Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Kahuna VI
Bastet
Gold III
Level 142
God Stats
10W - 12L
1,507 SR
Queue Stats
159W - 171L
1,482 MMR
Solo
Hou Yi
Hou Yi
Gold III
MiddOrTroll
Hou Yi
Gold III
Level 166
God Stats
3W - 2L
1,630 SR
Queue Stats
283W - 293L
1,502 MMR
Solo
Ix Chel
Ix Chel
Gold III
Necroxscythe138
Ix Chel
Gold III
Level 133
God Stats
4W - 9L
1,344 SR
Queue Stats
473W - 491L
1,491 MMR
Solo
Ymir
Ymir
Gold III
Royal_D_Kells
Ymir
Gold III
Level 178
God Stats
9W - 13L
1,557 SR
Queue Stats
323W - 323L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,508 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,633 SR
1,496 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
MauricioQSY
Bellona
Bronze III
Level 146
God Stats
1W - 0L
2,002 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ghoster72
Nu Wa
Gold II
Level 111
God Stats
57W - 42L
1,630 SR
Queue Stats
417W - 438L
1,506 MMR
Solo
Artemis
Artemis
Gold IV
phillydr
Artemis
Gold IV
Level 49
God Stats
4W - 5L
1,533 SR
Queue Stats
266W - 268L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 2
5,075
461
3,751
7,691
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Kahuna VI
Bastet
12
1 / 1 / 1
6,304
573
7,510
7,840
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
9
0 / 3 / 0
5,415
492
4,969
8,341
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,687
517
3,199
3,415
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 1
5,498
500
2,794
8,926
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GebCharybdisAo Kuang

VS

Bans
KumbhakarnaLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 0 / 4
6,360
578
3,377
7,771
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
11
1 / 0 / 4
5,597
509
3,733
8,333
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MauricioQSY
Bellona
11
0 / 2 / 1
6,197
563
4,536
9,979
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ghoster72
Nu Wa
12
2 / 0 / 6
6,756
614
7,789
5,487
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
phillydr
Artemis
12
4 / 0 / 1
6,708
610
5,682
5,116
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Ne Zha
 
Ne Zha
3
0
4
5
W
Jormungandr
 
Jormungandr
1
0
4
3
L
Bastet
Kahuna VI
Bastet
1
1
1
1.5
W
Bellona
MauricioQSY
Bellona
0
2
1
0.25
L
Hou Yi
0
3
0
0
L
0
1
0
0
L
1
3
1
0.5
W
Nu Wa
ghoster72
Nu Wa
2
0
6
5
W
Artemis
phillydr
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
25,117
36,213
Taken
36,686
15,327
Mitigated
17,446
12,705
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,751
656
0
2,318
7,691
6,118
0
3,382
4,126
13,278
643
W
Ne Zha
 
Ne Zha
3,377
745
0
2,003
7,771
3,005
0
2,098
5,631
0
46,417
W
Jormungandr
 
Jormungandr
3,733
1,161
0
2,298
8,333
4,019
0
2,689
5,558
26,392
587
L
Bastet
Kahuna VI
Bastet
7,510
1,030
0
2,982
7,840
3,448
0
901
6,888
0
39,022
W
Bellona
MauricioQSY
Bellona
4,536
2,101
0
3,834
9,979
6,958
0
1,416
7,737
0
35,380
L
Hou Yi
4,969
1,993
0
3,106
8,341
2,031
0
1,590
6,620
0
30,284
L
3,199
156
189
302
3,415
722
0
2,005
1,250
49,028
640
L
2,794
719
0
3,808
8,926
3,008
0
2,919
5,848
33,243
118
W
Nu Wa
ghoster72
Nu Wa
7,789
1,560
0
1,964
5,487
1,710
772
2,253
3,234
55,671
1,313
W
Artemis
phillydr
Artemis
5,682
3,265
0
2,913
5,116
1,754
0
962
4,154
0
42,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
31,618
295
Minions Killed
391
0
Camps Cleared
0
1,161,767
Distance Traveled
1,092,798
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,075
461
20
2
0
234,666
0
W
Ne Zha
6,360
578
89
8
0
248,841
1
W
Jormungandr
5,597
509
43
4
0
228,967
4
L
Bastet
6,304
573
72
7
0
251,499
3
W
Bellona
6,197
563
81
7
0
209,574
0
L
Hou Yi
5,415
492
55
5
0
209,662
1
L
Ix Chel
5,687
517
86
8
0
221,159
5
L
Ymir
5,498
500
62
6
0
244,781
0
W
Nu Wa
6,756
614
96
9
0
206,537
5
W
Artemis
6,708
610
82
7
0
198,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role