Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Big1Germ
Amaterasu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 312L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
SajeWukong
Ne Zha
Level 140
God Stats
3W - 0L
1,703 SR
Queue Stats
223W - 228L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
xDiamondTiara
Nu Wa
Level 106
God Stats
26W - 16L
1,479 SR
Queue Stats
301W - 275L
1,487 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xGamed__
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,317 SR
Queue Stats
209W - 177L
1,495 Elo+
Party 3
Team Averages
Level 127
1,500 SR
1,472 Elo+

VS

Team Averages
Level 117
1,443 SR
1,505 Elo+
Neith
Neith
Indra Cipactli
Neith
Level 221
God Stats
22W - 34L
1,457 SR
Queue Stats
524W - 518L
1,492 Elo+
Solo
Thoth
Thoth
Jlamadrid
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,494 Elo+
Solo
Awilix
Awilix
LickMyMeet
Awilix
Level 84
God Stats
11W - 9L
1,466 SR
Queue Stats
26W - 27L
1,492 Elo+
Party 2
Athena
Athena
TaviusWilburn
Athena
Level 82
God Stats
5W - 3L
1,289 SR
Queue Stats
34W - 30L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Zitrec13
Sun Wukong
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 2
5,714
571
1,854
6,863
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Big1Germ
Amaterasu
10
0 / 4 / 1
6,044
604
6,420
10,887
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
SajeWukong
Ne Zha
10
1 / 1 / 1
5,525
553
1,792
7,598
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 1
6,638
664
5,131
1,752
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xGamed__
Ah Muzen Cab
11
2 / 0 / 1
6,123
612
4,720
3,898
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,463
446
2,537
3,143
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
Jlamadrid
Thoth
11
1 / 4 / 1
5,553
555
2,902
5,035
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
LickMyMeet
Awilix
7
0 / 3 / 1
4,386
439
1,637
5,971
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,469
447
2,123
9,772
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Zitrec13
Sun Wukong
11
4 / 0 / 0
6,256
626
5,878
9,067
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
Amaterasu
Big1Germ
Amaterasu
0
4
1
0.13
L
0
0
0
0
L
Thoth
Jlamadrid
Thoth
1
4
1
0.38
L
Awilix
LickMyMeet
Awilix
0
3
1
0.17
W
Ne Zha
SajeWukong
Ne Zha
1
1
1
1.5
L
0
2
0
0
L
Sun Wukong
Zitrec13
Sun Wukong
4
0
0
4
W
4
0
1
4.5
W
Ah Muzen Cab
xGamed__
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
15,077
30,998
Taken
32,988
12,128
Mitigated
15,866
8,796
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,854
447
0
2,234
6,863
3,964
56
1,177
5,686
24,530
2,736
W
Amaterasu
Big1Germ
Amaterasu
6,420
3,401
0
4,495
10,887
3,682
0
1,449
8,770
0
39,971
L
2,537
1,019
0
1,871
3,143
761
0
746
2,329
0
27,506
L
Thoth
Jlamadrid
Thoth
2,902
231
0
580
5,035
1,198
0
2,235
2,513
31,455
0
L
Awilix
LickMyMeet
Awilix
1,637
617
0
453
5,971
1,550
0
1,201
4,637
0
21,475
W
Ne Zha
SajeWukong
Ne Zha
1,792
457
0
1,075
7,598
2,809
0
816
6,738
0
42,002
L
2,123
710
0
1,862
9,772
4,837
0
1,479
8,225
14,217
0
L
Sun Wukong
Zitrec13
Sun Wukong
5,878
2,161
0
2,996
9,067
7,520
0
351
8,644
0
35,402
W
5,131
944
0
531
1,752
376
525
333
1,313
34,551
369
W
Ah Muzen Cab
xGamed__
Ah Muzen Cab
4,720
2,751
0
461
3,898
1,297
0
1,018
2,880
0
44,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
25,127
326
Minions Killed
231
0
Camps Cleared
0
1,013,637
Distance Traveled
929,284
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,714
571
45
5
0
214,343
0
W
Amaterasu
6,044
604
70
7
0
193,519
1
L
Neith
4,463
446
52
5
0
139,581
0
L
Thoth
5,553
555
70
7
0
181,175
0
L
Awilix
4,386
439
36
4
0
196,434
0
W
Ne Zha
5,525
553
75
8
0
211,008
2
L
Athena
4,469
447
18
2
0
220,237
0
L
Sun Wukong
6,256
626
55
6
0
191,857
0
W
Nu Wa
6,638
664
68
7
0
206,941
3
W
Ah Muzen Cab
6,123
612
68
7
0
187,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role