Player Matchup

Rama
Rama
ELmoslate
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,338 Elo+
Party 2
He Bo
He Bo
FatBootyChaser13
He Bo
Level 67
God Stats
3W - 2L
1,302 SR
Queue Stats
9W - 8L
1,376 Elo+
Solo
Fafnir
Fafnir
STOFFALOT
Fafnir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 107L
1,327 Elo+
Party 2
Team Averages
Level 54
1,434 SR
1,347 Elo+

VS

Team Averages
Level 42
1,522 SR
1,364 Elo+
Neith
Neith
LeDollarBean684
Neith
Level 21
God Stats
4W - 5L
1,172 SR
Queue Stats
15W - 29L
1,255 Elo+
Party 1
Ymir
Ymir
Lego_Gabe
Ymir
Level 38
God Stats
7W - 1L
1,712 SR
Queue Stats
28W - 35L
1,340 Elo+
Solo
Arachne
Arachne
acevibez
Arachne
Level 68
God Stats
21W - 5L
1,683 SR
Queue Stats
109W - 111L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 7 / 2
9,081
699
9,024
14,955
4,962
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 2
9,628
741
7,059
11,117
3,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
STOFFALOT
Fafnir
14
1 / 3 / 2
9,433
726
6,146
15,200
17,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
11,639
895
7,380
4,597
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
17
4 / 1 / 6
11,234
864
6,792
14,344
8,057
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
acevibez
Arachne
18
7 / 2 / 4
12,604
970
20,787
16,466
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
2
0.29
L
1
5
2
0.4
W
4
0
8
8
W
Ymir
4
1
6
7
L
Fafnir
STOFFALOT
Fafnir
1
3
2
0.67
W
Arachne
acevibez
Arachne
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
34,959
41,272
Taken
35,407
26,293
Mitigated
17,331
2,472
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,024
7,983
0
0
14,955
4,962
140
3,633
11,292
0
27,600
L
7,059
464
52
534
11,117
3,571
90
2,358
8,755
33,689
451
W
7,380
1,362
0
1,487
4,597
1,913
2,021
2,961
1,636
0
45,160
W
Ymir
6,792
707
204
2,455
14,344
8,057
260
4,702
9,642
28,239
0
L
Fafnir
STOFFALOT
Fafnir
6,146
1,891
0
1,886
15,200
17,760
0
805
14,339
24,282
0
W
Arachne
acevibez
Arachne
20,787
15,024
0
10,588
16,466
7,361
1,276
5,651
10,446
0
76,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
35,477
145
Minions Killed
206
0
Camps Cleared
0
602,739
Distance Traveled
783,216
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,081
699
49
4
0
169,186
0
L
He Bo
9,628
741
60
5
0
211,205
0
W
Neith
11,639
895
78
6
0
248,130
0
W
Ymir
11,234
864
41
3
0
237,186
2
L
Fafnir
9,433
726
36
3
0
222,348
0
W
Arachne
12,604
970
87
7
0
297,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role