Player Matchup

Kuzenbo
Kuzenbo
Platinum II
Holmessssssss
Kuzenbo
Platinum II
Level 145
God Stats
53W - 57L
1,598 SR
Queue Stats
413W - 398L
1,914 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
LatamSlayer
Sun Wukong
Platinum II
Level 139
God Stats
13W - 11L
1,617 SR
Queue Stats
179W - 173L
1,741 MMR
Solo
Eset
Eset
Platinum III
Whakhays
Eset
Platinum III
Level 85
God Stats
13W - 12L
1,755 SR
Queue Stats
601W - 587L
1,801 MMR
Party 1
Fenrir
Fenrir
Gold I
iRazeiK
Fenrir
Gold I
Level 135
God Stats
11W - 5L
1,636 SR
Queue Stats
139W - 147L
1,698 MMR
Solo
Neith
Neith
Platinum IV
xeoonxanny
Neith
Platinum IV
Level 143
God Stats
13W - 13L
1,573 SR
Queue Stats
299W - 284L
1,691 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,636 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,592 SR
1,658 MMR
Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
Drexon115
Tyr
Platinum III
Level 159
God Stats
35W - 28L
1,677 SR
Queue Stats
171W - 161L
1,776 MMR
Solo
Ullr
Ullr
Platinum IV
Lockerest
Ullr
Platinum IV
Level 149
God Stats
0W - 2L
1,678 SR
Queue Stats
169W - 167L
1,823 MMR
Solo
Cliodhna
Cliodhna
Platinum V
grandman0313
Cliodhna
Platinum V
Level 127
God Stats
6W - 10L
1,605 SR
Queue Stats
218W - 207L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 1 / 6
7,869
525
6,599
8,366
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
LatamSlayer
Sun Wukong
16
4 / 1 / 2
10,243
683
9,795
12,768
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
15
6 / 4 / 4
9,318
621
11,943
10,066
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iRazeiK
Fenrir
15
7 / 1 / 3
9,140
609
8,943
11,514
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
16
5 / 2 / 4
9,493
633
11,667
10,856
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
Hun BatzArtioThanatosKing Arthur

VS

Bans
ThorLokiAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 3 / 2
7,410
494
3,958
12,467
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
 
Hou Yi
11
2 / 5 / 1
6,990
466
6,170
11,238
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,800
520
6,595
14,104
9,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ullr
12
3 / 7 / 0
7,088
473
6,590
13,803
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
grandman0313
Cliodhna
13
0 / 6 / 0
7,524
502
8,335
15,778
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
24
Kills
9
9
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
2
1
L
Hou Yi
 
Hou Yi
2
5
1
0.5
L
2
4
3
0.88
W
Kuzenbo
2
1
6
5
W
Sun Wukong
LatamSlayer
Sun Wukong
4
1
2
5
L
Ullr
3
7
0
0.43
W
Eset
6
4
4
2
L
Cliodhna
grandman0313
Cliodhna
0
6
0
0
W
Fenrir
iRazeiK
Fenrir
7
1
3
8.5
W
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
31,648
53,570
Taken
67,390
30,796
Mitigated
26,462
15,174
Healing
19,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,958
1,182
210
4,801
12,467
3,719
0
2,543
9,924
40,663
0
L
Hou Yi
 
Hou Yi
6,170
2,967
0
2,348
11,238
3,552
0
731
10,507
0
43,093
L
6,595
852
1,953
4,409
14,104
9,068
0
5,359
8,745
0
27,212
W
Kuzenbo
6,599
2,214
0
1,501
8,366
9,754
0
205
8,161
27,460
1,383
W
Sun Wukong
LatamSlayer
Sun Wukong
9,795
2,130
0
5,839
12,768
8,544
0
708
12,060
0
79,260
L
Ullr
6,590
1,982
0
790
13,803
3,060
0
8,597
5,206
0
42,892
W
Eset
11,943
1,090
120
1,032
10,066
3,391
976
904
9,162
69,234
974
L
Cliodhna
grandman0313
Cliodhna
8,335
1,139
0
4,908
15,778
7,063
0
1,046
14,732
0
59,404
W
Fenrir
iRazeiK
Fenrir
8,943
1,455
0
2,575
11,514
4,971
0
1,366
10,148
0
72,398
W
Neith
11,667
4,231
0
4,107
10,856
4,136
1,317
1,001
9,855
0
76,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,063
Gold Earned
36,812
525
Minions Killed
389
0
Camps Cleared
0
1,591,390
Distance Traveled
1,439,853
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,410
494
84
6
0
320,977
3
L
Hou Yi
6,990
466
77
5
0
218,487
0
L
Tyr
7,800
520
36
2
0
299,973
3
W
Kuzenbo
7,869
525
41
3
0
331,291
7
W
Sun Wukong
10,243
683
142
9
0
306,838
2
L
Ullr
7,088
473
74
5
0
282,682
3
W
Eset
9,318
621
108
7
0
291,300
2
L
Cliodhna
7,524
502
118
8
0
317,734
0
W
Fenrir
9,140
609
108
7
0
364,752
0
W
Neith
9,493
633
126
8
0
297,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role