Player Matchup

Loki
Loki
Bezurck
Loki
Level 128
God Stats
7W - 5L
1,578 SR
Queue Stats
93W - 79L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
SnipeQueen115
Aphrodite
Level 212
God Stats
26W - 21L
1,525 SR
Queue Stats
254W - 241L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
depredor21
Cernunnos
Level 159
God Stats
1W - 0L
1,635 SR
Queue Stats
47W - 45L
1,508 Elo+
Party 1
Anubis
Anubis
harnoldxp444
Anubis
Level 55
God Stats
2W - 1L
1,609 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
iFabrizioFC
Danzaburou
Level 29
God Stats
3W - 1L
1,488 SR
Queue Stats
4W - 6L
1,147 Elo+
Party 1
Team Averages
Level 117
1,567 SR
1,452 Elo+

VS

Team Averages
Level 125
1,506 SR
1,529 Elo+
Zhong Kui
Zhong Kui
AnonEMister
Zhong Kui
Level 128
God Stats
27W - 28L
1,561 SR
Queue Stats
446W - 418L
1,530 Elo+
Solo
Neith
Neith
GoddessAria
Neith
Level 104
God Stats
24W - 15L
1,518 SR
Queue Stats
285W - 238L
1,574 Elo+
Solo
Persephone
Persephone
RattlingM241
Persephone
Level 92
God Stats
9W - 5L
1,656 SR
Queue Stats
66W - 59L
1,536 Elo+
Solo
Ymir
Ymir
dminished
Ymir
Level 195
God Stats
4W - 6L
1,398 SR
Queue Stats
164W - 154L
1,461 Elo+
Solo
Chiron
Chiron
mbodiene
Chiron
Level 104
God Stats
1W - 4L
1,398 SR
Queue Stats
288W - 260L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bezurck
Loki
14
3 / 2 / 2
7,887
563
7,511
12,330
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SnipeQueen115
Aphrodite
15
2 / 1 / 1
8,528
609
4,473
6,901
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
depredor21
Cernunnos
14
0 / 0 / 4
7,880
563
4,243
7,001
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
6 / 4 / 2
8,332
595
7,164
12,120
5,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
iFabrizioFC
Danzaburou
13
4 / 0 / 2
7,337
524
8,926
8,861
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnonEMister
Zhong Kui
14
2 / 3 / 1
7,665
548
6,578
8,397
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 3
7,290
521
7,727
12,296
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
RattlingM241
Persephone
13
3 / 5 / 1
8,611
615
8,098
11,022
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
8
0 / 3 / 0
5,449
389
2,805
10,907
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
mbodiene
Chiron
8
0 / 1 / 0
5,547
396
3,021
5,271
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
7
7
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AnonEMister
Zhong Kui
2
3
1
0.83
W
Loki
Bezurck
Loki
3
2
2
2
L
2
3
3
1.17
L
Persephone
RattlingM241
Persephone
3
5
1
0.7
W
Aphrodite
SnipeQueen115
Aphrodite
2
1
1
2.5
W
Cernunnos
depredor21
Cernunnos
0
0
4
2
L
Ymir
0
3
0
0
W
Anubis
6
4
2
1.75
W
Danzaburou
iFabrizioFC
Danzaburou
4
0
2
5
L
Chiron
mbodiene
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
28,229
47,213
Taken
47,893
17,756
Mitigated
21,323
23,534
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AnonEMister
Zhong Kui
6,578
243
0
2,856
8,397
5,228
0
2,533
5,864
49,675
2,139
W
Loki
Bezurck
Loki
7,511
2,919
0
4,255
12,330
4,178
0
4,423
7,823
0
59,151
L
7,727
1,826
0
6,514
12,296
3,747
0
1,356
10,940
0
54,653
L
Persephone
RattlingM241
Persephone
8,098
449
0
1,619
11,022
3,156
0
4,577
6,369
45,067
935
W
Aphrodite
SnipeQueen115
Aphrodite
4,473
710
1,358
4,006
6,901
2,423
0
3,717
3,184
56,880
587
W
Cernunnos
depredor21
Cernunnos
4,243
2,093
0
4,978
7,001
2,485
2,018
842
6,159
0
58,852
L
Ymir
2,805
523
0
2,332
10,907
7,829
0
3,049
7,858
16,061
783
W
Anubis
7,164
247
0
5,294
12,120
5,733
510
5,716
6,021
51,124
0
W
Danzaburou
iFabrizioFC
Danzaburou
8,926
3,129
0
3,643
8,861
2,937
653
2,350
6,397
0
42,614
L
Chiron
mbodiene
Chiron
3,021
739
262
2,207
5,271
1,363
0
0
5,271
0
28,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
34,562
471
Minions Killed
369
0
Camps Cleared
0
1,368,140
Distance Traveled
1,202,878
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,665
548
108
8
0
275,079
0
W
Loki
7,887
563
102
7
0
305,156
5
L
Neith
7,290
521
90
6
0
276,952
1
L
Persephone
8,611
615
81
6
0
245,035
0
W
Aphrodite
8,528
609
119
9
0
266,997
4
W
Cernunnos
7,880
563
107
8
0
257,705
0
L
Ymir
5,449
389
36
3
0
258,325
0
W
Anubis
8,332
595
92
7
0
240,163
0
W
Danzaburou
7,337
524
51
4
0
298,119
3
L
Chiron
5,547
396
54
4
0
147,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role