Player Matchup

Nu Wa
Nu Wa
Abtorx
Nu Wa
Level 69
God Stats
19W - 15L
1,621 SR
Queue Stats
121W - 120L
1,462 Elo+
Solo
Ix Chel
Ix Chel
Chocolatey
Ix Chel
Level 86
God Stats
2W - 3L
1,527 SR
Queue Stats
65W - 61L
1,399 Elo+
Party 1
Charybdis
Charybdis
SurvivorSid
Charybdis
Level 128
God Stats
3W - 4L
1,637 SR
Queue Stats
66W - 61L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Unstagrav
Jormungandr
Level 53
God Stats
8W - 3L
1,667 SR
Queue Stats
9W - 4L
1,614 Elo+
Party 1
Fafnir
Fafnir
gnomish-thought0
Fafnir
Level 103
God Stats
3W - 6L
1,431 SR
Queue Stats
94W - 58L
1,550 Elo+
Solo
Team Averages
Level 88
1,576 SR
1,488 Elo+

VS

Team Averages
Level 96
1,510 SR
1,462 Elo+
Izanami
Izanami
Peculatedd
Izanami
Level 94
God Stats
13W - 7L
1,671 SR
Queue Stats
50W - 47L
1,514 Elo+
Solo
Janus
Janus
StopImonfire
Janus
Level 121
God Stats
2W - 0L
1,268 SR
Queue Stats
35W - 26L
1,390 Elo+
Solo
Odin
Odin
Supahotfire2152
Odin
Level 72
God Stats
7W - 7L
1,807 SR
Queue Stats
210W - 177L
1,507 Elo+
Solo
Ymir
Ymir
Zelkke
Ymir
Level 100
God Stats
1W - 0L
1,277 SR
Queue Stats
8W - 6L
1,456 Elo+
Solo
Hera
Hera
oHighlitez--
Hera
Level 93
God Stats
39W - 27L
1,527 SR
Queue Stats
87W - 84L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abtorx
Nu Wa
12
2 / 5 / 2
7,169
597
7,376
8,365
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
Chocolatey
Ix Chel
11
0 / 2 / 0
5,794
483
846
5,830
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SurvivorSid
Charybdis
10
0 / 2 / 1
5,564
464
4,836
7,702
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Unstagrav
Jormungandr
10
1 / 4 / 0
6,229
519
3,732
9,643
8,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 1
6,662
555
3,519
6,221
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Peculatedd
Izanami
12
4 / 1 / 4
7,187
599
6,578
5,606
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 4
6,775
565
4,193
7,423
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 1
8,259
688
4,263
8,727
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Zelkke
Ymir
12
1 / 0 / 4
6,919
577
5,469
10,965
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 0
8,413
701
3,705
3,790
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Abtorx
Nu Wa
2
5
2
0.6
L
Ix Chel
Chocolatey
Ix Chel
0
2
0
0
W
Izanami
Peculatedd
Izanami
4
1
4
6
W
1
2
4
1.5
W
5
1
1
5.5
L
Charybdis
SurvivorSid
Charybdis
0
2
1
0.25
L
Jormungandr
Unstagrav
Jormungandr
1
4
0
0.25
W
Ymir
Zelkke
Ymir
1
0
4
3
L
2
1
1
2.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
24,208
37,761
Taken
36,511
19,204
Mitigated
16,932
12,578
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Abtorx
Nu Wa
7,376
3,884
0
2,485
8,365
2,645
135
2,348
6,017
31,629
1,965
L
Ix Chel
Chocolatey
Ix Chel
846
64
50
1,394
5,830
1,720
0
2,325
3,505
34,231
773
W
Izanami
Peculatedd
Izanami
6,578
3,923
0
1,408
5,606
1,713
2,961
1,680
3,926
0
46,108
W
4,193
265
0
2,970
7,423
2,036
0
3,126
4,120
50,808
0
W
4,263
485
0
980
8,727
4,403
0
5,139
3,224
0
46,696
L
Charybdis
SurvivorSid
Charybdis
4,836
3,019
0
4,270
7,702
2,266
0
3,664
4,038
0
40,168
L
Jormungandr
Unstagrav
Jormungandr
3,732
389
0
2,085
9,643
8,711
0
2,748
6,895
22,206
0
W
Ymir
Zelkke
Ymir
5,469
1,016
350
2,753
10,965
7,597
689
3,210
7,715
26,002
1,365
L
3,519
777
0
2,294
6,221
3,862
383
2,060
4,161
24,146
0
W
3,705
370
0
738
3,790
1,183
180
1,531
2,209
71,139
2,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
37,553
289
Minions Killed
451
0
Camps Cleared
0
1,022,205
Distance Traveled
1,253,528
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,169
597
48
4
0
193,398
2
L
Ix Chel
5,794
483
71
6
0
204,531
1
W
Izanami
7,187
599
72
6
0
224,762
4
W
Janus
6,775
565
83
7
0
268,436
0
W
Odin
8,259
688
92
8
0
258,217
0
L
Charybdis
5,564
464
71
6
0
217,450
4
L
Jormungandr
6,229
519
37
3
0
196,221
0
W
Ymir
6,919
577
48
4
0
254,658
0
L
Fafnir
6,662
555
62
5
0
210,605
0
W
Hera
8,413
701
156
13
0
247,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role