Player Matchup

Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
ASÐ666
Geb
Diamond IV
Level 198
God Stats
4W - 4L
1,625 SR
Queue Stats
278W - 254L
2,066 MMR
Solo
Serqet
Serqet
Platinum I
LeitezikNTC
Serqet
Platinum I
Level 147
God Stats
3W - 4L
1,501 SR
Queue Stats
149W - 161L
2,037 MMR
Solo
Ra
Ra
Platinum III
TimeToooDie
Ra
Platinum III
Level 154
God Stats
0W - 1L
1,737 SR
Queue Stats
93W - 69L
2,071 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
nobeff
Jing Wei
Diamond IV
Level 160
God Stats
1W - 2L
1,764 SR
Queue Stats
79W - 71L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,625 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 182
1,592 SR
1,906 MMR
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
Teruminha
Aphrodite
Platinum I
Level 149
God Stats
14W - 11L
1,723 SR
Queue Stats
146W - 143L
1,978 MMR
Solo
Scylla
Scylla
Platinum II
TÏMØИ
Scylla
Platinum II
Level 154
God Stats
27W - 17L
1,647 SR
Queue Stats
154W - 149L
2,004 MMR
Party 1
Artemis
Artemis
Masters
rubinhо
Artemis
Masters
Level 246
God Stats
48W - 45L
1,587 SR
Queue Stats
563W - 521L
2,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
4
0 / 1 / 0
2,894
579
758
2,710
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
4
0 / 1 / 0
2,907
581
0
1,391
483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
5
0 / 0 / 1
3,052
610
907
2,769
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,746
749
994
1,009
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
nobeff
Jing Wei
2
0 / 1 / 0
2,490
498
491
1,154
192
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
ChronosPoseidonCthulhuKuzenbo

VS

Bans
TiamatAo KuangSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
4,023
805
1,766
2,458
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,600
720
551
3,501
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Teruminha
Aphrodite
5
0 / 1 / 2
3,687
737
438
2,159
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
TÏMØИ
Scylla
6
0 / 0 / 0
3,540
708
904
1,359
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
rubinhо
Artemis
7
2 / 0 / 0
4,132
826
2,010
2,276
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
W
King Arthur
 
King Arthur
1
0
0
1
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Geb
0
1
0
0
L
Serqet
0
0
1
0.5
W
Aphrodite
Teruminha
Aphrodite
0
1
2
1
L
1
0
0
1
W
Scylla
TÏMØИ
Scylla
0
0
0
0
L
Jing Wei
nobeff
Jing Wei
0
1
0
0
W
Artemis
rubinhо
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,150
Damage
5,669
9,033
Taken
11,753
2,175
Mitigated
3,104
3,677
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
758
405
0
957
2,710
613
0
0
2,710
0
10,574
W
King Arthur
 
King Arthur
1,766
302
0
996
2,458
735
0
0
2,458
0
19,239
W
Ne Zha
 
Ne Zha
551
170
0
3,022
3,501
812
0
75
3,384
0
20,765
L
Geb
0
0
0
358
1,391
483
0
100
1,291
1,797
0
L
Serqet
907
142
0
1,332
2,769
660
0
662
2,107
0
8,929
W
Aphrodite
Teruminha
Aphrodite
438
90
417
891
2,159
737
0
543
1,524
7,933
0
L
994
87
36
608
1,009
227
0
420
589
19,031
0
W
Scylla
TÏMØИ
Scylla
904
164
0
559
1,359
276
0
220
1,065
17,360
0
L
Jing Wei
nobeff
Jing Wei
491
398
0
386
1,154
192
0
160
994
0
2,456
W
Artemis
rubinhо
Artemis
2,010
1,250
0
537
2,276
544
0
0
2,276
0
24,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,089
Gold Earned
18,982
99
Minions Killed
171
0
Camps Cleared
0
392,226
Distance Traveled
577,617
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,894
579
19
4
0
80,945
0
W
King Arthur
4,023
805
38
8
0
113,797
2
W
Ne Zha
3,600
720
49
10
0
134,491
0
L
Geb
2,907
581
6
1
0
34,346
2
L
Serqet
3,052
610
25
5
0
125,099
0
W
Aphrodite
3,687
737
16
3
0
105,875
2
L
Ra
3,746
749
47
9
0
120,169
0
W
Scylla
3,540
708
33
7
0
117,568
0
L
Jing Wei
2,490
498
2
0
0
31,667
0
W
Artemis
4,132
826
35
7
0
105,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role