Player Matchup

Zeus
Zeus
AQ22-Qill
Zeus
Level 87
God Stats
35W - 49L
1,381 SR
Queue Stats
677W - 674L
1,352 Elo+
Solo
Awilix
Awilix
ApolloRebornGG
Awilix
Level 73
God Stats
1W - 0L
1,735 SR
Queue Stats
32W - 45L
1,417 Elo+
Solo
Surtr
Surtr
XXTHEANGELITOXX
Surtr
Level 86
God Stats
7W - 7L
1,494 SR
Queue Stats
201W - 190L
1,486 Elo+
Solo
Terra
Terra
Z_Haruki_
Terra
Level 104
God Stats
6W - 3L
1,674 SR
Queue Stats
68W - 64L
1,443 Elo+
Party 2
Skadi
Skadi
ambar_dou
Skadi
Level 89
God Stats
4W - 3L
1,491 SR
Queue Stats
65W - 57L
1,445 Elo+
Party 2
Team Averages
Level 88
1,555 SR
1,429 Elo+

VS

Team Averages
Level 81
1,474 SR
1,425 Elo+
Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KeenBoat2070534
Neith
Level 87
God Stats
187W - 207L
1,487 SR
Queue Stats
211W - 246L
1,428 Elo+
Party 1
Shiva
Shiva
SIR LEGACY00
Shiva
Level 108
God Stats
25W - 32L
1,442 SR
Queue Stats
117W - 132L
1,423 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 97
God Stats
323W - 348L
1,515 SR
Queue Stats
333W - 369L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
sosa1E
Cthulhu
Level 67
God Stats
0W - 1L
1,427 SR
Queue Stats
16W - 15L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 3 / 1
7,802
650
6,183
5,906
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 3 / 6
7,463
622
4,914
11,786
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 0 / 0
8,285
690
7,197
11,128
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Terra
Z_Haruki_
Terra
10
2 / 0 / 6
7,235
603
2,296
10,781
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
ambar_dou
Skadi
11
1 / 2 / 0
6,135
511
4,934
9,019
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 3 / 1
4,891
408
3,934
7,983
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 1
6,127
511
5,184
6,331
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,343
445
4,979
9,474
5,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SOWSA
Poseidon
13
4 / 3 / 1
7,192
599
6,005
5,963
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sosa1E
Cthulhu
10
1 / 5 / 0
6,231
519
6,124
8,883
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
7
8
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
W
Zeus
3
3
1
1.17
W
4
3
6
2.33
L
1
2
1
0.75
L
1
3
2
0.67
L
Poseidon
SOWSA
Poseidon
4
3
1
1.5
W
6
0
0
6
W
Terra
Z_Haruki_
Terra
2
0
6
5
W
Skadi
ambar_dou
Skadi
1
2
0
0.5
L
Cthulhu
sosa1E
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
26,226
48,620
Taken
38,634
21,462
Mitigated
18,287
20,247
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,934
2,866
0
2,073
7,983
2,831
0
1,660
6,286
0
15,901
W
Zeus
6,183
416
0
1,814
5,906
1,706
813
2,451
3,415
47,986
0
W
4,914
2,211
0
4,706
11,786
3,945
149
2,814
8,918
0
42,290
L
5,184
1,599
0
1,531
6,331
1,807
443
471
5,860
0
40,765
L
4,979
646
0
1,447
9,474
5,602
0
2,741
6,647
0
16,049
L
Poseidon
SOWSA
Poseidon
6,005
814
0
220
5,963
1,902
0
2,550
3,413
55,933
0
W
7,197
2,550
0
4,439
11,128
6,994
200
3,817
6,433
2,498
49,550
W
Terra
Z_Haruki_
Terra
2,296
753
3,141
4,551
10,781
6,383
0
2,151
8,306
13,196
1,457
W
Skadi
ambar_dou
Skadi
4,934
1,427
67
1,529
9,019
2,434
632
506
8,513
0
38,469
L
Cthulhu
sosa1E
Cthulhu
6,124
287
0
1,125
8,883
6,145
0
2,012
6,355
29,931
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
29,784
334
Minions Killed
276
0
Camps Cleared
0
1,261,432
Distance Traveled
1,272,303
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,891
408
38
3
0
259,764
0
W
Zeus
7,802
650
100
8
0
226,660
6
W
Awilix
7,463
622
65
5
0
290,371
4
L
Neith
6,127
511
67
6
0
218,776
2
L
Shiva
5,343
445
15
1
0
284,347
4
L
Poseidon
7,192
599
88
7
0
269,942
5
W
Surtr
8,285
690
97
8
0
247,452
2
W
Terra
7,235
603
17
1
0
253,403
2
W
Skadi
6,135
511
55
5
0
243,546
0
L
Cthulhu
6,231
519
68
6
0
239,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role