Player Matchup

Medusa
Medusa
FudgeStick22
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,701 Elo+
Party 1
Sol
Sol
Maharaj
Sol
Level 159
God Stats
1W - 3L
1,491 SR
Queue Stats
30W - 31L
1,533 Elo+
Party 1
Janus
Janus
Soundér
Janus
Level 206
God Stats
0W - 2L
1,187 SR
Queue Stats
13W - 24L
1,510 Elo+
Solo
Cliodhna
Cliodhna
chaddydaddy13
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 1
Hercules
Hercules
dusachtach fear
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Team Averages
Level 94
1,436 SR
1,524 Elo+

VS

Team Averages
Level 142
1,673 SR
1,544 Elo+
Shiva
Shiva
BLKLeatherGloves
Shiva
Level 146
God Stats
3W - 5L
1,522 SR
Queue Stats
243W - 277L
1,513 Elo+
Party 2
Chiron
Chiron
CosmicFrostfire
Chiron
Level 239
God Stats
3W - 2L
1,736 SR
Queue Stats
217W - 232L
1,498 Elo+
Party 2
Anubis
Anubis
DRod209
Anubis
Level 85
God Stats
26W - 20L
1,777 SR
Queue Stats
145W - 119L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
DreaDHeaDMagic27
Kumbhakarna
Level 88
God Stats
7W - 4L
1,820 SR
Queue Stats
40W - 35L
1,577 Elo+
Party 2
Kali
Kali
bdilly22
Kali
Level 151
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 2 / 1
7,225
803
4,155
5,724
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
14
1 / 7 / 1
8,084
898
5,213
10,442
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Soundér
Janus
15
3 / 2 / 2
8,903
989
10,738
5,294
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
chaddydaddy13
Cliodhna
12
1 / 7 / 3
7,757
862
7,477
9,579
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
0 / 3 / 3
7,270
808
3,449
10,453
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
8,817
980
10,633
10,268
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
7 / 0 / 6
9,113
1,013
7,814
6,361
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
DRod209
Anubis
16
5 / 1 / 8
9,354
1,039
9,085
6,196
3,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
DreaDHeaDMagic27
Kumbhakarna
14
1 / 0 / 9
8,010
890
2,827
9,033
8,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
14
3 / 3 / 3
8,430
937
5,280
10,383
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
21
21
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
7
0
6
10
W
Anubis
DRod209
Anubis
5
1
8
9
W
Kumbhakarna
DreaDHeaDMagic27
Kumbhakarna
1
0
9
5.5
L
Medusa
0
2
1
0.25
L
Sol
1
7
1
0.21
L
Janus
Soundér
Janus
3
2
2
2
W
Kali
3
3
3
1.5
L
Cliodhna
chaddydaddy13
Cliodhna
1
7
3
0.36
L
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
35,639
41,492
Taken
42,241
15,113
Mitigated
26,383
4,313
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,633
1,007
275
2,226
10,268
8,563
0
4,220
5,877
0
17,044
W
7,814
2,604
417
1,006
6,361
2,548
1,275
1,915
4,407
0
29,352
W
Anubis
DRod209
Anubis
9,085
406
0
2,854
6,196
3,085
72
2,374
3,822
38,674
479
W
Kumbhakarna
DreaDHeaDMagic27
Kumbhakarna
2,827
0
0
644
9,033
8,072
0
3,092
5,760
11,452
315
L
Medusa
4,155
1,408
0
1,125
5,724
1,525
0
1,225
4,288
0
17,639
L
Sol
5,213
578
0
863
10,442
2,460
1,215
3,716
6,570
16,059
395
L
Janus
Soundér
Janus
10,738
401
0
12
5,294
1,523
0
1,349
3,862
37,748
0
W
Kali
5,280
1,570
0
2,570
10,383
4,115
877
4,190
6,156
0
20,469
L
Cliodhna
chaddydaddy13
Cliodhna
7,477
204
0
815
9,579
2,398
0
2,683
6,744
0
15,435
L
Hercules
3,449
564
0
1,498
10,453
7,207
403
2,717
7,534
0
6,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
43,724
158
Minions Killed
206
0
Camps Cleared
0
829,767
Distance Traveled
981,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,817
980
25
3
0
193,028
0
W
Chiron
9,113
1,013
54
6
0
195,729
0
W
Anubis
9,354
1,039
75
8
0
193,135
0
W
Kumbhakarna
8,010
890
14
2
0
196,978
0
L
Medusa
7,225
803
23
3
0
144,743
2
L
Sol
8,084
898
26
3
0
157,472
0
L
Janus
8,903
989
75
8
0
192,733
0
W
Kali
8,430
937
38
4
0
202,278
0
L
Cliodhna
7,757
862
25
3
0
177,982
0
L
Hercules
7,270
808
9
1
0
156,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role