Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CrownSkipper
Neith
Level 87
God Stats
11W - 11L
1,451 SR
Queue Stats
266W - 257L
1,492 Elo+
Solo
King Arthur
King Arthur
ItzZzArchive
King Arthur
Level 105
God Stats
2W - 2L
1,455 SR
Queue Stats
15W - 19L
1,491 Elo+
Party 3
Olorun
Olorun
Wilhαuk
Olorun
Level 165
God Stats
1W - 0L
1,915 SR
Queue Stats
372W - 361L
1,580 Elo+
Party 2
Team Averages
Level 97
1,564 SR
1,513 Elo+

VS

Team Averages
Level 162
1,472 SR
1,482 Elo+
Charon
Charon
LProof
Charon
Level 157
God Stats
33W - 30L
1,528 SR
Queue Stats
373W - 366L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Looozid
Amaterasu
Level 202
God Stats
9W - 7L
1,668 SR
Queue Stats
639W - 651L
1,503 Elo+
Party 1
Janus
Janus
UnclTouchMe
Janus
Level 142
God Stats
12W - 16L
1,233 SR
Queue Stats
462W - 427L
1,409 Elo+
Solo
Thor
Thor
VaniszH
Thor
Level 190
God Stats
638W - 655L
1,545 SR
Queue Stats
812W - 885L
1,523 Elo+
Party 1
Artemis
Artemis
savid0120
Artemis
Level 117
God Stats
1W - 2L
1,385 SR
Queue Stats
196W - 180L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 3
7,219
602
7,282
8,951
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
 
Bake Kujira
8
1 / 2 / 4
6,303
525
2,227
7,973
4,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 1
7,492
624
6,836
5,110
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
ItzZzArchive
King Arthur
12
2 / 2 / 2
6,985
582
9,365
9,194
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Wilhαuk
Olorun
13
2 / 0 / 3
7,911
659
7,795
6,608
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LProof
Charon
10
0 / 3 / 2
6,301
525
3,609
9,898
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
Looozid
Amaterasu
13
1 / 2 / 0
6,813
568
4,880
13,903
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 1
6,431
536
3,952
4,721
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
VaniszH
Thor
11
2 / 3 / 1
6,192
516
3,995
9,063
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
savid0120
Artemis
10
1 / 3 / 0
6,132
511
5,280
9,031
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
3
7.5
W
Bake Kujira
 
Bake Kujira
1
2
4
1.5
W
1
0
1
1.5
W
King Arthur
ItzZzArchive
King Arthur
2
2
2
1.5
L
Charon
LProof
Charon
0
3
2
0.33
L
Amaterasu
Looozid
Amaterasu
1
2
0
0.5
L
0
1
1
0.5
L
Thor
VaniszH
Thor
2
3
1
0.83
W
Olorun
Wilhαuk
Olorun
2
0
3
3.5
L
Artemis
savid0120
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
21,716
37,836
Taken
46,616
19,945
Mitigated
20,778
11,789
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,282
1,944
0
1,130
8,951
4,791
0
1,266
7,597
0
51,181
W
Bake Kujira
 
Bake Kujira
2,227
1,175
0
1,678
7,973
4,181
293
2,702
5,086
10,427
0
W
6,836
2,094
0
3,167
5,110
1,630
150
1,519
3,391
0
72,974
W
King Arthur
ItzZzArchive
King Arthur
9,365
1,877
0
1,211
9,194
7,071
46
270
8,890
271
45,051
L
Charon
LProof
Charon
3,609
621
0
1,924
9,898
6,580
0
3,279
6,619
20,770
0
L
Amaterasu
Looozid
Amaterasu
4,880
2,208
0
7,941
13,903
7,581
0
983
12,920
0
45,693
L
3,952
157
0
676
4,721
1,168
0
140
4,581
42,839
0
L
Thor
VaniszH
Thor
3,995
1,549
0
3,832
9,063
2,810
0
653
8,410
0
45,179
W
Olorun
Wilhαuk
Olorun
7,795
5,283
120
4,483
6,608
2,272
774
1,297
5,311
65,655
2,811
L
Artemis
savid0120
Artemis
5,280
1,592
0
3,047
9,031
2,639
0
5,233
3,798
0
41,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
31,869
425
Minions Killed
346
0
Camps Cleared
0
1,323,404
Distance Traveled
1,269,836
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,219
602
87
7
0
291,643
0
W
Bake Kujira
6,303
525
5
0
0
270,776
3
W
Neith
7,492
624
132
11
0
251,282
0
W
King Arthur
6,985
582
74
6
0
277,008
0
L
Charon
6,301
525
28
2
0
236,565
4
L
Amaterasu
6,813
568
83
7
0
254,544
0
L
Janus
6,431
536
88
7
0
265,593
2
L
Thor
6,192
516
79
7
0
278,141
0
W
Olorun
7,911
659
127
11
0
232,695
4
L
Artemis
6,132
511
68
6
0
234,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role