Player Matchup

Danzaburou
Danzaburou
Gold III
Bosniak1
Danzaburou
Gold III
Level 82
God Stats
39W - 51L
1,492 SR
Queue Stats
95W - 130L
1,394 MMR
Solo
Odin
Odin
Silver V
Garilla17
Odin
Silver V
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
28W - 56L
1,224 MMR
Solo
Sol
Sol
Silver II
Jedi Cuh
Sol
Silver II
Level 156
God Stats
2W - 5L
1,311 SR
Queue Stats
27W - 42L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,516 SR
1,325 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,557 SR
1,194 MMR
Medusa
Medusa
Bronze III
PorkyThePawg
Medusa
Bronze III
Level 123
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
QcBlackBearQc
Baron Samedi
Bronze I
Level 63
God Stats
4W - 4L
1,470 SR
Queue Stats
49W - 86L
583 MMR
Solo
Cthulhu
Cthulhu
Bronze III
airkeeper2
Cthulhu
Bronze III
Level 67
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosniak1
Danzaburou
14
1 / 1 / 6
8,900
890
8,270
9,164
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
15
3 / 0 / 5
9,229
923
6,169
7,231
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 2
9,258
926
6,502
6,602
1,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetAphroditeSerqetNoxFafnir

VS

Bans
KumbhakarnaBaba YagaChaacVulcanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 2 / 1
7,396
740
5,855
6,041
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
QcBlackBearQc
Baron Samedi
12
0 / 3 / 1
6,894
689
4,343
7,221
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
airkeeper2
Cthulhu
12
1 / 3 / 1
7,227
723
6,367
11,612
8,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bosniak1
Danzaburou
1
1
6
4
W
Odin
3
0
5
5.5
W
4
1
2
5
L
Medusa
1
2
1
0.75
L
Baron Samedi
QcBlackBearQc
Baron Samedi
0
3
1
0.17
L
Cthulhu
airkeeper2
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
16,565
22,997
Taken
24,874
11,307
Mitigated
14,622
10,107
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bosniak1
Danzaburou
8,270
1,649
0
3,948
9,164
3,140
2,000
3,951
5,075
0
37,608
W
Odin
6,169
769
0
2,678
7,231
6,192
45
3,055
3,961
0
18,243
W
6,502
1,251
0
3,481
6,602
1,975
2,092
3,382
2,972
36,923
597
L
Medusa
5,855
1,363
0
726
6,041
2,053
0
932
4,877
0
28,910
L
Baron Samedi
QcBlackBearQc
Baron Samedi
4,343
0
996
1,135
7,221
3,867
0
1,771
5,276
15,386
0
L
Cthulhu
airkeeper2
Cthulhu
6,367
204
373
2,782
11,612
8,702
0
3,712
7,464
13,213
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
21,517
147
Minions Killed
92
0
Camps Cleared
0
599,765
Distance Traveled
557,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,900
890
60
6
0
192,723
0
W
Odin
9,229
923
25
3
0
209,091
0
W
Sol
9,258
926
62
6
0
197,951
5
L
Medusa
7,396
740
42
4
0
194,269
2
L
Baron Samedi
6,894
689
33
3
0
183,154
6
L
Cthulhu
7,227
723
17
2
0
179,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role