Player Matchup

Zeus
Zeus
BeefiestTube
Zeus
Level 134
God Stats
19W - 6L
1,847 SR
Queue Stats
830W - 838L
1,511 Elo+
Solo
Khepri
Khepri
DoublePattyMelt
Khepri
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 95L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
For My Squad
Tsukuyomi
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
89W - 98L
1,578 Elo+
Solo
Cupid
Cupid
MidwifeToad
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
Surfbored
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,495 Elo+
Party 2
Team Averages
Level 129
1,527 SR
1,554 Elo+

VS

Team Averages
Level 128
1,526 SR
1,533 Elo+
Fenrir
Fenrir
DoubleButter
Fenrir
Level 128
God Stats
1W - 7L
1,273 SR
Queue Stats
124W - 114L
1,551 Elo+
Party 3
Hachiman
Hachiman
OmegaKuroma
Hachiman
Level 147
God Stats
7W - 7L
1,700 SR
Queue Stats
308W - 307L
1,483 Elo+
Party 1
Artio
Artio
ZeroGodSlayer
Artio
Level 142
God Stats
3W - 6L
1,473 SR
Queue Stats
308W - 304L
1,483 Elo+
Party 1
Rama
Rama
tapinophobic
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,584 Elo+
Party 3
Kuzenbo
Kuzenbo
the-killa_148
Kuzenbo
Level 145
God Stats
3W - 2L
1,682 SR
Queue Stats
71W - 67L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
10,589
882
11,845
2,464
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 19
10,096
841
6,155
13,387
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
For My Squad
Tsukuyomi
17
8 / 1 / 13
10,481
873
25,027
11,997
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 15
10,139
845
9,234
3,697
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
Surfbored
Cabrakan
14
3 / 2 / 16
9,872
823
6,019
13,980
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 5 / 3
7,907
659
2,481
10,677
6,574
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OmegaKuroma
Hachiman
17
4 / 2 / 2
9,243
770
10,251
6,898
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 6 / 3
7,627
636
5,261
17,040
16,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 3
7,596
633
4,942
11,578
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
15
0 / 5 / 6
7,890
658
8,765
17,702
16,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
23
Kills
6
6
Deaths
23
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Fenrir
1
5
3
0.5
W
1
2
19
5.25
W
Tsukuyomi
For My Squad
Tsukuyomi
8
1
13
14.5
W
4
0
15
11.5
L
Hachiman
OmegaKuroma
Hachiman
4
2
2
2.5
W
Cabrakan
Surfbored
Cabrakan
3
2
16
5.5
L
1
6
3
0.42
L
0
5
3
0.3
L
Kuzenbo
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,280
Damage
31,700
45,525
Taken
63,895
44,828
Mitigated
46,421
16,608
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,845
685
0
0
2,464
1,251
1,358
983
1,427
34,086
225
L
Fenrir
2,481
134
2,111
1,487
10,677
6,574
0
5,393
5,284
0
3,713
W
6,155
282
304
1,388
13,387
15,763
163
2,876
10,241
13,573
0
W
Tsukuyomi
For My Squad
Tsukuyomi
25,027
4,451
1,376
3,824
11,997
6,618
1,377
2,636
8,999
0
41,413
W
9,234
6,123
4,981
2,119
3,697
2,396
2,904
1,681
1,841
0
27,471
L
Hachiman
OmegaKuroma
Hachiman
10,251
6,275
1,094
910
6,898
2,557
0
2,269
4,629
0
29,075
W
Cabrakan
Surfbored
Cabrakan
6,019
418
479
2,137
13,980
18,800
427
4,310
8,991
11,647
454
L
5,261
63
1,948
3,890
17,040
16,387
0
5,792
11,248
7,702
0
L
4,942
3,131
0
2,074
11,578
4,266
392
4,856
6,722
0
24,909
L
Kuzenbo
8,765
2,288
681
2,839
17,702
16,637
10
5,330
12,372
17,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
40,263
169
Minions Killed
116
0
Camps Cleared
0
1,121,504
Distance Traveled
1,018,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,589
882
56
5
0
231,032
0
L
Fenrir
7,907
659
4
0
0
220,358
0
W
Khepri
10,096
841
14
1
0
215,033
0
W
Tsukuyomi
10,481
873
40
3
0
268,476
0
W
Cupid
10,139
845
49
4
0
199,749
0
L
Hachiman
9,243
770
40
3
0
212,316
0
W
Cabrakan
9,872
823
10
1
0
207,214
0
L
Artio
7,627
636
4
0
0
202,905
0
L
Rama
7,596
633
50
4
0
177,926
0
L
Kuzenbo
7,890
658
18
2
0
204,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role