Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CamelFeet
Bacchus
Level 145
God Stats
3W - 5L
1,539 SR
Queue Stats
34W - 30L
1,583 Elo+
Party 2
Cupid
Cupid
MexicanAntelope
Cupid
Level 140
God Stats
5W - 4L
1,610 SR
Queue Stats
416W - 382L
1,531 Elo+
Solo
Thanatos
Thanatos
ZebleyyYT
Thanatos
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,532 Elo+
Party 2
He Bo
He Bo
invaderEvan67
He Bo
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 115L
1,584 Elo+
Party 2
Team Averages
Level 140
1,530 SR
1,546 Elo+

VS

Team Averages
Level 147
1,474 SR
1,531 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DietDrKelpp
Cthulhu
Level 123
God Stats
3W - 1L
1,644 SR
Queue Stats
142W - 116L
1,568 Elo+
Solo
Athena
Athena
Misfortunℯ
Athena
Level 155
God Stats
5W - 6L
1,251 SR
Queue Stats
103W - 96L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Ranked_GodYT
Guan Yu
Level 154
God Stats
3W - 3L
1,469 SR
Queue Stats
391W - 359L
1,499 Elo+
Solo
Apollo
Apollo
XxSage5GODxX
Apollo
Level 153
God Stats
28W - 35L
1,508 SR
Queue Stats
694W - 652L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
5,015
418
4,123
8,250
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bacchus
CamelFeet
Bacchus
10
1 / 0 / 3
6,391
533
4,740
8,190
7,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 1
6,698
558
6,924
8,223
2,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
ZebleyyYT
Thanatos
11
2 / 3 / 0
6,230
519
5,528
9,698
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 0
7,859
655
7,308
6,260
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 2 / 0
7,085
590
2,102
5,700
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DietDrKelpp
Cthulhu
13
5 / 1 / 1
8,127
677
7,783
11,735
7,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
11
1 / 0 / 4
6,439
537
3,645
8,158
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ranked_GodYT
Guan Yu
12
2 / 0 / 1
7,390
616
5,704
9,333
6,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Apollo
11
0 / 4 / 1
6,051
504
6,834
9,863
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
9
9
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Poseidon
 
Poseidon
1
2
0
0.5
L
Bacchus
CamelFeet
Bacchus
1
0
3
2.5
W
Cthulhu
DietDrKelpp
Cthulhu
5
1
1
5.5
L
2
1
1
2.5
W
Athena
1
0
4
3
W
Guan Yu
Ranked_GodYT
Guan Yu
2
0
1
2.5
W
Apollo
0
4
1
0.13
L
Thanatos
ZebleyyYT
Thanatos
2
3
0
0.67
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
26,068
40,621
Taken
44,789
19,728
Mitigated
23,079
18,686
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,123
641
0
1,250
8,250
5,231
0
5,788
2,462
0
23,106
W
Poseidon
 
Poseidon
2,102
479
0
1,393
5,700
1,665
64
3,134
2,566
51,379
0
L
Bacchus
CamelFeet
Bacchus
4,740
744
0
2,608
8,190
7,164
0
469
7,721
17,237
0
W
Cthulhu
DietDrKelpp
Cthulhu
7,783
1,038
187
4,821
11,735
7,824
0
871
10,864
56,026
1,494
L
6,924
4,725
442
4,516
8,223
2,431
0
165
8,058
0
55,167
W
Athena
3,645
1,344
0
4,235
8,158
3,478
0
1,497
6,661
38,671
941
W
Guan Yu
Ranked_GodYT
Guan Yu
5,704
1,041
2,138
5,047
9,333
6,587
0
3,651
5,682
171
28,452
W
Apollo
6,834
3,992
0
3,506
9,863
3,525
0
2,475
7,388
0
48,115
L
Thanatos
ZebleyyYT
Thanatos
5,528
1,227
0
7,712
9,698
3,036
0
4,155
5,503
0
36,414
L
7,308
368
0
2,158
6,260
1,866
0
2,574
3,438
64,643
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
35,092
359
Minions Killed
406
0
Camps Cleared
0
1,152,201
Distance Traveled
1,255,839
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,015
418
41
3
0
158,952
0
W
Poseidon
7,085
590
115
10
0
250,957
1
L
Bacchus
6,391
533
8
1
0
249,936
1
W
Cthulhu
8,127
677
96
8
0
217,346
0
L
Cupid
6,698
558
111
9
0
224,243
4
W
Athena
6,439
537
78
7
0
302,317
0
W
Guan Yu
7,390
616
31
3
0
280,035
3
W
Apollo
6,051
504
86
7
0
205,184
1
L
Thanatos
6,230
519
70
6
0
270,024
0
L
He Bo
7,859
655
129
11
0
249,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role