Player Matchup

Rama
Rama
AdrianMLG
Rama
Level 104
God Stats
8W - 6L
1,517 SR
Queue Stats
176W - 153L
1,460 Elo+
Solo
Fenrir
Fenrir
AxDragon1105
Fenrir
Level 140
God Stats
3W - 2L
1,824 SR
Queue Stats
67W - 65L
1,459 Elo+
Party 2
Bacchus
Bacchus
CarionPestilence
Bacchus
Level 116
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 18L
1,400 Elo+
Party 2
Ra
Ra
Fxnix6748
Ra
Level 87
God Stats
2W - 4L
1,374 SR
Queue Stats
3W - 11L
1,239 Elo+
Solo
Ah Puch
Ah Puch
Kakemaker999
Ah Puch
Level 112
God Stats
9W - 5L
1,745 SR
Queue Stats
58W - 56L
1,473 Elo+
Party 2
Team Averages
Level 112
1,545 SR
1,406 Elo+

VS

Team Averages
Level 83
1,606 SR
1,466 Elo+
Hades
Hades
HeyIts_JonnyG
Hades
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 131L
1,530 Elo+
Solo
Neith
Neith
R0E_0922
Neith
Level 42
God Stats
3W - 0L
1,800 SR
Queue Stats
66W - 75L
1,410 Elo+
Party 1
Kali
Kali
RamenNoodelzzz
Kali
Level 120
God Stats
5W - 4L
1,589 SR
Queue Stats
172W - 168L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Tyler4304
Gilgamesh
Level 38
God Stats
27W - 26L
1,520 SR
Queue Stats
77W - 61L
1,516 Elo+
Solo
Khepri
Khepri
apoca1yps3
Khepri
Level 61
God Stats
5W - 2L
1,621 SR
Queue Stats
93W - 92L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 2 / 1
6,261
447
4,050
7,994
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
12
0 / 4 / 2
6,494
464
3,822
10,937
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
6,655
475
2,879
12,743
8,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 0
6,543
467
2,182
7,572
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Kakemaker999
Ah Puch
12
2 / 2 / 0
7,175
513
7,794
8,127
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
9,761
697
10,188
9,544
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
R0E_0922
Neith
13
4 / 0 / 5
7,701
550
11,089
5,378
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 2
7,517
537
3,485
12,145
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Tyler4304
Gilgamesh
14
0 / 2 / 1
8,537
610
2,441
12,662
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
apoca1yps3
Khepri
13
3 / 0 / 4
8,052
575
3,982
7,377
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
17
17
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
1
0.25
L
Fenrir
0
4
2
0.25
L
1
4
0
0.25
L
3
5
0
0.6
W
9
2
1
4.75
L
Ah Puch
Kakemaker999
Ah Puch
2
2
0
1
W
Neith
R0E_0922
Neith
4
0
5
6.5
W
1
2
2
1
W
Gilgamesh
Tyler4304
Gilgamesh
0
2
1
0.25
W
Khepri
apoca1yps3
Khepri
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
31,185
47,373
Taken
47,106
24,621
Mitigated
23,895
13,585
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,050
3,442
0
3,233
7,994
2,569
0
1,976
6,018
0
51,741
L
Fenrir
3,822
1,442
0
1,481
10,937
4,686
0
2,112
8,825
0
50,063
L
2,879
793
0
3,804
12,743
8,766
0
3,129
9,614
13,346
0
L
2,182
133
96
1,273
7,572
2,159
0
4,897
2,675
32,170
111
W
10,188
603
752
4,157
9,544
3,658
0
1,580
7,877
54,887
1,314
L
Ah Puch
Kakemaker999
Ah Puch
7,794
1,084
0
3,698
8,127
6,441
0
1,680
6,447
47,021
0
W
Neith
R0E_0922
Neith
11,089
3,330
0
1,566
5,378
2,168
1,901
1,196
4,182
0
52,994
W
3,485
1,366
0
6,348
12,145
4,656
0
997
11,148
0
62,527
W
Gilgamesh
Tyler4304
Gilgamesh
2,441
774
0
3,481
12,662
8,028
0
7,737
4,925
0
52,655
W
Khepri
apoca1yps3
Khepri
3,982
544
1,786
2,101
7,377
5,385
776
1,258
6,119
30,280
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
41,568
345
Minions Killed
452
0
Camps Cleared
0
1,292,189
Distance Traveled
1,341,046
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,261
447
118
8
0
262,842
2
L
Fenrir
6,494
464
91
7
0
284,920
1
L
Bacchus
6,655
475
9
1
0
270,030
1
L
Ra
6,543
467
60
4
0
241,937
1
W
Hades
9,761
697
100
7
0
271,360
0
L
Ah Puch
7,175
513
67
5
0
232,460
2
W
Neith
7,701
550
76
5
0
249,973
0
W
Kali
7,517
537
94
7
0
298,314
1
W
Gilgamesh
8,537
610
127
9
0
271,717
0
W
Khepri
8,052
575
55
4
0
249,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role