 68
God Stats
3W - 1L
1,653 SR
Queue Stats
7W - 4L
1,659 MMR
Solo
Ra
Ra
Gold I
MufFiN_MaN_34
Ra
Gold I
Level 173
God Stats
6W - 7L
1,503 SR
Queue Stats
124W - 114L
1,638 MMR
Solo
Serqet
Serqet
Silver I
RalphPG2128
Serqet
Silver I
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
100W - 124L
1,246 MMR
Solo
Xing Tian
Xing Tian
Gold III
TheFastSpark
Xing Tian
Gold III
Level 169
God Stats
9W - 18L
1,377 SR
Queue Stats
396W - 403L
1,596 MMR
Solo
Neith
Neith
Silver IV
hammam_7909
Neith
Silver IV
Level 89
God Stats
9W - 16L
1,418 SR
Queue Stats
44W - 66L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 3 / 2
11,298
665
10,728
10,522
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
 
Cthulhu
15
6 / 1 / 5
9,945
585
12,720
17,445
16,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
AlexandroGT
Artemis
15
4 / 3 / 7
9,400
553
11,559
12,600
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 3 / 6
9,271
545
12,377
7,775
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
diosdgerrakratos
Sun Wukong
16
6 / 1 / 2
9,326
549
6,916
10,568
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharybdisAthenaKumbhakarna

VS

Bans
JanusPeleFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Erkevin14
Erlang Shen
14
0 / 4 / 2
8,105
477
10,076
16,400
16,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
3 / 3 / 3
9,182
540
9,505
10,008
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
13
2 / 8 / 3
7,621
448
3,266
15,600
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheFastSpark
Xing Tian
12
1 / 4 / 2
7,717
454
5,630
16,896
12,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 6 / 1
9,511
559
7,059
15,070
4,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
25
Kills
10
11
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
2
2.67
W
Cthulhu
 
Cthulhu
6
1
5
8.5
W
Artemis
AlexandroGT
Artemis
4
3
7
2.5
L
Erlang Shen
Erkevin14
Erlang Shen
0
4
2
0.25
L
3
3
3
1.5
L
Serqet
2
8
3
0.44
L
Xing Tian
TheFastSpark
Xing Tian
1
4
2
0.5
W
2
3
6
1.67
W
Sun Wukong
diosdgerrakratos
Sun Wukong
6
1
2
7
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,300
Damage
35,536
58,910
Taken
73,974
33,422
Mitigated
42,960
14,285
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,728
5,018
0
2,841
10,522
3,906
4,465
806
8,687
0
91,518
W
Cthulhu
 
Cthulhu
12,720
1,170
152
3,802
17,445
16,972
171
6,289
10,473
51,633
1,702
W
Artemis
AlexandroGT
Artemis
11,559
5,400
0
4,780
12,600
4,758
1,363
1,956
10,297
0
61,269
L
Erlang Shen
Erkevin14
Erlang Shen
10,076
4,386
0
4,438
16,400
16,589
0
2,778
13,622
0
60,308
L
9,505
489
852
1,864
10,008
4,065
0
4,334
5,674
80,303
1,133
L
Serqet
3,266
921
0
1,938
15,600
5,566
0
3,852
11,748
0
41,799
L
Xing Tian
TheFastSpark
Xing Tian
5,630
380
0
2,495
16,896
12,040
0
9,173
7,723
22,988
0
W
12,377
2,996
0
1,745
7,775
2,454
887
2,615
4,770
63,519
767
W
Sun Wukong
diosdgerrakratos
Sun Wukong
6,916
1,084
0
965
10,568
5,332
42
2,165
8,053
0
67,929
L
7,059
1,559
0
6,474
15,070
4,700
963
4,625
10,445
0
67,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
42,136
534
Minions Killed
463
0
Camps Cleared
0
1,578,713
Distance Traveled
1,652,730
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,298
665
160
9
0
302,180
2
W
Cthulhu
9,945
585
72
4
0
352,081
0
W
Artemis
9,400
553
97
6
0
245,595
0
L
Erlang Shen
8,105
477
113
7
0
335,155
3
L
Ra
9,182
540
151
9
0
351,867
0
L
Serqet
7,621
448
64
4
0
350,709
1
L
Xing Tian
7,717
454
28
2
0
352,033
3
W
Nu Wa
9,271
545
107
6
0
297,153
7
W
Sun Wukong
9,326
549
98
6
0
381,704
0
L
Neith
9,511
559
107
6
0
262,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role