Player Matchup

Da Ji
Da Ji
A1PHASL
Da Ji
Level 30
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 5L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 153
God Stats
199W - 169L
1,544 SR
Queue Stats
530W - 554L
1,475 Elo+
Party 3
Medusa
Medusa
TheVatiHendo
Medusa
Level 143
God Stats
50W - 64L
1,415 SR
Queue Stats
314W - 348L
1,469 Elo+
Party 3
Ymir
Ymir
VAULT3C
Ymir
Level 17
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 6L
1,519 Elo+
Party 1
Surtr
Surtr
sniperockgames
Surtr
Level 68
God Stats
3W - 4L
1,466 SR
Queue Stats
41W - 47L
1,480 Elo+
Party 3
Team Averages
Level 82
1,451 SR
1,487 Elo+

VS

Team Averages
Level 105
1,568 SR
1,461 Elo+
Horus
Horus
EcchiMoof
Horus
Level 124
God Stats
3W - 2L
1,434 SR
Queue Stats
106W - 105L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EcchiSpooder
Tsukuyomi
Level 104
God Stats
14W - 2L
1,901 SR
Queue Stats
106W - 103L
1,478 Elo+
Party 2
Charybdis
Charybdis
KRAZY_SPADEZ
Charybdis
Level 138
God Stats
6W - 5L
1,521 SR
Queue Stats
98W - 94L
1,496 Elo+
Solo
Zeus
Zeus
MeatGodDM
Zeus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 56L
1,411 Elo+
Party 2
Artio
Artio
SMOKENUNDERCUT
Artio
Level 99
God Stats
8W - 8L
1,482 SR
Queue Stats
101W - 97L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A1PHASL
Da Ji
9
1 / 3 / 0
5,184
518
2,177
7,714
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,650
565
1,808
1,824
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
9
0 / 2 / 0
4,674
467
1,779
4,689
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
VAULT3C
Ymir
7
0 / 4 / 0
4,542
454
1,606
6,738
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,522
552
3,932
7,008
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EcchiMoof
Horus
10
2 / 1 / 5
6,540
654
3,292
4,807
3,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
EcchiSpooder
Tsukuyomi
12
2 / 0 / 3
5,905
591
2,395
4,580
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
KRAZY_SPADEZ
Charybdis
11
5 / 0 / 4
6,541
654
5,623
3,518
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
0 / 0 / 0
6,229
623
152
1,796
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,108
611
3,753
8,545
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
11
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
A1PHASL
Da Ji
1
3
0
0.33
L
0
0
0
0
W
Horus
EcchiMoof
Horus
2
1
5
4.5
W
Tsukuyomi
EcchiSpooder
Tsukuyomi
2
0
3
3.5
W
Charybdis
KRAZY_SPADEZ
Charybdis
5
0
4
7
W
Zeus
0
0
0
0
W
2
1
1
2.5
L
Medusa
0
2
0
0
L
Ymir
VAULT3C
Ymir
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,302
Damage
15,215
27,973
Taken
23,246
10,103
Mitigated
12,584
6,804
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
A1PHASL
Da Ji
2,177
936
0
3,454
7,714
2,331
0
304
7,374
0
33,483
L
1,808
942
0
96
1,824
432
0
152
1,672
32,620
0
W
Horus
EcchiMoof
Horus
3,292
985
101
1,384
4,807
3,305
38
764
4,043
0
15,698
W
Tsukuyomi
EcchiSpooder
Tsukuyomi
2,395
365
0
2,626
4,580
1,331
0
919
3,548
0
40,258
W
Charybdis
KRAZY_SPADEZ
Charybdis
5,623
2,164
0
2,496
3,518
1,019
701
444
3,074
0
52,973
W
Zeus
152
0
0
500
1,796
438
0
983
699
49,145
1,205
W
3,753
74
102
2,404
8,545
6,491
0
244
7,814
27,000
3,144
L
Medusa
1,779
491
0
644
4,689
1,094
0
0
4,689
0
33,317
L
Ymir
VAULT3C
Ymir
1,606
189
0
747
6,738
3,046
0
0
6,738
9,172
0
L
3,932
1,138
0
1,863
7,008
3,200
0
2,729
3,850
487
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
31,323
275
Minions Killed
385
0
Camps Cleared
0
921,665
Distance Traveled
1,007,110
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,184
518
65
7
0
214,954
0
L
Nu Wa
5,650
565
73
7
0
186,461
3
W
Horus
6,540
654
19
2
0
202,114
3
W
Tsukuyomi
5,905
591
72
7
0
255,987
0
W
Charybdis
6,541
654
107
11
0
178,785
0
W
Zeus
6,229
623
121
12
0
176,372
0
W
Artio
6,108
611
66
7
0
193,852
2
L
Medusa
4,674
467
62
6
0
173,989
0
L
Ymir
4,542
454
16
2
0
154,536
0
L
Surtr
5,522
552
59
6
0
191,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role