Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BIGDimiTheThird
Bacchus
Level 228
God Stats
2W - 2L
1,464 SR
Queue Stats
227W - 273L
1,519 Elo+
Party 1
Artio
Artio
FlapjackLegend
Artio
Level 214
God Stats
1W - 2L
1,609 SR
Queue Stats
96W - 100L
1,485 Elo+
Party 1
Awilix
Awilix
Laxus
Awilix
Level 188
God Stats
8W - 7L
1,548 SR
Queue Stats
88W - 103L
1,520 Elo+
Party 1
Neith
Neith
Roadhaug
Neith
Level 203
God Stats
1W - 0L
1,594 SR
Queue Stats
52W - 52L
1,543 Elo+
Party 1
Team Averages
Level 191
1,543 SR
1,514 Elo+

VS

Team Averages
Level 166
1,576 SR
1,584 Elo+
Surtr
Surtr
Eyasae Flia
Surtr
Level 219
God Stats
24W - 18L
1,682 SR
Queue Stats
317W - 322L
1,589 Elo+
Solo
Ra
Ra
Flux55
Ra
Level 166
God Stats
6W - 5L
1,590 SR
Queue Stats
304W - 263L
1,637 Elo+
Solo
Serqet
Serqet
Patroclez
Serqet
Level 159
God Stats
0W - 2L
1,348 SR
Queue Stats
476W - 411L
1,582 Elo+
Solo
Thanatos
Thanatos
ThaRiceGod
Thanatos
Level 157
God Stats
13W - 7L
1,765 SR
Queue Stats
105W - 89L
1,541 Elo+
Solo
Cernunnos
Cernunnos
XXxxBLEXXxxXX
Cernunnos
Level 128
God Stats
8W - 12L
1,495 SR
Queue Stats
688W - 606L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 6
9,085
699
8,227
5,890
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 11
7,692
592
4,453
5,921
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 2 / 2
8,153
627
6,105
11,534
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
Laxus
Awilix
15
11 / 0 / 7
9,155
704
9,015
6,351
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Roadhaug
Neith
14
3 / 1 / 5
8,367
644
6,560
6,475
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,731
518
8,061
11,092
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ra
10
0 / 4 / 0
6,335
487
1,853
5,726
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Patroclez
Serqet
10
0 / 8 / 1
6,253
481
3,324
15,152
9,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
ThaRiceGod
Thanatos
11
1 / 8 / 1
6,495
500
3,887
12,149
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
XXxxBLEXXxxXX
Cernunnos
14
1 / 1 / 0
8,009
616
4,075
6,435
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
23
Kills
4
4
Deaths
23
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
W
4
0
11
9.5
L
2
2
0
1
W
0
2
2
0.5
L
Ra
0
4
0
0
W
Awilix
Laxus
Awilix
11
0
7
14.5
L
Serqet
Patroclez
Serqet
0
8
1
0.06
W
Neith
Roadhaug
Neith
3
1
5
5.5
L
Thanatos
ThaRiceGod
Thanatos
1
8
1
0.19
L
Cernunnos
XXxxBLEXXxxXX
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
21,200
36,171
Taken
50,554
16,578
Mitigated
24,926
12,139
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,227
796
0
696
5,890
1,907
144
1,025
4,003
72,976
563
W
4,453
766
0
2,553
5,921
4,877
0
396
5,483
16,771
0
L
8,061
1,834
0
5,919
11,092
7,643
0
5,426
4,772
1,403
35,344
W
6,105
138
67
6,160
11,534
5,178
200
852
9,954
60,537
1,731
L
Ra
1,853
83
228
1,317
5,726
1,666
0
2,429
3,131
45,568
37
W
Awilix
Laxus
Awilix
9,015
3,615
0
496
6,351
2,617
0
223
6,025
0
71,770
L
Serqet
Patroclez
Serqet
3,324
399
0
1,372
15,152
9,342
0
6,922
7,886
0
18,306
W
Neith
Roadhaug
Neith
6,560
2,734
0
2,167
6,475
1,999
0
0
6,475
0
57,433
L
Thanatos
ThaRiceGod
Thanatos
3,887
919
0
6,243
12,149
3,555
0
2,182
9,861
0
30,864
L
Cernunnos
XXxxBLEXXxxXX
Cernunnos
4,075
1,450
0
2,799
6,435
2,720
0
301
6,134
0
64,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
33,823
525
Minions Killed
379
0
Camps Cleared
0
1,421,959
Distance Traveled
1,250,346
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,085
699
153
12
0
259,195
2
W
Bacchus
7,692
592
18
1
0
301,974
4
L
Surtr
6,731
518
67
5
0
200,948
0
W
Artio
8,153
627
124
10
0
271,721
4
L
Ra
6,335
487
104
8
0
208,240
0
W
Awilix
9,155
704
115
9
0
337,746
0
L
Serqet
6,253
481
26
2
0
315,960
0
W
Neith
8,367
644
115
9
0
251,323
1
L
Thanatos
6,495
500
53
4
0
282,076
1
L
Cernunnos
8,009
616
129
10
0
243,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role