Player Matchup

Anhur
Anhur
 
Anhur
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BadlandsBill
Horus
Level 190
God Stats
1W - 3L
1,405 SR
Queue Stats
104W - 106L
1,498 Elo+
Party 2
Surtr
Surtr
PhishPhrendzy
Surtr
Level 149
God Stats
2W - 1L
1,840 SR
Queue Stats
187W - 205L
1,422 Elo+
Party 3
Mercury
Mercury
PurpPopRocks
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 95L
1,502 Elo+
Party 3
Chronos
Chronos
SYT Sunflower
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,486 Elo+
Party 2
Team Averages
Level 180
1,549 SR
1,482 Elo+

VS

Team Averages
Level 132
1,530 SR
1,505 Elo+
Kukulkan
Kukulkan
EddyGaBe44
Kukulkan
Level 141
God Stats
2W - 0L
1,810 SR
Queue Stats
52W - 43L
1,468 Elo+
Solo
Susano
Susano
Kushblazer357
Susano
Level 129
God Stats
4W - 3L
1,762 SR
Queue Stats
139W - 153L
1,509 Elo+
Party 1
Chiron
Chiron
MistaE69
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
StarxNPA
Guan Yu
Level 159
God Stats
1W - 0L
1,283 SR
Queue Stats
13W - 20L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
iZines
Cabrakan
Level 146
God Stats
1W - 1L
1,293 SR
Queue Stats
28W - 33L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 6
7,147
650
12,157
9,230
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 5
7,714
701
5,377
13,535
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 6 / 5
7,010
637
10,321
15,930
12,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PurpPopRocks
Mercury
14
3 / 4 / 3
7,643
695
9,230
9,389
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
15
2 / 3 / 3
8,232
748
8,648
7,735
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EddyGaBe44
Kukulkan
17
6 / 1 / 10
10,443
949
12,999
6,173
2,937
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 12
9,733
885
15,319
9,124
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Chiron
MistaE69
Chiron
14
2 / 2 / 8
8,399
764
4,304
6,550
2,177
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
StarxNPA
Guan Yu
15
3 / 3 / 11
9,685
880
6,655
13,638
11,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
iZines
Cabrakan
16
3 / 1 / 14
9,833
894
11,186
19,560
21,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
7
Kills
20
20
Deaths
9
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
6
1
L
0
3
5
0.83
W
Kukulkan
EddyGaBe44
Kukulkan
6
1
10
11
W
6
2
12
6
W
Chiron
MistaE69
Chiron
2
2
8
3
L
1
6
5
0.58
L
Mercury
PurpPopRocks
Mercury
3
4
3
1.13
L
Chronos
2
3
3
1.17
W
Guan Yu
StarxNPA
Guan Yu
3
3
11
2.83
W
Cabrakan
iZines
Cabrakan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,733
Damage
50,463
55,819
Taken
55,045
34,720
Mitigated
42,238
19,157
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,157
5,163
570
1,670
9,230
3,059
0
4,211
5,019
0
25,723
L
5,377
2,524
4,733
6,715
13,535
12,832
0
4,956
8,579
0
9,936
W
Kukulkan
EddyGaBe44
Kukulkan
12,999
1,498
832
1,312
6,173
2,937
119
0
6,173
45,795
0
W
15,319
1,885
453
1,350
9,124
4,092
1,300
1,087
8,037
0
23,842
W
Chiron
MistaE69
Chiron
4,304
1,862
1,156
1,553
6,550
2,177
1,049
641
5,909
0
12,166
L
10,321
2,115
847
2,241
15,930
12,207
0
7,631
8,299
203
14,408
L
Mercury
PurpPopRocks
Mercury
9,230
605
480
534
9,389
3,332
0
3,641
5,748
0
14,623
L
Chronos
8,648
2,808
139
1,228
7,735
3,290
0
3,746
3,989
27,865
128
W
Guan Yu
StarxNPA
Guan Yu
6,655
1,507
6,250
5,898
13,638
11,619
213
2,757
10,881
0
14,115
W
Cabrakan
iZines
Cabrakan
11,186
1,101
1,796
9,545
19,560
21,413
562
4,227
15,333
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
48,093
102
Minions Killed
152
0
Camps Cleared
0
954,506
Distance Traveled
1,045,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,147
650
28
3
0
145,719
0
L
Horus
7,714
701
4
0
0
218,861
0
W
Kukulkan
10,443
949
74
7
0
212,191
0
W
Susano
9,733
885
24
2
0
232,223
0
W
Chiron
8,399
764
25
2
0
189,350
0
L
Surtr
7,010
637
9
1
0
186,842
0
L
Mercury
7,643
695
11
1
0
234,293
0
L
Chronos
8,232
748
50
5
0
168,791
0
W
Guan Yu
9,685
880
18
2
0
224,923
0
W
Cabrakan
9,833
894
11
1
0
186,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role