Player Matchup

Cabrakan
Cabrakan
BigBrainTumor
Cabrakan
Level 88
God Stats
3W - 0L
1,727 SR
Queue Stats
142W - 105L
1,550 Elo+
Party 1
Pele
Pele
LigmaSnake
Pele
Level 24
God Stats
1W - 1L
1,301 SR
Queue Stats
40W - 33L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
plainoldshawn
Nu Wa
Level 29
God Stats
8W - 5L
1,447 SR
Queue Stats
128W - 88L
1,551 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,538 Elo+

VS

Team Averages
Level 125
1,377 SR
1,490 Elo+
Hel
Hel
OldTimeSage
Hel
Level 157
God Stats
0W - 2L
1,253 SR
Queue Stats
449W - 411L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
bady_JOKER
Cthulhu
Level 153
God Stats
2W - 6L
1,360 SR
Queue Stats
378W - 342L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
xxxSonofOdinxxx
Baron Samedi
Level 66
God Stats
3W - 3L
1,518 SR
Queue Stats
109W - 106L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBrainTumor
Cabrakan
14
4 / 2 / 5
9,039
904
5,650
9,496
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 0 / 4
10,073
1,007
7,168
5,990
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 0 / 9
8,546
855
7,552
3,205
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,092
809
3,684
11,449
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
bady_JOKER
Cthulhu
10
0 / 1 / 1
6,764
676
1,882
3,771
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
xxxSonofOdinxxx
Baron Samedi
12
0 / 5 / 2
7,246
725
3,884
8,431
3,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigBrainTumor
Cabrakan
4
2
5
3.25
W
6
0
4
8
L
2
4
0
0.5
L
Cthulhu
bady_JOKER
Cthulhu
0
1
1
0.5
W
0
0
9
4.5
L
Baron Samedi
xxxSonofOdinxxx
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
9,450
18,691
Taken
23,651
9,558
Mitigated
9,526
5,201
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigBrainTumor
Cabrakan
5,650
519
0
2,176
9,496
6,595
552
5,004
4,386
23,611
0
W
7,168
2,181
0
1,401
5,990
2,013
187
3,346
2,512
0
46,948
L
3,684
54
1,121
2,590
11,449
4,628
0
5,295
5,440
21,777
0
L
Cthulhu
bady_JOKER
Cthulhu
1,882
122
0
392
3,771
1,666
0
1,398
2,111
6,291
0
W
7,552
2,635
0
1,624
3,205
950
1,937
2,070
1,047
25,894
1,108
L
Baron Samedi
xxxSonofOdinxxx
Baron Samedi
3,884
326
171
1,104
8,431
3,232
0
5,095
2,880
20,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
22,102
136
Minions Killed
82
0
Camps Cleared
0
622,491
Distance Traveled
539,301
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,039
904
27
3
0
194,050
2
W
Pele
10,073
1,007
74
7
0
223,365
0
L
Hel
8,092
809
43
4
0
170,133
4
L
Cthulhu
6,764
676
8
1
0
202,423
0
W
Nu Wa
8,546
855
35
4
0
205,076
0
L
Baron Samedi
7,246
725
31
3
0
166,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role