Player Matchup

Cu Chulainn
Cu Chulainn
EvLMusHroOoM
Cu Chulainn
Level 219
God Stats
9W - 10L
1,479 SR
Queue Stats
524W - 437L
1,580 Elo+
Party 1
Janus
Janus
Lunacysp
Janus
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 35L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
TracerBurnout
Cernunnos
Level 144
God Stats
1W - 0L
1,561 SR
Queue Stats
18W - 12L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
Wheatie52
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
1,583 Elo+
Party 1
Tyr
Tyr
tokenmonster37
Tyr
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 122L
1,673 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,594 Elo+

VS

Team Averages
Level 94
1,471 SR
1,488 Elo+
Ra
Ra
VeryBigCats
Ra
Level 35
God Stats
4W - 1L
1,827 SR
Queue Stats
253W - 304L
1,496 Elo+
Solo
Ne Zha
Ne Zha
WolfxPack00
Ne Zha
Level 103
God Stats
7W - 7L
1,422 SR
Queue Stats
292W - 299L
1,499 Elo+
Solo
Sol
Sol
mattiskuku
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,434 Elo+
Solo
Khepri
Khepri
the gr8 johnny
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,487 Elo+
Party 2
Odin
Odin
umcake
Odin
Level 158
God Stats
0W - 3L
1,104 SR
Queue Stats
115W - 122L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvLMusHroOoM
Cu Chulainn
14
2 / 0 / 11
8,757
876
5,840
12,277
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Lunacysp
Janus
15
4 / 1 / 12
9,287
929
16,210
6,141
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TracerBurnout
Cernunnos
16
6 / 2 / 8
9,133
913
14,103
9,897
4,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Wheatie52
Guan Yu
14
2 / 1 / 12
8,820
882
4,164
11,974
11,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 10
8,150
815
6,732
10,865
9,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
8,507
851
10,914
6,173
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
12
1 / 5 / 2
7,026
703
7,618
9,444
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
6,880
688
7,672
7,248
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 4 / 0
8,060
806
4,969
15,465
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Odin
umcake
Odin
12
1 / 2 / 2
7,235
724
7,481
11,407
12,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
16
Kills
5
5
Deaths
16
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EvLMusHroOoM
Cu Chulainn
2
0
11
7.5
W
Janus
Lunacysp
Janus
4
1
12
10
W
Cernunnos
TracerBurnout
Cernunnos
6
2
8
5
L
1
1
2
2
W
Guan Yu
Wheatie52
Guan Yu
2
1
12
8
L
Ne Zha
1
5
2
0.4
L
0
4
0
0
L
2
4
0
0.5
W
2
1
10
7
L
Odin
umcake
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
38,654
51,154
Taken
49,737
37,022
Mitigated
29,464
32,015
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EvLMusHroOoM
Cu Chulainn
5,840
938
2,135
3,093
12,277
8,944
394
5,412
6,617
0
8,806
W
Janus
Lunacysp
Janus
16,210
903
0
651
6,141
2,616
383
3,660
2,416
32,812
990
W
Cernunnos
TracerBurnout
Cernunnos
14,103
8,204
657
3,472
9,897
4,172
3,087
5,527
4,298
0
31,180
L
10,914
897
4,382
1,559
6,173
2,501
115
1,613
4,354
33,730
369
W
Guan Yu
Wheatie52
Guan Yu
4,164
598
12,379
6,362
11,974
11,311
140
6,858
5,116
0
7,917
L
Ne Zha
7,618
790
440
904
9,444
3,231
116
3,503
5,699
0
14,579
L
7,672
2,462
193
765
7,248
2,185
0
1,091
6,033
16,069
933
L
4,969
313
1,950
2,002
15,465
9,487
0
5,571
9,440
7,303
0
W
6,732
1,272
1,884
1,382
10,865
9,979
118
5,312
5,496
0
12,341
L
Odin
umcake
Odin
7,481
729
1,019
1,875
11,407
12,060
0
2,900
8,146
5,875
4,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
37,708
126
Minions Killed
99
0
Camps Cleared
0
1,108,670
Distance Traveled
907,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,757
876
16
2
0
235,219
0
W
Janus
9,287
929
57
6
0
213,301
0
W
Cernunnos
9,133
913
36
4
0
183,192
0
L
Ra
8,507
851
62
6
0
210,606
0
W
Guan Yu
8,820
882
5
1
0
240,358
0
L
Ne Zha
7,026
703
6
1
0
177,722
0
L
Sol
6,880
688
24
2
0
162,769
0
L
Khepri
8,060
806
4
0
0
171,121
0
W
Tyr
8,150
815
12
1
0
236,600
0
L
Odin
7,235
724
3
0
0
185,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role