Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
Garilla17
Achilles
Silver V
Level 108
God Stats
2W - 2L
1,523 SR
Queue Stats
28W - 56L
1,254 MMR
Party 1
Janus
Janus
Gold II
Skullyboiz
Janus
Gold II
Level 106
God Stats
2W - 5L
1,484 SR
Queue Stats
75W - 123L
1,374 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,502 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,597 SR
1,373 MMR
Danzaburou
Danzaburou
Gold III
Bosniak1
Danzaburou
Gold III
Level 82
God Stats
39W - 51L
1,507 SR
Queue Stats
95W - 130L
1,424 MMR
Solo
Eset
Eset
Silver II
Jedi Cuh
Eset
Silver II
Level 156
God Stats
8W - 5L
1,618 SR
Queue Stats
27W - 42L
1,386 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Meximagetroll
Baron Samedi
Gold IV
Level 88
God Stats
34W - 24L
1,666 SR
Queue Stats
771W - 1,059L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 3 / 0
5,850
731
2,363
3,205
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Garilla17
Achilles
11
0 / 4 / 1
6,164
771
4,874
9,449
10,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
12
0 / 3 / 2
6,284
786
5,748
5,762
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CerberusBastetKumbhakarnaSerqetCthulhu

VS

Bans
FafnirAtlasMulanKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosniak1
Danzaburou
13
7 / 1 / 3
8,304
1,038
8,111
9,505
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
3 / 0 / 7
7,619
952
4,055
4,484
1,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Meximagetroll
Baron Samedi
12
0 / 1 / 9
7,184
898
3,186
6,636
4,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Danzaburou
Bosniak1
Danzaburou
7
1
3
8.5
L
Achilles
Garilla17
Achilles
0
4
1
0.13
W
Eset
3
0
7
6.5
W
Baron Samedi
Meximagetroll
Baron Samedi
0
1
9
4.5
L
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,985
Damage
15,352
18,416
Taken
20,625
12,657
Mitigated
8,780
1,516
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,363
111
0
375
3,205
862
0
1,181
2,024
0
7,866
W
Danzaburou
Bosniak1
Danzaburou
8,111
2,772
0
3,883
9,505
3,079
1,608
2,471
6,740
0
25,586
L
Achilles
Garilla17
Achilles
4,874
672
0
951
9,449
10,216
0
3,757
5,662
755
14,120
W
Eset
4,055
589
361
1,685
4,484
1,248
648
1,431
2,947
18,670
0
W
Baron Samedi
Meximagetroll
Baron Samedi
3,186
292
444
3,121
6,636
4,453
527
2,043
4,421
22,433
558
L
Janus
5,748
0
0
190
5,762
1,579
0
2,362
3,312
22,289
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,298
Gold Earned
23,107
65
Minions Killed
101
0
Camps Cleared
0
356,247
Distance Traveled
463,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,850
731
13
2
0
69,475
1
W
Danzaburou
8,304
1,038
29
4
0
156,672
0
L
Achilles
6,164
771
11
1
0
151,935
0
W
Eset
7,619
952
30
4
0
151,930
3
W
Baron Samedi
7,184
898
42
5
0
155,260
0
L
Janus
6,284
786
41
5
0
134,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role