Player Matchup

Kuzenbo
Kuzenbo
Busch Light8709
Kuzenbo
Level 88
God Stats
30W - 34L
1,534 SR
Queue Stats
30W - 34L
1,550 Elo+
Party 1
Bellona
Bellona
DadMaster
Bellona
Level 121
God Stats
3W - 1L
1,720 SR
Queue Stats
31W - 35L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
RavenousRook
Ah Puch
Level 67
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 1
Team Averages
Level 92
1,657 SR
1,496 Elo+

VS

Team Averages
Level 78
1,541 SR
1,462 Elo+
Vamana
Vamana
NBA MudBoy
Vamana
Level 49
God Stats
1W - 1L
1,799 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Surtr
Surtr
Red6000
Surtr
Level 97
God Stats
0W - 2L
1,513 SR
Queue Stats
45W - 38L
1,562 Elo+
Party 2
Janus
Janus
sin_yrc
Janus
Level 87
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,032
803
3,737
8,642
8,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
DadMaster
Bellona
15
3 / 0 / 3
8,208
821
6,789
8,387
8,126
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
RavenousRook
Ah Puch
14
2 / 0 / 3
7,899
790
5,925
3,414
1,338
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NBA MudBoy
Vamana
12
0 / 0 / 0
6,953
695
4,812
6,065
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Red6000
Surtr
13
0 / 3 / 0
7,338
734
6,548
9,098
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
sin_yrc
Janus
13
0 / 3 / 0
7,864
786
4,717
5,510
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Bellona
DadMaster
Bellona
3
0
3
4.5
L
Vamana
NBA MudBoy
Vamana
0
0
0
0
W
Ah Puch
RavenousRook
Ah Puch
2
0
3
3.5
L
Surtr
Red6000
Surtr
0
3
0
0
L
Janus
sin_yrc
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
16,077
20,443
Taken
20,673
17,942
Mitigated
14,432
5,665
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,737
1,128
0
3,105
8,642
8,478
30
2,314
5,822
23,586
0
W
Bellona
DadMaster
Bellona
6,789
977
0
1,620
8,387
8,126
0
2,278
5,475
76
29,037
L
Vamana
NBA MudBoy
Vamana
4,812
1,425
0
707
6,065
4,948
0
3,300
2,715
0
12,151
W
Ah Puch
RavenousRook
Ah Puch
5,925
132
0
940
3,414
1,338
0
545
2,690
27,567
0
L
Surtr
Red6000
Surtr
6,548
1,584
0
1,579
9,098
7,333
0
3,919
5,097
681
22,682
L
Janus
sin_yrc
Janus
4,717
230
0
0
5,510
2,151
0
2,449
3,059
37,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
22,155
149
Minions Killed
133
0
Camps Cleared
0
581,330
Distance Traveled
579,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,032
803
45
5
0
187,093
0
W
Bellona
8,208
821
43
4
0
208,340
0
L
Vamana
6,953
695
21
2
0
222,727
0
W
Ah Puch
7,899
790
61
6
0
185,897
0
L
Surtr
7,338
734
39
4
0
186,430
0
L
Janus
7,864
786
73
7
0
170,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role