Player Matchup

Hera
Hera
Solo M3dic
Hera
Level 125
God Stats
11W - 4L
1,700 SR
Queue Stats
177W - 182L
1,406 Elo+
Party 1
Hercules
Hercules
TRD Mayuri
Hercules
Level 106
God Stats
2W - 2L
1,615 SR
Queue Stats
79W - 83L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
TurtlezChaos
Danzaburou
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 135L
1,396 Elo+
Party 1
Team Averages
Level 86
1,677 SR
1,410 Elo+

VS

Team Averages
Level 92
1,470 SR
1,350 Elo+
Discordia
Discordia
ChaChaSuracha
Discordia
Level 113
God Stats
9W - 8L
1,531 SR
Queue Stats
74W - 60L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
my5689
Gilgamesh
Level 82
God Stats
3W - 2L
1,503 SR
Queue Stats
95W - 92L
1,352 Elo+
Solo
Danzaburou
Danzaburou
ohfijii
Danzaburou
Level 80
God Stats
8W - 8L
1,376 SR
Queue Stats
260W - 267L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,394
671
6,447
10,550
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TRD Mayuri
Hercules
16
1 / 4 / 1
9,802
700
2,860
15,399
15,753
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TurtlezChaos
Danzaburou
16
1 / 2 / 1
9,680
691
4,832
12,694
4,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaChaSuracha
Discordia
18
3 / 1 / 8
11,481
820
17,894
4,768
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
my5689
Gilgamesh
17
2 / 0 / 9
10,964
783
6,997
9,422
7,473
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ohfijii
Danzaburou
18
7 / 1 / 3
12,417
887
10,335
10,236
3,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChaChaSuracha
Discordia
3
1
8
7
L
0
6
1
0.08
L
Hercules
TRD Mayuri
Hercules
1
4
1
0.38
L
Danzaburou
TurtlezChaos
Danzaburou
1
2
1
0.75
W
Gilgamesh
my5689
Gilgamesh
2
0
9
6.5
W
Danzaburou
ohfijii
Danzaburou
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
35,226
38,643
Taken
24,426
24,262
Mitigated
12,861
6,955
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChaChaSuracha
Discordia
17,894
106
0
1,528
4,768
1,511
553
1,562
3,069
48,206
141
L
6,447
801
0
850
10,550
3,663
0
5,228
4,767
31,595
0
L
Hercules
TRD Mayuri
Hercules
2,860
89
368
2,157
15,399
15,753
0
5,243
9,594
0
16,236
L
Danzaburou
TurtlezChaos
Danzaburou
4,832
1,401
0
3,580
12,694
4,846
0
5,873
6,225
0
27,475
W
Gilgamesh
my5689
Gilgamesh
6,997
965
0
81
9,422
7,473
112
1,184
8,049
76
18,956
W
Danzaburou
ohfijii
Danzaburou
10,335
4,479
0
5,092
10,236
3,877
600
3,179
6,720
0
55,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
34,862
139
Minions Killed
197
0
Camps Cleared
0
704,527
Distance Traveled
847,948
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,481
820
66
5
0
266,384
7
L
Hera
9,394
671
72
5
0
193,015
2
L
Hercules
9,802
700
23
2
0
248,213
2
L
Danzaburou
9,680
691
44
3
0
263,299
0
W
Gilgamesh
10,964
783
32
2
0
316,223
1
W
Danzaburou
12,417
887
99
7
0
265,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role