Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Alecc1111
Baba Yaga
Silver II
Level 108
God Stats
1W - 1L
1,413 SR
Queue Stats
37W - 41L
1,359 MMR
Party 1
Horus
Horus
Gold IV
DwNiko
Horus
Gold IV
Level 84
God Stats
13W - 7L
1,586 SR
Queue Stats
249W - 268L
1,160 MMR
Solo
Skadi
Skadi
Silver II
Hero_Cuchulainn
Skadi
Silver II
Level 157
God Stats
1W - 1L
1,380 SR
Queue Stats
42W - 58L
1,212 MMR
Solo
Chaac
Chaac
Silver II
RichiLiddell
Chaac
Silver II
Level 126
God Stats
7W - 8L
1,559 SR
Queue Stats
41W - 54L
1,202 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,488 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,424 SR
1,326 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Ice Cold Shogun
Erlang Shen
Bronze III
Level 167
God Stats
1W - 2L
1,510 SR
Queue Stats
6W - 17L
1,258 MMR
Solo
Cupid
Cupid
Silver I
Lasituacion94
Cupid
Silver I
Level 90
God Stats
3W - 1L
1,493 SR
Queue Stats
126W - 136L
1,153 MMR
Solo
Ymir
Ymir
Silver V
RJ DEADLY34
Ymir
Silver V
Level 88
God Stats
0W - 2L
1,115 SR
Queue Stats
37W - 66L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 0 / 1
6,799
680
4,611
7,908
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
Alecc1111
Baba Yaga
11
5 / 1 / 5
7,057
706
5,872
3,793
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
DwNiko
Horus
7
2 / 1 / 3
5,510
551
2,368
5,508
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 1
5,603
560
6,003
5,571
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
4 / 1 / 0
7,466
747
7,794
8,991
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaAnubisAgniCthulhuMercury

VS

Bans
PeleBastetBake KujiraBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 3 / 1
5,619
562
2,140
6,830
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
4
0 / 12 / 1
3,875
388
953
8,463
2,197
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ice Cold Shogun
Erlang Shen
9
0 / 3 / 1
5,391
539
4,201
11,274
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,813
581
5,017
5,102
1,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 4
4,910
491
2,870
7,102
4,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
19
Kills
4
5
Deaths
19
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
1
6.5
L
Hun Batz
 
Hun Batz
2
3
1
0.83
L
Khepri
 
Khepri
0
12
1
0.04
W
Baba Yaga
Alecc1111
Baba Yaga
5
1
5
7.5
W
Horus
DwNiko
Horus
2
1
3
3.5
W
2
2
1
1.25
L
Erlang Shen
Ice Cold Shogun
Erlang Shen
0
3
1
0.17
L
2
0
2
3
L
0
1
4
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
15,181
31,771
Taken
38,771
14,420
Mitigated
18,925
14,197
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,611
1,649
0
6,121
7,908
3,436
0
632
7,276
0
55,508
L
Hun Batz
 
Hun Batz
2,140
610
0
344
6,830
2,286
0
1,395
5,281
0
29,340
L
Khepri
 
Khepri
953
437
0
0
8,463
2,197
0
1,834
6,435
1,706
0
W
Baba Yaga
Alecc1111
Baba Yaga
5,872
862
0
510
3,793
1,503
1,458
1,203
2,590
39,774
1,817
W
Horus
DwNiko
Horus
2,368
1,031
419
2,583
5,508
3,353
100
980
4,528
0
5,540
W
6,003
1,910
40
699
5,571
1,615
0
914
4,657
0
28,925
L
Erlang Shen
Ice Cold Shogun
Erlang Shen
4,201
2,862
0
3,827
11,274
8,715
0
435
10,793
0
32,236
L
5,017
2,698
50
2,340
5,102
1,320
114
360
4,730
0
37,233
L
2,870
877
57
1,419
7,102
4,407
0
1,263
5,747
19,703
0
W
7,794
2,094
0
3,825
8,991
4,513
128
94
8,897
0
49,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
25,608
334
Minions Killed
215
0
Camps Cleared
0
1,035,144
Distance Traveled
924,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,799
680
96
10
0
222,056
0
L
Hun Batz
5,619
562
55
6
0
199,667
0
L
Khepri
3,875
388
0
0
0
177,275
0
W
Baba Yaga
7,057
706
83
8
0
219,239
0
W
Horus
5,510
551
3
0
0
207,240
2
W
Skadi
5,603
560
57
6
0
178,937
2
L
Erlang Shen
5,391
539
61
6
0
174,393
0
L
Cupid
5,813
581
66
7
0
189,759
0
L
Ymir
4,910
491
33
3
0
183,545
1
W
Chaac
7,466
747
95
10
0
207,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role