Player Matchup

Chronos
Chronos
BombShot0
Chronos
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
179W - 177L
1,512 Elo+
Party 1
Izanami
Izanami
HarryGeo
Izanami
Level 284
God Stats
21W - 14L
1,630 SR
Queue Stats
618W - 598L
1,523 Elo+
Solo
Bellona
Bellona
Odiesan
Bellona
Level 152
God Stats
2W - 2L
1,486 SR
Queue Stats
106W - 80L
1,581 Elo+
Solo
Cthulhu
Cthulhu
SkínWalker
Cthulhu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 172L
1,497 Elo+
Party 1
Loki
Loki
TheMindzEyeTTV
Loki
Level 140
God Stats
20W - 31L
1,472 SR
Queue Stats
269W - 284L
1,472 Elo+
Party 1
Team Averages
Level 175
1,475 SR
1,517 Elo+

VS

Team Averages
Level 126
1,555 SR
1,504 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Reset-Goat
Ymir
Level 89
God Stats
70W - 61L
1,483 SR
Queue Stats
93W - 83L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Tron3737
Ratatoskr
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
107W - 73L
1,570 Elo+
Solo
Zeus
Zeus
hunterpsique
Zeus
Level 148
God Stats
13W - 7L
1,723 SR
Queue Stats
197W - 183L
1,501 Elo+
Party 2
Artemis
Artemis
submaxe
Artemis
Level 138
God Stats
5W - 2L
1,571 SR
Queue Stats
378W - 322L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BombShot0
Chronos
11
0 / 1 / 0
5,687
517
2,244
6,095
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
HarryGeo
Izanami
12
0 / 1 / 1
6,264
569
2,506
4,687
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Odiesan
Bellona
11
0 / 4 / 1
6,349
577
4,973
12,622
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
SkínWalker
Cthulhu
9
1 / 2 / 0
5,847
532
4,008
9,551
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,643
513
3,681
8,263
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 2
7,154
650
7,388
9,809
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 0 / 3
6,034
549
5,053
7,021
4,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Tron3737
Ratatoskr
12
2 / 1 / 3
6,548
595
5,143
9,605
3,622
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
5 / 0 / 0
6,659
605
6,492
4,889
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
submaxe
Artemis
13
1 / 1 / 0
6,422
584
4,264
4,527
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
L
Chronos
BombShot0
Chronos
0
1
0
0
L
Izanami
HarryGeo
Izanami
0
1
1
0.5
L
Bellona
Odiesan
Bellona
0
4
1
0.13
W
0
0
3
1.5
L
Cthulhu
SkínWalker
Cthulhu
1
2
0
0.5
L
1
3
1
0.5
W
Ratatoskr
Tron3737
Ratatoskr
2
1
3
3.5
W
5
0
0
5
W
Artemis
submaxe
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
28,340
41,218
Taken
35,851
21,610
Mitigated
17,489
10,601
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,388
922
0
2,738
9,809
6,176
0
422
9,387
936
50,165
L
Chronos
BombShot0
Chronos
2,244
626
0
1,126
6,095
1,750
0
3,963
2,132
35,101
0
L
Izanami
HarryGeo
Izanami
2,506
1,555
0
1,543
4,687
1,142
0
321
4,366
0
49,190
L
Bellona
Odiesan
Bellona
4,973
1,361
0
3,421
12,622
11,330
0
339
12,283
0
47,390
W
5,053
1,884
0
2,400
7,021
4,863
168
2,576
4,354
15,480
3,948
L
Cthulhu
SkínWalker
Cthulhu
4,008
703
55
1,525
9,551
5,217
0
4,159
5,392
24,675
953
L
3,681
955
0
2,931
8,263
2,171
0
2,283
5,980
0
35,566
W
Ratatoskr
Tron3737
Ratatoskr
5,143
1,868
0
936
9,605
3,622
0
1,481
8,068
0
56,197
W
6,492
428
0
1,602
4,889
1,375
528
872
3,922
43,321
0
W
Artemis
submaxe
Artemis
4,264
654
0
1,009
4,527
1,453
0
614
3,913
0
52,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
32,817
373
Minions Killed
394
0
Camps Cleared
0
1,167,151
Distance Traveled
1,220,156
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,154
650
89
8
0
242,283
0
L
Chronos
5,687
517
77
7
0
243,708
0
L
Izanami
6,264
569
109
10
0
211,586
4
L
Bellona
6,349
577
82
7
0
211,492
0
W
Ymir
6,034
549
24
2
0
239,216
0
L
Cthulhu
5,847
532
43
4
0
247,607
0
L
Loki
5,643
513
62
6
0
252,758
0
W
Ratatoskr
6,548
595
98
9
0
274,952
0
W
Zeus
6,659
605
89
8
0
242,862
2
W
Artemis
6,422
584
94
9
0
220,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role