Player Matchup

Athena
Athena
CAiiiiiiyO
Athena
Level 225
God Stats
1W - 1L
1,157 SR
Queue Stats
164W - 160L
1,501 Elo+
Party 2
Apollo
Apollo
EvangelionUnit02
Apollo
Level 108
God Stats
12W - 7L
1,524 SR
Queue Stats
187W - 197L
1,454 Elo+
Solo
Guan Yu
Guan Yu
GoonLord69
Guan Yu
Level 84
God Stats
4W - 2L
1,550 SR
Queue Stats
335W - 320L
1,488 Elo+
Solo
Khepri
Khepri
SweetCandy115
Khepri
Level 237
God Stats
2W - 3L
1,482 SR
Queue Stats
226W - 235L
1,495 Elo+
Party 2
Cerberus
Cerberus
pexegoodvibe
Cerberus
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,491 Elo+
Solo
Team Averages
Level 165
1,442 SR
1,486 Elo+

VS

Team Averages
Level 115
1,469 SR
1,433 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FamaVolat1111
Odin
Level 114
God Stats
0W - 2L
1,250 SR
Queue Stats
9W - 12L
1,318 Elo+
Party 1
Agni
Agni
LanternGod2814
Agni
Level 85
God Stats
1W - 1L
1,679 SR
Queue Stats
44W - 50L
1,479 Elo+
Solo
Horus
Horus
Shuga Wooda
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,409 Elo+
Party 1
Ullr
Ullr
senqrc
Ullr
Level 99
God Stats
1W - 3L
1,417 SR
Queue Stats
195W - 209L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CAiiiiiiyO
Athena
18
7 / 2 / 21
10,777
898
13,648
19,060
16,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 16
11,332
944
21,646
13,205
6,539
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
GoonLord69
Guan Yu
15
4 / 3 / 16
9,567
797
9,039
18,305
17,689
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 3 / 22
10,097
841
5,397
11,820
12,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
pexegoodvibe
Cerberus
18
10 / 2 / 17
11,236
936
20,284
26,543
15,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 3 / 5
9,157
763
11,412
16,070
20,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 8 / 5
7,698
642
9,518
13,677
4,617
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 7 / 6
8,759
730
26,632
14,012
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 8
8,058
672
3,278
18,985
13,561
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
senqrc
Ullr
14
4 / 7 / 3
8,747
729
10,653
12,558
5,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
30
Kills
12
12
Deaths
30
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
5
2.5
W
Athena
CAiiiiiiyO
Athena
7
2
21
8.75
W
9
2
16
8.5
L
1
8
5
0.44
W
Guan Yu
GoonLord69
Guan Yu
4
3
16
4
L
2
7
6
0.71
L
0
5
8
0.8
W
0
3
22
3.67
W
Cerberus
pexegoodvibe
Cerberus
10
2
17
9.25
L
Ullr
senqrc
Ullr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,014
Damage
61,493
88,933
Taken
75,302
68,708
Mitigated
50,550
42,047
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,412
1,145
574
2,443
16,070
20,640
0
7,149
8,647
18,214
975
W
Athena
CAiiiiiiyO
Athena
13,648
2,105
732
6,019
19,060
16,682
973
7,320
11,740
21,719
0
W
21,646
14,976
1,136
2,401
13,205
6,539
5,141
7,086
6,035
0
45,660
L
9,518
1,731
593
1,030
13,677
4,617
38
8,066
5,263
0
15,378
W
Guan Yu
GoonLord69
Guan Yu
9,039
172
5,044
6,024
18,305
17,689
488
7,134
11,119
0
17,970
L
26,632
3,577
978
2,035
14,012
6,055
0
7,242
6,434
44,986
0
L
3,278
1,818
6,621
8,356
18,985
13,561
0
7,691
11,142
0
7,148
W
5,397
499
3,941
1,967
11,820
12,601
486
5,275
6,420
11,879
0
W
Cerberus
pexegoodvibe
Cerberus
20,284
646
1,968
12,815
26,543
15,197
784
10,190
16,265
37,792
1,578
L
Ullr
senqrc
Ullr
10,653
5,059
0
878
12,558
5,677
0
7,266
5,084
0
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
42,419
161
Minions Killed
99
0
Camps Cleared
0
1,200,111
Distance Traveled
1,003,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,157
763
20
2
0
235,494
0
W
Athena
10,777
898
18
2
0
265,539
0
W
Apollo
11,332
944
44
4
0
182,632
0
L
Odin
7,698
642
13
1
0
200,472
0
W
Guan Yu
9,567
797
14
1
0
286,774
0
L
Agni
8,759
730
37
3
0
197,687
0
L
Horus
8,058
672
9
1
0
228,352
0
W
Khepri
10,097
841
14
1
0
223,469
0
W
Cerberus
11,236
936
71
6
0
241,697
0
L
Ullr
8,747
729
20
2
0
141,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role