Player Matchup

Merlin
Merlin
Jewnetic
Merlin
Level 98
God Stats
8W - 15L
1,161 SR
Queue Stats
326W - 357L
1,454 Elo+
Party 1
Sobek
Sobek
JoeBirdrow
Sobek
Level 82
God Stats
5W - 7L
1,336 SR
Queue Stats
365W - 362L
1,459 Elo+
Party 1
Neith
Neith
ZAH3L
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
gavinf1799
Gilgamesh
Level 155
God Stats
2W - 2L
1,406 SR
Queue Stats
269W - 298L
1,525 Elo+
Party 1
Tyr
Tyr
hellj7mper
Tyr
Level 129
God Stats
5W - 3L
1,738 SR
Queue Stats
392W - 407L
1,530 Elo+
Party 1
Team Averages
Level 110
1,428 SR
1,510 Elo+

VS

Team Averages
Level 147
1,572 SR
1,484 Elo+
Bacchus
Bacchus
Ajep14
Bacchus
Level 134
God Stats
3W - 2L
1,698 SR
Queue Stats
102W - 110L
1,494 Elo+
Solo
Mercury
Mercury
Comedovvn
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
NWK Snips
Danzaburou
Level 155
God Stats
15W - 7L
1,692 SR
Queue Stats
491W - 544L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
Valakenta
Xbalanque
Level 144
God Stats
3W - 6L
1,538 SR
Queue Stats
561W - 555L
1,445 Elo+
Solo
Cerberus
Cerberus
shadowbud-420
Cerberus
Level 144
God Stats
3W - 5L
1,432 SR
Queue Stats
347W - 373L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jewnetic
Merlin
15
1 / 1 / 11
8,295
754
9,780
4,843
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
2 / 5 / 8
7,824
711
3,782
12,023
11,137
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ZAH3L
Neith
16
6 / 1 / 11
9,041
822
16,108
7,942
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
gavinf1799
Gilgamesh
16
6 / 2 / 11
8,926
811
10,429
10,869
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 2 / 9
8,297
754
5,474
15,111
13,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajep14
Bacchus
13
1 / 2 / 7
7,309
664
5,619
10,199
12,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Comedovvn
Mercury
13
3 / 5 / 6
7,980
725
5,967
8,713
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
NWK Snips
Danzaburou
14
2 / 4 / 8
7,999
727
10,783
10,049
4,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Valakenta
Xbalanque
14
3 / 4 / 5
7,910
719
11,268
8,622
3,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
shadowbud-420
Cerberus
15
2 / 3 / 7
8,648
786
5,537
12,926
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
18
Kills
11
11
Deaths
18
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ajep14
Bacchus
1
2
7
2.25
L
Mercury
Comedovvn
Mercury
3
5
6
1.2
W
Merlin
Jewnetic
Merlin
1
1
11
6.5
W
Sobek
2
5
8
1.2
L
Danzaburou
NWK Snips
Danzaburou
2
4
8
1.5
L
Xbalanque
Valakenta
Xbalanque
3
4
5
1.38
W
Neith
ZAH3L
Neith
6
1
11
11.5
W
Gilgamesh
gavinf1799
Gilgamesh
6
2
11
5.75
W
3
2
9
3.75
L
Cerberus
shadowbud-420
Cerberus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
39,174
50,788
Taken
50,509
39,916
Mitigated
30,667
15,500
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ajep14
Bacchus
5,619
853
3,243
3,281
10,199
12,683
0
3,137
6,662
8,693
0
L
Mercury
Comedovvn
Mercury
5,967
1,494
789
671
8,713
3,350
0
1,607
6,789
0
13,983
W
Merlin
Jewnetic
Merlin
9,780
63
0
283
4,843
1,840
308
1,379
3,464
28,607
0
W
Sobek
3,782
173
103
1,171
12,023
11,137
48
1,765
10,258
5,747
241
L
Danzaburou
NWK Snips
Danzaburou
10,783
4,692
700
3,614
10,049
4,283
0
2,847
7,133
0
24,188
L
Xbalanque
Valakenta
Xbalanque
11,268
4,427
722
1,259
8,622
3,781
0
1,666
6,761
0
21,504
W
Neith
ZAH3L
Neith
16,108
4,243
1,674
3,403
7,942
3,364
602
2,200
5,742
0
32,721
W
Gilgamesh
gavinf1799
Gilgamesh
10,429
1,523
943
1,002
10,869
10,085
200
2,552
8,317
0
18,223
W
5,474
106
907
6,014
15,111
13,490
267
3,121
11,990
0
6,615
L
Cerberus
shadowbud-420
Cerberus
5,537
110
506
4,788
12,926
6,570
0
3,555
9,148
17,412
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
39,846
107
Minions Killed
121
0
Camps Cleared
0
1,082,633
Distance Traveled
1,018,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,309
664
4
0
0
208,225
0
L
Mercury
7,980
725
8
1
0
212,249
0
W
Merlin
8,295
754
44
4
0
207,589
0
W
Sobek
7,824
711
8
1
0
202,390
0
L
Danzaburou
7,999
727
36
3
0
212,645
0
L
Xbalanque
7,910
719
34
3
0
159,181
0
W
Neith
9,041
822
24
2
0
207,598
0
W
Gilgamesh
8,926
811
24
2
0
232,090
0
W
Tyr
8,297
754
7
1
0
232,966
0
L
Cerberus
8,648
786
39
4
0
225,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role