Player Matchup

Bellona
Bellona
Vickzilla1232
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
dudeinco
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,139 Elo+
Party 1
Danzaburou
Danzaburou
jayzilla11
Danzaburou
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 37L
1,067 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,156 Elo+

VS

Team Averages
Level 20
1,420 SR
964 Elo+
Nut
Nut
BahumutOmega
Nut
Level 49
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 13L
986 Elo+
Party 2
Nemesis
Nemesis
SHEIKAH_SLAT33
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
922 Elo+
Party 2
Raijin
Raijin
SaucyWenchRX7787
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
986 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 1 / 14
10,060
774
3,650
11,558
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
dudeinco
Cthulhu
17
1 / 1 / 18
10,623
817
7,839
11,077
12,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jayzilla11
Danzaburou
19
18 / 1 / 2
14,230
1,095
17,719
7,708
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,069
698
7,149
10,081
4,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 0
9,953
766
5,068
14,514
8,721
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 1
8,902
685
4,660
11,345
3,959
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
3
3
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
7
0
0.29
L
0
8
1
0.06
W
Bellona
1
1
14
8
W
Cthulhu
dudeinco
Cthulhu
1
1
18
10
W
Danzaburou
jayzilla11
Danzaburou
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
16,877
30,343
Taken
35,940
24,353
Mitigated
16,879
2,040
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,149
2,595
0
418
10,081
4,199
0
2,768
7,228
204
21,685
L
5,068
1,400
0
1,096
14,514
8,721
49
1,679
12,617
1,473
23,219
L
4,660
1,174
0
880
11,345
3,959
0
2,515
8,570
22,305
0
W
Bellona
3,650
775
0
453
11,558
8,663
319
1,460
10,094
0
11,540
W
Cthulhu
dudeinco
Cthulhu
7,839
403
0
0
11,077
12,204
0
1,695
9,382
19,183
933
W
Danzaburou
jayzilla11
Danzaburou
17,719
9,863
0
1,587
7,708
3,486
3,273
1,911
5,789
0
75,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
27,924
157
Minions Killed
118
0
Camps Cleared
0
633,402
Distance Traveled
555,020
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,069
698
43
3
0
194,343
0
L
Nemesis
9,953
766
41
3
0
196,301
0
L
Raijin
8,902
685
34
3
0
164,376
0
W
Bellona
10,060
774
16
1
0
220,756
0
W
Cthulhu
10,623
817
18
1
0
215,804
0
W
Danzaburou
14,230
1,095
123
9
0
196,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role