Player Matchup

Hun Batz
Hun Batz
Abismo59
Hun Batz
Level 114
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 18L
1,401 Elo+
Solo
Cernunnos
Cernunnos
DaBeast0305
Cernunnos
Level 146
God Stats
3W - 3L
1,411 SR
Queue Stats
359W - 340L
1,512 Elo+
Party 2
Janus
Janus
MichaelRitz149
Janus
Level 105
God Stats
2W - 6L
1,305 SR
Queue Stats
428W - 404L
1,555 Elo+
Party 2
Chang'e
Chang'e
Rosta50
Chang'e
Level 122
God Stats
5W - 4L
1,598 SR
Queue Stats
309W - 290L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
THeSouPeaRMaN
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Solo
Team Averages
Level 126
1,508 SR
1,556 Elo+

VS

Team Averages
Level 141
1,568 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Caneche
Hou Yi
Level 129
God Stats
6W - 2L
1,550 SR
Queue Stats
317W - 280L
1,530 Elo+
Solo
Izanami
Izanami
IISongbird22II
Izanami
Level 157
God Stats
3W - 1L
1,475 SR
Queue Stats
165W - 167L
1,430 Elo+
Party 1
Horus
Horus
Viewtirby
Horus
Level 127
God Stats
3W - 1L
1,581 SR
Queue Stats
82W - 84L
1,499 Elo+
Party 1
Athena
Athena
ooshabooboo
Athena
Level 151
God Stats
7W - 2L
1,733 SR
Queue Stats
372W - 364L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abismo59
Hun Batz
13
2 / 5 / 0
7,533
753
6,077
6,900
3,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
DaBeast0305
Cernunnos
14
2 / 2 / 2
7,719
772
10,719
6,127
2,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 6 / 4
7,949
795
12,909
9,009
3,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Rosta50
Chang'e
14
1 / 3 / 5
7,547
755
8,821
11,173
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
THeSouPeaRMaN
Sun Wukong
10
0 / 5 / 3
6,660
666
4,836
12,388
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 2 / 15
8,621
862
6,026
9,428
8,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Caneche
Hou Yi
16
7 / 2 / 10
9,954
995
12,237
8,287
4,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 11
9,978
998
10,370
12,703
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Viewtirby
Horus
14
5 / 1 / 13
9,458
946
7,503
17,563
14,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
2 / 1 / 13
9,036
904
6,110
11,956
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
21
21
Deaths
8
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
15
4.75
L
Hun Batz
Abismo59
Hun Batz
2
5
0
0.4
W
Hou Yi
Caneche
Hou Yi
7
2
10
6
L
Cernunnos
DaBeast0305
Cernunnos
2
2
2
1.5
W
5
2
11
5.25
L
3
6
4
0.83
L
Chang'e
Rosta50
Chang'e
1
3
5
1.17
L
Sun Wukong
THeSouPeaRMaN
Sun Wukong
0
5
3
0.3
W
Horus
Viewtirby
Horus
5
1
13
11.5
W
Athena
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
42,246
45,597
Taken
59,937
23,736
Mitigated
45,717
10,842
Healing
30,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,026
4,325
0
582
9,428
8,732
967
4,054
5,374
0
15,390
L
Hun Batz
Abismo59
Hun Batz
6,077
757
51
84
6,900
3,087
0
1,069
5,831
0
10,362
W
Hou Yi
Caneche
Hou Yi
12,237
4,324
834
870
8,287
4,301
1,955
1,686
6,601
0
25,475
L
Cernunnos
DaBeast0305
Cernunnos
10,719
2,602
322
676
6,127
2,259
0
630
5,497
0
23,740
W
10,370
6,349
2,814
3,401
12,703
5,568
3,336
5,086
7,617
0
41,857
L
12,909
1,803
211
342
9,009
3,136
0
556
8,453
22,850
0
L
Chang'e
Rosta50
Chang'e
8,821
932
2,949
3,859
11,173
3,454
0
1,945
9,228
21,507
0
L
Sun Wukong
THeSouPeaRMaN
Sun Wukong
4,836
877
700
1,648
12,388
11,800
0
1,910
10,478
0
15,954
W
Horus
Viewtirby
Horus
7,503
2,411
10,327
8,698
17,563
14,582
533
6,773
10,790
0
11,668
W
Athena
6,110
917
921
1,676
11,956
12,534
27
4,131
7,825
10,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
47,047
128
Minions Killed
118
0
Camps Cleared
0
763,441
Distance Traveled
866,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,621
862
15
2
0
182,179
0
L
Hun Batz
7,533
753
22
2
0
163,228
0
W
Hou Yi
9,954
995
29
3
0
169,957
0
L
Cernunnos
7,719
772
22
2
0
150,273
0
W
Izanami
9,978
998
59
6
0
168,617
0
L
Janus
7,949
795
29
3
0
152,570
0
L
Chang'e
7,547
755
35
4
0
150,650
0
L
Sun Wukong
6,660
666
20
2
0
146,720
0
W
Horus
9,458
946
10
1
0
155,818
0
W
Athena
9,036
904
5
1
0
189,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role