Player Matchup

Tiamat
Tiamat
ChillWill_0702
Tiamat
Level 250
God Stats
12W - 13L
1,531 SR
Queue Stats
439W - 421L
1,462 Elo+
Party 1
Terra
Terra
FaZe Daniel4980
Terra
Level 129
God Stats
5W - 4L
1,488 SR
Queue Stats
297W - 253L
1,587 Elo+
Solo
Neith
Neith
Monkeypaw911
Neith
Level 154
God Stats
4W - 7L
1,383 SR
Queue Stats
155W - 151L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
YmirTheFounder_
Ao Kuang
Level 153
God Stats
15W - 9L
1,585 SR
Queue Stats
704W - 659L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
iKUZENBRO
Amaterasu
Level 65
God Stats
1W - 1L
1,276 SR
Queue Stats
29W - 30L
1,456 Elo+
Solo
Team Averages
Level 150
1,453 SR
1,514 Elo+

VS

Team Averages
Level 139
1,500 SR
1,559 Elo+
Ares
Ares
BOB_TCG_BARKER
Ares
Level 152
God Stats
5W - 6L
1,515 SR
Queue Stats
130W - 131L
1,510 Elo+
Solo
Susano
Susano
Himberlands
Susano
Level 88
God Stats
3W - 7L
1,364 SR
Queue Stats
229W - 208L
1,607 Elo+
Party 2
Olorun
Olorun
SlappinKraken
Olorun
Level 144
God Stats
15W - 14L
1,581 SR
Queue Stats
295W - 275L
1,557 Elo+
Solo
Cabrakan
Cabrakan
UncleAhhhYeet
Cabrakan
Level 148
God Stats
8W - 12L
1,444 SR
Queue Stats
256W - 247L
1,545 Elo+
Party 2
Artemis
Artemis
yngjok3r
Artemis
Level 163
God Stats
3W - 3L
1,599 SR
Queue Stats
287W - 263L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,702
592
5,002
4,574
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 4
7,304
562
6,423
9,735
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 0 / 0
9,166
705
7,318
7,681
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
15
4 / 0 / 0
7,966
613
5,224
11,239
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
iKUZENBRO
Amaterasu
15
3 / 0 / 2
9,068
698
6,710
9,443
9,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,095
469
6,015
12,623
8,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
8
1 / 2 / 0
5,832
449
3,428
7,200
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 0
6,874
529
6,979
11,708
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
UncleAhhhYeet
Cabrakan
8
0 / 0 / 1
5,848
450
2,191
7,659
5,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
yngjok3r
Artemis
12
0 / 4 / 1
6,436
495
3,936
8,648
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
16
Kills
2
2
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
2
2
W
2
1
4
4
L
Susano
1
2
0
0.5
W
6
0
0
6
L
1
6
0
0.17
L
Cabrakan
UncleAhhhYeet
Cabrakan
0
0
1
0.5
W
Ao Kuang
4
0
0
4
W
Amaterasu
iKUZENBRO
Amaterasu
3
0
2
4
L
Artemis
yngjok3r
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
22,549
42,672
Taken
47,838
26,343
Mitigated
22,071
22,481
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,015
704
0
2,313
12,623
8,860
0
1,987
10,636
28,688
424
W
5,002
226
0
1,270
4,574
2,385
120
11
4,563
51,863
275
W
6,423
749
1,016
4,742
9,735
8,232
0
3,886
5,809
23,417
0
L
Susano
3,428
1,219
0
3,244
7,200
1,824
0
2,172
4,984
0
26,683
W
7,318
2,247
0
3,377
7,681
2,775
1,069
5,076
2,605
0
75,723
L
6,979
5,054
300
3,843
11,708
4,112
0
2,912
8,796
65,148
0
L
Cabrakan
UncleAhhhYeet
Cabrakan
2,191
398
0
1,838
7,659
5,160
0
2,737
4,806
10,546
2,955
W
Ao Kuang
5,224
1,445
0
6,654
11,239
3,664
0
684
10,489
66,167
0
W
Amaterasu
iKUZENBRO
Amaterasu
6,710
3,042
0
5,422
9,443
9,287
0
4,271
4,530
0
65,196
L
Artemis
yngjok3r
Artemis
3,936
1,542
0
1,227
8,648
2,115
0
6,224
1,967
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
31,085
543
Minions Killed
354
0
Camps Cleared
0
1,340,015
Distance Traveled
1,072,373
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,095
469
60
5
0
247,209
2
W
Tiamat
7,702
592
128
10
0
267,655
3
W
Terra
7,304
562
23
2
0
286,369
0
L
Susano
5,832
449
48
4
0
192,715
0
W
Neith
9,166
705
146
11
0
230,509
2
L
Olorun
6,874
529
114
9
0
214,285
0
L
Cabrakan
5,848
450
19
1
0
199,960
2
W
Ao Kuang
7,966
613
117
9
0
321,371
0
W
Amaterasu
9,068
698
129
10
0
234,111
4
L
Artemis
6,436
495
113
9
0
218,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role