Player Matchup

Zhong Kui
Zhong Kui
Darkscruffy
Zhong Kui
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
365W - 322L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Endzeitt
Sylvanus
Level 90
God Stats
6W - 3L
1,623 SR
Queue Stats
106W - 131L
1,447 Elo+
Party 2
Bastet
Bastet
PotentSpectre
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 231L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
TheJoementum
Gilgamesh
Level 110
God Stats
33W - 38L
1,438 SR
Queue Stats
95W - 122L
1,452 Elo+
Party 2
Skadi
Skadi
drockqx
Skadi
Level 129
God Stats
4W - 6L
1,509 SR
Queue Stats
80W - 73L
1,549 Elo+
Party 1
Team Averages
Level 118
1,514 SR
1,486 Elo+

VS

Team Averages
Level 155
1,425 SR
1,490 Elo+
Sobek
Sobek
 
Sobek
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlondePuccio
Nu Wa
Level 149
God Stats
13W - 12L
1,549 SR
Queue Stats
168W - 153L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Relavar
Jing Wei
Level 141
God Stats
5W - 7L
1,316 SR
Queue Stats
127W - 122L
1,515 Elo+
Party 3
Bastet
Bastet
SirSeraph
Bastet
Level 101
God Stats
1W - 3L
1,315 SR
Queue Stats
58W - 67L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
TactMan
Gilgamesh
Level 140
God Stats
30W - 21L
1,447 SR
Queue Stats
127W - 121L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkscruffy
Zhong Kui
10
2 / 0 / 1
5,030
1,006
3,233
1,338
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Endzeitt
Sylvanus
9
0 / 2 / 3
4,960
992
1,512
4,272
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 3
5,054
1,011
2,737
3,254
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheJoementum
Gilgamesh
9
1 / 1 / 2
4,751
950
2,012
4,843
3,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
drockqx
Skadi
10
0 / 0 / 3
4,774
955
1,990
1,238
348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 1
4,773
955
2,647
4,770
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,218
844
0
0
0
Jing Wei
Relavar
Jing Wei
10
1 / 0 / 1
5,235
1,047
2,551
2,543
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SirSeraph
Bastet
9
0 / 1 / 1
4,473
895
1,695
3,171
914
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TactMan
Gilgamesh
9
1 / 1 / 2
4,896
979
3,024
4,802
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
3
Kills
3
3
Deaths
3
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
1
1.5
L
0
0
0
0
W
Zhong Kui
Darkscruffy
Zhong Kui
2
0
1
2.5
W
Sylvanus
Endzeitt
Sylvanus
0
2
3
0.75
W
0
0
3
1.5
L
Jing Wei
Relavar
Jing Wei
1
0
1
1.5
L
Bastet
SirSeraph
Bastet
0
1
1
0.5
L
Gilgamesh
TactMan
Gilgamesh
1
1
2
2
W
Gilgamesh
TheJoementum
Gilgamesh
1
1
2
2
W
Skadi
drockqx
Skadi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,484
Damage
9,917
14,945
Taken
15,286
8,728
Mitigated
9,167
4,034
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,647
199
0
2,216
4,770
4,005
0
892
3,754
7,382
171
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Darkscruffy
Zhong Kui
3,233
259
0
630
1,338
878
123
302
939
9,674
313
W
Sylvanus
Endzeitt
Sylvanus
1,512
398
1,153
920
4,272
2,628
175
983
3,255
4,032
432
W
2,737
410
0
907
3,254
1,009
44
139
3,049
0
11,342
L
Jing Wei
Relavar
Jing Wei
2,551
1,992
0
912
2,543
811
0
238
2,263
0
13,774
L
Bastet
SirSeraph
Bastet
1,695
219
0
270
3,171
914
0
1,019
2,050
0
4,948
L
Gilgamesh
TactMan
Gilgamesh
3,024
501
0
775
4,802
3,437
0
1,857
2,727
0
6,389
W
Gilgamesh
TheJoementum
Gilgamesh
2,012
541
0
424
4,843
3,865
87
819
3,820
0
7,666
W
Skadi
drockqx
Skadi
1,990
383
0
0
1,238
348
218
375
863
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
23,595
103
Minions Killed
67
0
Camps Cleared
0
542,654
Distance Traveled
426,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,773
955
15
3
0
93,244
0
L
Nu Wa
4,218
844
0
0
0
0
0
W
Zhong Kui
5,030
1,006
26
5
0
110,000
0
W
Sylvanus
4,960
992
6
1
0
81,625
0
W
Bastet
5,054
1,011
33
7
0
128,213
0
L
Jing Wei
5,235
1,047
29
6
0
112,734
0
L
Bastet
4,473
895
11
2
0
99,192
0
L
Gilgamesh
4,896
979
12
2
0
121,631
0
W
Gilgamesh
4,751
950
15
3
0
115,940
0
W
Skadi
4,774
955
23
5
0
106,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role