Player Matchup

Heimdallr
Heimdallr
DangerBallon46
Heimdallr
Level 146
God Stats
5W - 5L
1,505 SR
Queue Stats
89W - 95L
1,453 Elo+
Solo
Ares
Ares
KimuraArisu
Ares
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
MeIIowSweet
Aphrodite
Level 60
God Stats
20W - 20L
1,584 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 1
Anubis
Anubis
MrMittenKitten
Anubis
Level 139
God Stats
4W - 0L
1,814 SR
Queue Stats
68W - 23L
1,669 Elo+
Solo
Izanami
Izanami
NelsonPR136
Izanami
Level 142
God Stats
15W - 10L
1,575 SR
Queue Stats
86W - 69L
1,537 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,535 Elo+

VS

Team Averages
Level 126
1,492 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
D_CROSSOVER
Kumbhakarna
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,492 Elo+
Solo
Da Ji
Da Ji
sahgey
Da Ji
Level 101
God Stats
2W - 5L
1,461 SR
Queue Stats
173W - 155L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DangerBallon46
Heimdallr
11
3 / 2 / 3
6,627
552
6,411
7,163
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 6
7,029
586
3,336
6,306
4,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
MeIIowSweet
Aphrodite
13
4 / 0 / 2
7,013
584
6,266
8,353
2,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
6 / 1 / 5
6,877
573
10,197
9,011
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
NelsonPR136
Izanami
10
0 / 5 / 1
5,844
487
2,194
8,894
2,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 1 / 2
7,454
621
9,246
13,843
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Nu Wa
 
Nu Wa
12
2 / 4 / 2
6,879
573
8,324
5,975
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
 
Apollo
12
1 / 4 / 1
6,565
547
4,506
8,382
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
D_CROSSOVER
Kumbhakarna
9
1 / 2 / 1
5,934
495
3,064
8,655
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
sahgey
Da Ji
10
0 / 5 / 1
5,545
462
2,998
10,419
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
8
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
1
2
5
L
Nu Wa
 
Nu Wa
2
4
2
0.75
L
Apollo
 
Apollo
1
4
1
0.38
L
Kumbhakarna
D_CROSSOVER
Kumbhakarna
1
2
1
0.75
W
Heimdallr
DangerBallon46
Heimdallr
3
2
3
2.25
W
3
0
6
6
W
Aphrodite
MeIIowSweet
Aphrodite
4
0
2
5
W
6
1
5
8.5
W
Izanami
NelsonPR136
Izanami
0
5
1
0.1
L
Da Ji
sahgey
Da Ji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
28,138
39,727
Taken
47,274
16,200
Mitigated
20,372
17,472
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,246
1,008
0
2,764
13,843
9,146
0
2,830
11,013
1,047
55,203
L
Nu Wa
 
Nu Wa
8,324
2,637
0
660
5,975
1,638
0
5,313
662
43,390
0
L
Apollo
 
Apollo
4,506
2,932
0
2,516
8,382
2,804
0
1,025
7,357
0
48,010
L
Kumbhakarna
D_CROSSOVER
Kumbhakarna
3,064
301
0
1,350
8,655
4,315
0
4,810
3,845
15,919
0
W
Heimdallr
DangerBallon46
Heimdallr
6,411
2,784
0
490
7,163
2,529
0
1,061
5,970
0
43,320
W
3,336
501
0
2,175
6,306
4,142
0
1,552
4,563
14,546
2,237
W
Aphrodite
MeIIowSweet
Aphrodite
6,266
621
1,468
7,353
8,353
2,412
0
4,387
3,458
57,859
2,115
W
10,197
901
0
3,203
9,011
4,507
0
2,428
6,322
64,114
0
W
Izanami
NelsonPR136
Izanami
2,194
1,636
0
2,783
8,894
2,610
0
1,114
7,660
0
39,542
L
Da Ji
sahgey
Da Ji
2,998
466
0
3,811
10,419
2,469
0
5,496
4,923
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
32,377
390
Minions Killed
327
0
Camps Cleared
0
1,111,139
Distance Traveled
1,201,512
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,454
621
85
7
0
247,715
0
L
Nu Wa
6,879
573
70
6
0
202,593
6
L
Apollo
6,565
547
86
7
0
247,139
4
L
Kumbhakarna
5,934
495
22
2
0
244,011
2
W
Heimdallr
6,627
552
69
6
0
191,336
2
W
Ares
7,029
586
31
3
0
240,608
1
W
Aphrodite
7,013
584
128
11
0
212,084
7
W
Anubis
6,877
573
94
8
0
244,393
0
W
Izanami
5,844
487
68
6
0
222,718
0
L
Da Ji
5,545
462
64
5
0
260,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role