Player Matchup

Vulcan
Vulcan
Allanbug
Vulcan
Level 48
God Stats
1W - 2L
1,803 SR
Queue Stats
2W - 8L
1,318 Elo+
Party 2
Izanami
Izanami
Cafusura1
Izanami
Level 83
God Stats
8W - 5L
1,686 SR
Queue Stats
74W - 81L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Fofoviski
Sylvanus
Level 155
God Stats
15W - 16L
1,551 SR
Queue Stats
115W - 105L
1,503 Elo+
Party 2
Fenrir
Fenrir
KzCoanTFI
Fenrir
Level 143
God Stats
2W - 6L
1,451 SR
Queue Stats
103W - 112L
1,501 Elo+
Solo
Artio
Artio
LuisOEspalhaLixo
Artio
Level 159
God Stats
0W - 2L
1,293 SR
Queue Stats
115W - 134L
1,526 Elo+
Party 2
Team Averages
Level 118
1,557 SR
1,473 Elo+

VS

Team Averages
Level 115
1,454 SR
1,510 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CapDanvers
Nu Wa
Level 89
God Stats
7W - 4L
1,531 SR
Queue Stats
220W - 206L
1,498 Elo+
Solo
Serqet
Serqet
ELPERFORADERO
Serqet
Level 128
God Stats
4W - 6L
1,241 SR
Queue Stats
179W - 165L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
ELSUPERMAN
Danzaburou
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 73L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
MANJUBINH4
Amaterasu
Level 57
God Stats
7W - 4L
1,500 SR
Queue Stats
202W - 196L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Allanbug
Vulcan
10
1 / 3 / 1
5,573
557
4,217
6,159
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Cafusura1
Izanami
11
1 / 3 / 2
5,956
596
3,446
6,695
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Fofoviski
Sylvanus
9
1 / 3 / 3
5,138
514
4,146
9,451
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
KzCoanTFI
Fenrir
11
4 / 1 / 1
6,165
617
2,640
6,260
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 4 / 1
6,755
676
4,890
12,091
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
3 / 1 / 3
6,287
629
3,277
6,741
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
11
3 / 2 / 3
6,206
621
8,387
4,924
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 3
6,412
641
4,369
7,609
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ELSUPERMAN
Danzaburou
11
2 / 3 / 2
6,264
626
4,799
6,876
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
MANJUBINH4
Amaterasu
12
2 / 3 / 2
6,753
675
6,109
9,341
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
14
14
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
3
4.5
L
Vulcan
Allanbug
Vulcan
1
3
1
0.5
L
Izanami
Cafusura1
Izanami
1
3
2
0.67
W
Nu Wa
3
2
3
2.25
W
4
0
3
5.5
W
Danzaburou
ELSUPERMAN
Danzaburou
2
3
2
1
L
Sylvanus
Fofoviski
Sylvanus
1
3
3
0.83
L
Fenrir
KzCoanTFI
Fenrir
4
1
1
4.5
L
2
4
1
0.63
W
Amaterasu
MANJUBINH4
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
26,941
40,656
Taken
35,491
14,848
Mitigated
13,928
12,090
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,277
373
400
2,233
6,741
3,353
0
2,083
4,618
16,703
1,680
L
Vulcan
Allanbug
Vulcan
4,217
351
0
750
6,159
1,374
0
4,951
1,208
30,337
658
L
Izanami
Cafusura1
Izanami
3,446
1,636
0
2,144
6,695
2,071
433
613
6,082
0
43,995
W
Nu Wa
8,387
4,279
0
565
4,924
1,437
0
3,189
1,735
39,936
945
W
4,369
1,146
0
4,506
7,609
2,292
0
1,525
6,084
0
47,762
W
Danzaburou
ELSUPERMAN
Danzaburou
4,799
2,097
0
2,015
6,876
2,020
0
1,023
5,853
0
42,203
L
Sylvanus
Fofoviski
Sylvanus
4,146
1,769
648
2,844
9,451
3,702
314
3,264
6,025
18,453
6,435
L
Fenrir
KzCoanTFI
Fenrir
2,640
509
0
1,019
6,260
2,235
0
1,586
4,674
0
34,211
L
4,890
741
0
4,685
12,091
5,466
0
726
10,637
37,993
0
W
Amaterasu
MANJUBINH4
Amaterasu
6,109
2,296
0
3,902
9,341
4,826
0
4,044
4,700
0
46,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
31,922
331
Minions Killed
328
0
Camps Cleared
0
1,012,233
Distance Traveled
1,136,376
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,287
629
26
3
0
231,944
2
L
Vulcan
5,573
557
58
6
0
192,389
2
L
Izanami
5,956
596
89
9
0
179,414
0
W
Nu Wa
6,206
621
58
6
0
205,387
7
W
Serqet
6,412
641
86
9
0
268,907
0
W
Danzaburou
6,264
626
73
7
0
229,894
0
L
Sylvanus
5,138
514
37
4
0
190,724
0
L
Fenrir
6,165
617
61
6
0
251,394
2
L
Artio
6,755
676
86
9
0
198,312
4
W
Amaterasu
6,753
675
85
9
0
200,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role