Player Matchup

Serqet
Serqet
Platinum IV
Drakkar1388
Serqet
Platinum IV
Level 148
God Stats
2W - 2L
1,421 SR
Queue Stats
74W - 63L
1,765 MMR
Party 1
Zeus
Zeus
Gold I
IHankl
Zeus
Gold I
Level 98
God Stats
1W - 1L
1,302 SR
Queue Stats
78W - 65L
1,686 MMR
Party 1
Cabrakan
Cabrakan
Gold I
xDKxCross
Cabrakan
Gold I
Level 127
God Stats
5W - 1L
1,595 SR
Queue Stats
47W - 36L
1,701 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,439 SR
1,717 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,493 SR
1,638 MMR
Bacchus
Bacchus
Gold II
Askingbob
Bacchus
Gold II
Level 127
God Stats
2W - 3L
1,360 SR
Queue Stats
92W - 92L
1,689 MMR
Solo
Nu Wa
Nu Wa
Gold II
KnottyBoyYum
Nu Wa
Gold II
Level 71
God Stats
41W - 39L
1,557 SR
Queue Stats
313W - 363L
1,620 MMR
Solo
Hou Yi
Hou Yi
Gold II
Mavtronius
Hou Yi
Gold II
Level 124
God Stats
10W - 13L
1,563 SR
Queue Stats
755W - 810L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
0 / 2 / 5
10,684
763
4,845
12,557
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
IHankl
Zeus
18
6 / 1 / 0
12,430
888
9,403
10,681
2,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
xDKxCross
Cabrakan
16
0 / 1 / 5
10,221
730
1,683
13,327
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Ne ZhaAchillesKumbhakarnaBastetCthulhu

VS

Bans
NoxHorusAnubisShivaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Askingbob
Bacchus
9
0 / 3 / 0
8,024
573
2,572
4,736
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
1 / 2 / 3
11,198
800
15,965
6,346
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Mavtronius
Hou Yi
18
3 / 1 / 1
11,054
790
7,215
7,426
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Askingbob
Bacchus
0
3
0
0
W
Serqet
0
2
5
1.25
W
Zeus
IHankl
Zeus
6
1
0
6
L
1
2
3
1.25
L
Hou Yi
Mavtronius
Hou Yi
3
1
1
3.5
W
Cabrakan
xDKxCross
Cabrakan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
25,752
36,565
Taken
18,508
29,291
Mitigated
6,802
6,325
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Askingbob
Bacchus
2,572
106
0
882
4,736
2,707
0
2,765
1,611
6,312
0
W
Serqet
4,845
187
0
1,165
12,557
9,361
548
4,572
7,551
449
35,528
W
Zeus
IHankl
Zeus
9,403
1,007
0
2,902
10,681
2,833
2,621
6,693
3,555
66,599
704
L
15,965
5,249
0
846
6,346
1,731
391
3,894
2,065
56,930
884
L
Hou Yi
Mavtronius
Hou Yi
7,215
2,464
0
704
7,426
2,364
714
4,044
2,955
0
29,695
W
Cabrakan
xDKxCross
Cabrakan
1,683
159
0
2,258
13,327
17,097
636
6,440
6,322
29,275
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
30,276
216
Minions Killed
139
0
Camps Cleared
0
794,070
Distance Traveled
609,112
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,024
573
5
0
0
108,243
0
W
Serqet
10,684
763
65
5
0
269,300
0
W
Zeus
12,430
888
114
8
0
249,456
5
L
Nu Wa
11,198
800
93
7
0
231,361
1
L
Hou Yi
11,054
790
41
3
0
269,508
8
W
Cabrakan
10,221
730
37
3
0
275,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role