Player Matchup

King Arthur
King Arthur
AoF Kenpachi
King Arthur
Level 149
God Stats
3W - 2L
1,613 SR
Queue Stats
108W - 133L
1,498 Elo+
Party 1
Yemoja
Yemoja
AoF Radioboi
Yemoja
Level 146
God Stats
5W - 2L
1,459 SR
Queue Stats
45W - 62L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Boakin
Danzaburou
Level 47
God Stats
22W - 17L
1,566 SR
Queue Stats
93W - 82L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Squadara
Ao Kuang
Level 148
God Stats
6W - 5L
1,559 SR
Queue Stats
400W - 466L
1,484 Elo+
Solo
Ah Puch
Ah Puch
XxBontarxX
Ah Puch
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 27L
1,467 Elo+
Party 1
Team Averages
Level 123
1,586 SR
1,484 Elo+

VS

Team Averages
Level 118
1,495 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FrenchFry420
Fenrir
Level 158
God Stats
34W - 24L
1,606 SR
Queue Stats
81W - 71L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
LlukaChan
Nu Wa
Level 18
God Stats
1W - 2L
1,592 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WindChamp
Ah Muzen Cab
Level 139
God Stats
2W - 6L
1,455 SR
Queue Stats
166W - 171L
1,502 Elo+
Solo
Chronos
Chronos
skypaladin05
Chronos
Level 142
God Stats
2W - 4L
1,322 SR
Queue Stats
32W - 33L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoF Kenpachi
King Arthur
16
2 / 3 / 10
9,940
994
9,489
14,267
16,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
16
1 / 0 / 13
10,875
1,088
6,447
8,612
6,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Boakin
Danzaburou
16
3 / 1 / 5
10,326
1,033
9,840
6,939
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Squadara
Ao Kuang
16
9 / 0 / 4
11,301
1,130
11,844
9,087
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
XxBontarxX
Ah Puch
16
2 / 1 / 9
10,574
1,057
15,283
6,740
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 8 / 1
8,987
899
7,494
17,528
20,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fenrir
15
2 / 3 / 2
9,518
952
6,168
9,842
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
LlukaChan
Nu Wa
15
1 / 2 / 3
9,512
951
12,419
4,419
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
WindChamp
Ah Muzen Cab
15
0 / 3 / 3
9,418
942
6,389
9,643
3,249
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
skypaladin05
Chronos
15
0 / 1 / 4
9,465
947
10,386
13,732
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
17
Kills
4
5
Deaths
17
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
1
0.19
W
King Arthur
AoF Kenpachi
King Arthur
2
3
10
2.33
W
Yemoja
1
0
13
7.5
W
Danzaburou
Boakin
Danzaburou
3
1
5
5.5
L
Fenrir
2
3
2
1
L
Nu Wa
LlukaChan
Nu Wa
1
2
3
1.25
W
Ao Kuang
Squadara
Ao Kuang
9
0
4
11
L
Ah Muzen Cab
WindChamp
Ah Muzen Cab
0
3
3
0.5
W
Ah Puch
XxBontarxX
Ah Puch
2
1
9
6.5
L
Chronos
skypaladin05
Chronos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,903
Damage
42,856
45,645
Taken
55,164
31,021
Mitigated
34,222
14,969
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,494
495
0
1,695
17,528
20,716
0
9,831
7,697
1,410
10,533
W
King Arthur
AoF Kenpachi
King Arthur
9,489
635
0
0
14,267
16,001
0
7,585
6,542
0
16,344
W
Yemoja
6,447
752
7,462
3,846
8,612
6,807
0
4,153
4,459
13,898
1,543
W
Danzaburou
Boakin
Danzaburou
9,840
3,900
0
1,738
6,939
2,530
0
4,402
2,537
0
32,697
L
Fenrir
6,168
893
0
454
9,842
3,597
0
7,513
2,329
0
11,729
L
Nu Wa
LlukaChan
Nu Wa
12,419
3,816
0
443
4,419
1,535
0
3,074
1,345
30,123
0
W
Ao Kuang
Squadara
Ao Kuang
11,844
3,568
0
1,216
9,087
3,337
0
3,582
5,505
22,601
534
L
Ah Muzen Cab
WindChamp
Ah Muzen Cab
6,389
2,759
0
0
9,643
3,249
0
6,680
2,963
0
36,851
W
Ah Puch
XxBontarxX
Ah Puch
15,283
51
0
707
6,740
2,346
0
3,722
3,018
60,340
0
L
Chronos
skypaladin05
Chronos
10,386
3,216
0
689
13,732
5,125
0
5,727
8,005
34,303
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
46,900
239
Minions Killed
217
8
Camps Cleared
5
964,341
Distance Traveled
919,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,987
899
10
1
1
183,183
0
W
King Arthur
9,940
994
20
2
0
184,647
0
W
Yemoja
10,875
1,088
16
2
1
197,160
1
W
Danzaburou
10,326
1,033
64
6
3
181,917
0
L
Fenrir
9,518
952
10
1
2
196,655
0
L
Nu Wa
9,512
951
43
4
0
160,245
0
W
Ao Kuang
11,301
1,130
23
2
3
215,243
0
L
Ah Muzen Cab
9,418
942
80
8
0
175,235
0
W
Ah Puch
10,574
1,057
116
12
1
185,374
0
L
Chronos
9,465
947
74
7
2
204,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role