Player Matchup

Danzaburou
Danzaburou
GullahGullah
Danzaburou
Level 52
God Stats
4W - 7L
1,452 SR
Queue Stats
167W - 173L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Poιsonoυs
Aphrodite
Level 181
God Stats
125W - 66L
1,679 SR
Queue Stats
234W - 171L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
RedstarX4
Gilgamesh
Level 65
God Stats
3W - 2L
1,831 SR
Queue Stats
69W - 76L
1,517 Elo+
Solo
Amaterasu
Amaterasu
erawr
Amaterasu
Level 123
God Stats
1W - 5L
1,388 SR
Queue Stats
88W - 80L
1,490 Elo+
Solo
Ah Puch
Ah Puch
iSukeban
Ah Puch
Level 159
God Stats
5W - 7L
1,744 SR
Queue Stats
8W - 14L
1,462 Elo+
Solo
Team Averages
Level 116
1,619 SR
1,522 Elo+

VS

Team Averages
Level 145
1,594 SR
1,484 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fredo on TV
Cthulhu
Level 156
God Stats
2W - 2L
1,445 SR
Queue Stats
154W - 189L
1,433 Elo+
Party 2
Raijin
Raijin
NoPantBoi
Raijin
Level 145
God Stats
3W - 0L
2,027 SR
Queue Stats
43W - 53L
1,512 Elo+
Party 2
Poseidon
Poseidon
iiVic
Poseidon
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 277L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GullahGullah
Danzaburou
11
1 / 4 / 2
7,190
1,027
4,150
8,288
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Poιsonoυs
Aphrodite
13
1 / 3 / 5
7,668
1,095
6,594
8,512
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
RedstarX4
Gilgamesh
11
1 / 4 / 2
6,981
997
4,012
10,288
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
erawr
Amaterasu
10
0 / 0 / 0
4,807
687
0
0
0
Ah Puch
iSukeban
Ah Puch
13
4 / 1 / 3
8,907
1,272
11,143
7,748
2,725
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 2 / 4
8,439
1,206
6,336
6,186
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
 
Nike
13
2 / 3 / 6
7,666
1,095
6,415
9,704
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Fredo on TV
Cthulhu
13
3 / 0 / 8
8,783
1,255
8,751
7,403
6,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
NoPantBoi
Raijin
14
1 / 1 / 11
8,474
1,211
8,011
4,108
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
iiVic
Poseidon
13
2 / 1 / 4
7,899
1,128
3,576
3,775
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
12
12
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
W
Nike
 
Nike
2
3
6
1.67
W
Cthulhu
Fredo on TV
Cthulhu
3
0
8
7
L
Danzaburou
GullahGullah
Danzaburou
1
4
2
0.5
W
Raijin
NoPantBoi
Raijin
1
1
11
6.5
L
Aphrodite
Poιsonoυs
Aphrodite
1
3
5
1.17
L
Gilgamesh
RedstarX4
Gilgamesh
1
4
2
0.5
L
Amaterasu
erawr
Amaterasu
0
0
0
0
L
Ah Puch
iSukeban
Ah Puch
4
1
3
5.5
W
Poseidon
iiVic
Poseidon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
33,089
34,836
Taken
31,176
13,175
Mitigated
17,487
7,382
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,336
766
0
859
6,186
1,952
0
3,344
2,842
0
15,211
W
Nike
 
Nike
6,415
400
0
0
9,704
6,216
0
3,501
6,203
0
11,854
W
Cthulhu
Fredo on TV
Cthulhu
8,751
76
255
844
7,403
6,789
0
5,750
1,653
21,269
0
L
Danzaburou
GullahGullah
Danzaburou
4,150
1,669
0
433
8,288
3,086
0
4,577
3,711
0
10,059
W
Raijin
NoPantBoi
Raijin
8,011
195
0
490
4,108
1,386
0
2,748
1,360
25,103
0
L
Aphrodite
Poιsonoυs
Aphrodite
6,594
407
3,236
3,130
8,512
3,854
0
4,997
3,515
14,589
0
L
Gilgamesh
RedstarX4
Gilgamesh
4,012
1,363
0
251
10,288
3,510
0
6,462
3,826
0
7,627
L
Amaterasu
erawr
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
iSukeban
Ah Puch
11,143
443
0
332
7,748
2,725
0
4,288
3,460
35,540
1,027
W
Poseidon
iiVic
Poseidon
3,576
363
0
0
3,775
1,144
0
2,230
1,545
14,400
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
41,261
104
Minions Killed
143
1
Camps Cleared
9
457,259
Distance Traveled
737,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,439
1,206
15
2
4
152,397
0
W
Nike
7,666
1,095
14
2
0
130,573
0
W
Cthulhu
8,783
1,255
32
5
1
167,593
0
L
Danzaburou
7,190
1,027
19
3
0
80,804
0
W
Raijin
8,474
1,211
55
8
2
142,573
0
L
Aphrodite
7,668
1,095
21
3
0
137,408
0
L
Gilgamesh
6,981
997
1
0
1
107,613
0
L
Amaterasu
4,807
687
0
0
0
0
0
L
Ah Puch
8,907
1,272
63
9
0
131,434
0
W
Poseidon
7,899
1,128
27
4
2
144,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role