Player Matchup

Chaac
Chaac
Blargknight
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,227 Elo+
Party 1
Charon
Charon
PELONL1NCE11
Charon
Level 106
God Stats
4W - 4L
1,367 SR
Queue Stats
223W - 197L
1,485 Elo+
Party 2
Odin
Odin
Rhyno_vX
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
oFLATSMASTERo
Kukulkan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,260 Elo+
Solo
Hun Batz
Hun Batz
xNaldo
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,533 Elo+
Party 2
Team Averages
Level 122
1,473 SR
1,380 Elo+

VS

Team Averages
Level 106
1,497 SR
1,477 Elo+
Odin
Odin
FrostedCake420
Odin
Level 117
God Stats
3W - 5L
1,469 SR
Queue Stats
740W - 720L
1,525 Elo+
Solo
Charybdis
Charybdis
Guy6000
Charybdis
Level 91
God Stats
4W - 7L
1,524 SR
Queue Stats
466W - 476L
1,487 Elo+
Solo
Chiron
Chiron
MyJungleBuff
Chiron
Level 145
God Stats
10W - 12L
1,489 SR
Queue Stats
329W - 334L
1,485 Elo+
Solo
Tiamat
Tiamat
StockBSeries
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,428 Elo+
Solo
Bakasura
Bakasura
slappykyl3
Bakasura
Level 163
God Stats
0W - 4L
1,500 SR
Queue Stats
157W - 176L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
10,262
933
10,325
15,983
20,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
16
1 / 2 / 16
10,017
911
9,003
17,434
21,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Odin
15
3 / 1 / 16
9,450
859
7,272
11,151
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
oFLATSMASTERo
Kukulkan
15
3 / 2 / 11
9,462
860
12,565
7,641
3,567
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xNaldo
Hun Batz
17
11 / 3 / 7
10,910
992
19,227
13,206
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,916
720
8,230
15,902
13,419
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Charybdis
Guy6000
Charybdis
14
1 / 5 / 4
8,152
741
8,118
10,176
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
13
3 / 5 / 4
7,631
694
12,102
9,842
3,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
11
0 / 6 / 5
6,833
621
6,128
11,268
5,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
slappykyl3
Bakasura
16
4 / 4 / 2
8,851
805
8,155
16,403
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
25
Kills
10
10
Deaths
25
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
2
5
4
0.8
L
Charybdis
Guy6000
Charybdis
1
5
4
0.6
L
Chiron
3
5
4
1
W
Charon
1
2
16
4.5
W
Odin
3
1
16
11
L
Tiamat
0
6
5
0.42
W
Kukulkan
oFLATSMASTERo
Kukulkan
3
2
11
4.25
L
Bakasura
slappykyl3
Bakasura
4
4
2
1.25
W
Hun Batz
xNaldo
Hun Batz
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
42,733
65,415
Taken
63,591
63,862
Mitigated
42,450
19,521
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,325
1,226
1,334
5,599
15,983
20,866
698
1,027
13,957
0
19,027
L
8,230
1,617
1,418
2,295
15,902
13,419
0
4,203
11,232
0
13,460
L
Charybdis
Guy6000
Charybdis
8,118
2,317
0
1,214
10,176
3,260
0
3,561
6,408
0
20,559
L
Chiron
12,102
1,545
1,481
1,329
9,842
3,218
0
3,246
6,345
0
20,132
W
Charon
9,003
1,291
736
3,481
17,434
21,648
341
2,630
14,357
16,688
933
W
Odin
7,272
1,292
1,184
1,440
11,151
10,663
837
1,031
9,278
0
11,033
L
Tiamat
6,128
789
291
2,198
11,268
5,023
0
3,916
7,066
11,064
0
W
Kukulkan
oFLATSMASTERo
Kukulkan
12,565
825
332
696
7,641
3,567
1,122
306
7,060
38,034
92
L
Bakasura
slappykyl3
Bakasura
8,155
5,236
313
5,079
16,403
17,530
84
5,691
10,232
0
12,697
W
Hun Batz
xNaldo
Hun Batz
19,227
2,991
1,425
3,294
13,206
7,118
3,259
1,134
11,247
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
39,383
155
Minions Killed
101
0
Camps Cleared
0
1,092,710
Distance Traveled
871,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,262
933
16
1
0
236,989
0
L
Odin
7,916
720
10
1
0
195,426
0
L
Charybdis
8,152
741
27
2
0
157,693
0
L
Chiron
7,631
694
21
2
0
138,376
0
W
Charon
10,017
911
10
1
0
211,569
0
W
Odin
9,450
859
15
1
0
216,859
0
L
Tiamat
6,833
621
9
1
0
180,885
0
W
Kukulkan
9,462
860
77
7
0
205,116
0
L
Bakasura
8,851
805
34
3
0
199,329
0
W
Hun Batz
10,910
992
37
3
0
222,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role