Player Matchup

Geb
Geb
Gold V
Robo_Gamer17
Geb
Gold V
Level 172
God Stats
8W - 1L
1,832 SR
Queue Stats
12W - 3L
1,599 MMR
Party 1
Charybdis
Charybdis
Gold III
Tashlultum
Charybdis
Gold III
Level 141
God Stats
24W - 25L
1,581 SR
Queue Stats
245W - 294L
1,554 MMR
Solo
Yu Huang
Yu Huang
Gold V
Wisetell
Yu Huang
Gold V
Level 126
God Stats
2W - 0L
1,837 SR
Queue Stats
12W - 3L
1,599 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,750 SR
1,584 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,645 SR
1,548 MMR
Danzaburou
Danzaburou
Gold II
Arepíta
Danzaburou
Gold II
Level 157
God Stats
0W - 1L
1,750 SR
Queue Stats
206W - 238L
1,614 MMR
Solo
Fafnir
Fafnir
Gold V
BlodyFist
Fafnir
Gold V
Level 130
God Stats
18W - 18L
1,571 SR
Queue Stats
137W - 149L
1,590 MMR
Solo
Hades
Hades
Bronze III
DAMITSCHUCKY-YT
Hades
Bronze III
Level 85
God Stats
1W - 3L
1,614 SR
Queue Stats
1W - 3L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,092
841
9,862
12,530
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Tashlultum
Charybdis
17
5 / 1 / 5
10,821
902
13,789
6,253
2,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Wisetell
Yu Huang
17
2 / 1 / 6
9,621
802
8,979
7,955
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusArachneSerqetHeraCthulhu

VS

Bans
AphroditeVulcanDiscordiaMulanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arepíta
Danzaburou
15
3 / 3 / 1
9,560
797
9,330
11,840
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
BlodyFist
Fafnir
14
0 / 3 / 2
8,022
669
4,221
12,411
13,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
1 / 6 / 3
8,686
724
6,260
13,316
5,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arepíta
Danzaburou
3
3
1
1.17
L
Fafnir
BlodyFist
Fafnir
0
3
2
0.33
L
1
6
3
0.42
W
5
2
7
4.25
W
Charybdis
Tashlultum
Charybdis
5
1
5
7.5
W
Yu Huang
Wisetell
Yu Huang
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
19,811
26,738
Taken
37,567
15,733
Mitigated
24,018
4,119
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arepíta
Danzaburou
9,330
2,999
0
2,553
11,840
4,532
0
6,193
5,247
0
30,326
L
Fafnir
BlodyFist
Fafnir
4,221
542
0
1,712
12,411
13,958
150
4,448
7,575
11,686
644
L
6,260
367
340
3,895
13,316
5,528
440
5,778
7,212
28,243
0
W
9,862
651
0
2,266
12,530
10,540
34
3,535
8,950
15,349
2,502
W
Charybdis
Tashlultum
Charybdis
13,789
5,617
0
821
6,253
2,124
1,873
2,981
3,260
0
53,291
W
Yu Huang
Wisetell
Yu Huang
8,979
1,039
0
1,032
7,955
3,069
35
3,886
4,057
39,729
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
26,268
170
Minions Killed
115
0
Camps Cleared
0
685,279
Distance Traveled
616,338
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,560
797
49
4
0
217,902
3
L
Fafnir
8,022
669
17
1
0
210,900
5
L
Hades
8,686
724
49
4
0
187,536
0
W
Geb
10,092
841
25
2
0
239,796
1
W
Charybdis
10,821
902
77
6
0
216,178
1
W
Yu Huang
9,621
802
68
6
0
229,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role