Player Matchup

Medusa
Medusa
KEEBLER xELFx
Medusa
Level 67
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KipCrytpid
Zhong Kui
Level 88
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
Superchunk23111
Sylvanus
Level 8
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Team Averages
Level 54
1,466 SR
1,498 Elo+

VS

Team Averages
Level 103
1,696 SR
1,582 Elo+
Eset
Eset
DannyMlP
Eset
Level 145
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 2
Surtr
Surtr
SeCoRd407
Surtr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 2
He Bo
He Bo
olasis
He Bo
Level 88
God Stats
1W - 1L
1,896 SR
Queue Stats
5W - 4L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,043
704
2,498
6,513
2,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
KipCrytpid
Zhong Kui
11
1 / 5 / 0
7,208
721
3,719
7,146
4,535
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
12
2 / 5 / 2
7,630
763
2,855
10,077
5,539
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
5 / 1 / 10
9,159
916
6,859
5,140
1,838
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
SeCoRd407
Surtr
15
3 / 2 / 12
9,015
902
5,144
8,380
4,720
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
olasis
He Bo
16
7 / 1 / 7
9,656
966
8,602
4,742
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Eset
5
1
10
10
L
0
5
2
0.2
L
Zhong Kui
KipCrytpid
Zhong Kui
1
5
0
0.2
W
Surtr
SeCoRd407
Surtr
3
2
12
4.5
L
Sylvanus
2
5
2
0.6
W
He Bo
olasis
He Bo
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,072
Damage
20,605
23,736
Taken
18,262
12,471
Mitigated
8,057
1,295
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,859
399
308
761
5,140
1,838
266
1,916
3,224
29,989
0
L
2,498
624
0
0
6,513
2,397
0
4,312
2,167
0
20,027
L
Zhong Kui
KipCrytpid
Zhong Kui
3,719
162
0
550
7,146
4,535
0
5,123
1,989
9,415
597
W
Surtr
SeCoRd407
Surtr
5,144
1,793
0
610
8,380
4,720
753
2,866
5,514
436
17,712
L
Sylvanus
2,855
747
315
430
10,077
5,539
0
6,102
3,880
11,962
1,007
W
He Bo
olasis
He Bo
8,602
543
0
234
4,742
1,499
687
1,798
2,944
38,403
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
27,830
77
Minions Killed
146
0
Camps Cleared
0
396,722
Distance Traveled
580,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,159
916
55
6
0
179,276
0
L
Medusa
7,043
704
42
4
0
121,966
0
L
Zhong Kui
7,208
721
12
1
0
143,520
0
W
Surtr
9,015
902
29
3
0
204,492
0
L
Sylvanus
7,630
763
23
2
0
131,236
0
W
He Bo
9,656
966
62
6
0
197,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role