Player Matchup

Loki
Loki
AboutRogue88
Loki
Level 145
God Stats
1W - 0L
1,301 SR
Queue Stats
47W - 48L
1,505 Elo+
Party 3
Ah Puch
Ah Puch
Ninjasauce
Ah Puch
Level 157
God Stats
6W - 0L
1,881 SR
Queue Stats
353W - 354L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
ShakenBake96
Gilgamesh
Level 147
God Stats
2W - 0L
1,718 SR
Queue Stats
25W - 38L
1,393 Elo+
Party 4
Atlas
Atlas
TDog419
Atlas
Level 104
God Stats
1W - 1L
1,357 SR
Queue Stats
47W - 48L
1,505 Elo+
Party 3
Ix Chel
Ix Chel
sbakes18
Ix Chel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,393 Elo+
Party 4
Team Averages
Level 135
1,551 SR
1,464 Elo+

VS

Team Averages
Level 121
1,523 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Jmb280
Freya
Level 100
God Stats
5W - 9L
1,483 SR
Queue Stats
685W - 700L
1,493 Elo+
Solo
Guan Yu
Guan Yu
King Le0nidas24
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 239L
1,541 Elo+
Party 2
Chernobog
Chernobog
MANderson023
Chernobog
Level 116
God Stats
8W - 5L
1,631 SR
Queue Stats
266W - 229L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
llZeONEll
Xbalanque
Level 155
God Stats
2W - 2L
1,504 SR
Queue Stats
299W - 324L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
8,875
888
7,055
8,567
3,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
Ninjasauce
Ah Puch
17
10 / 1 / 8
10,566
1,057
18,996
6,620
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
ShakenBake96
Gilgamesh
15
4 / 2 / 13
8,752
875
10,779
12,705
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
TDog419
Atlas
14
2 / 1 / 12
8,699
870
4,053
13,968
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
sbakes18
Ix Chel
13
0 / 2 / 11
7,640
764
2,591
5,356
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 2
7,348
735
11,385
7,119
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Jmb280
Freya
13
0 / 5 / 3
7,226
723
6,929
8,906
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 2
7,114
711
7,948
16,209
9,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
MANderson023
Chernobog
13
2 / 3 / 2
7,270
727
4,355
6,668
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
llZeONEll
Xbalanque
13
2 / 6 / 3
7,661
766
9,512
8,957
2,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
22
Kills
6
7
Deaths
22
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
W
6
1
11
11.5
L
Freya
Jmb280
Freya
0
5
3
0.3
L
1
5
2
0.4
L
Chernobog
MANderson023
Chernobog
2
3
2
1
W
Ah Puch
Ninjasauce
Ah Puch
10
1
8
14
W
Gilgamesh
ShakenBake96
Gilgamesh
4
2
13
5.25
W
Atlas
TDog419
Atlas
2
1
12
8
L
Xbalanque
llZeONEll
Xbalanque
2
6
3
0.58
W
Ix Chel
sbakes18
Ix Chel
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
40,129
47,216
Taken
47,859
28,289
Mitigated
19,341
23,170
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,385
217
887
1,427
7,119
1,994
0
5,105
2,014
27,236
0
W
7,055
544
1,851
2,691
8,567
3,921
1,548
2,927
5,456
0
14,886
L
Freya
Jmb280
Freya
6,929
2,508
458
1,287
8,906
2,970
0
4,111
4,539
13,984
0
L
7,948
519
2,464
4,573
16,209
9,827
0
6,431
9,187
0
11,998
L
Chernobog
MANderson023
Chernobog
4,355
2,252
81
586
6,668
1,921
0
4,645
1,931
0
9,441
W
Ah Puch
Ninjasauce
Ah Puch
18,996
243
2,035
1,730
6,620
2,775
194
1,787
4,679
40,310
0
W
Gilgamesh
ShakenBake96
Gilgamesh
10,779
1,385
2,065
1,878
12,705
12,394
0
3,722
8,654
0
16,774
W
Atlas
TDog419
Atlas
4,053
1,159
1,176
5,014
13,968
7,229
634
6,065
7,427
10,935
311
L
Xbalanque
llZeONEll
Xbalanque
9,512
1,710
415
357
8,957
2,629
0
5,197
3,625
0
16,978
W
Ix Chel
sbakes18
Ix Chel
2,591
97
3,529
1,201
5,356
1,970
828
2,581
2,686
8,381
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
36,619
116
Minions Killed
109
0
Camps Cleared
0
978,403
Distance Traveled
857,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,348
735
42
4
0
182,690
0
W
Loki
8,875
888
14
1
0
223,338
0
L
Freya
7,226
723
19
2
0
159,785
0
L
Guan Yu
7,114
711
9
1
0
192,272
0
L
Chernobog
7,270
727
13
1
0
163,091
0
W
Ah Puch
10,566
1,057
63
6
0
206,629
0
W
Gilgamesh
8,752
875
13
1
0
199,449
0
W
Atlas
8,699
870
21
2
0
177,384
0
L
Xbalanque
7,661
766
26
3
0
160,051
0
W
Ix Chel
7,640
764
5
1
0
171,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role