Player Matchup

Danzaburou
Danzaburou
BeastWeapon
Danzaburou
Level 26
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
ShinkBinkFinkle
Bacchus
Level 129
God Stats
1W - 7L
1,392 SR
Queue Stats
26W - 27L
1,570 Elo+
Party 1
Thoth
Thoth
garfeepalocat
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,523 Elo+

VS

Team Averages
Level 110
1,593 SR
1,601 Elo+
Horus
Horus
Georgizerg
Horus
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,753 Elo+
Party 2
Ravana
Ravana
PITOLOCO009
Ravana
Level 69
God Stats
3W - 1L
1,922 SR
Queue Stats
99W - 30L
1,674 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yunboro
Morgan Le Fay
Level 77
God Stats
2W - 2L
1,356 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastWeapon
Danzaburou
10
0 / 6 / 1
6,398
640
3,638
9,313
2,656
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 0
6,533
653
2,054
12,844
11,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 7 / 1
6,511
651
4,385
8,599
2,515
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 1 / 9
8,538
854
6,023
9,609
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
16
9 / 0 / 8
9,985
999
11,344
6,315
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Yunboro
Morgan Le Fay
15
6 / 0 / 11
9,484
948
9,638
4,383
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
0
Kills
18
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeastWeapon
Danzaburou
0
6
1
0.08
W
Horus
3
1
9
7.5
W
Ravana
9
0
8
13
L
0
5
0
0
W
Morgan Le Fay
Yunboro
Morgan Le Fay
6
0
11
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
27,005
30,756
Taken
20,307
16,436
Mitigated
13,998
2,577
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeastWeapon
Danzaburou
3,638
1,327
0
621
9,313
2,656
0
2,245
6,457
0
11,018
W
Horus
6,023
1,493
329
2,730
9,609
7,414
484
2,048
7,561
53
20,947
W
Ravana
11,344
3,640
0
2,288
6,315
4,992
1,402
2,233
4,082
0
33,996
L
2,054
258
0
1,956
12,844
11,265
0
4,267
7,617
9,332
0
W
Morgan Le Fay
Yunboro
Morgan Le Fay
9,638
1,067
0
1,369
4,383
1,592
1,486
2,184
2,199
40,726
0
L
4,385
710
0
0
8,599
2,515
0
3,126
5,212
16,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
28,007
55
Minions Killed
146
0
Camps Cleared
0
406,846
Distance Traveled
569,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,398
640
17
2
0
127,156
0
W
Horus
8,538
854
26
3
0
188,944
0
W
Ravana
9,985
999
43
4
0
200,126
0
L
Bacchus
6,533
653
16
2
0
155,280
0
W
Morgan Le Fay
9,484
948
77
8
0
179,983
2
L
Thoth
6,511
651
22
2
0
124,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role