Player Matchup

Cu Chulainn
Cu Chulainn
ADropofClout
Cu Chulainn
Level 157
God Stats
0W - 1L
1,780 SR
Queue Stats
49W - 40L
1,614 Elo+
Party 1
Chang'e
Chang'e
Awes0me15
Chang'e
Level 159
God Stats
2W - 4L
1,455 SR
Queue Stats
79W - 82L
1,455 Elo+
Solo
Athena
Athena
Dachikuma
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,583 Elo+
Party 1
Mercury
Mercury
Dosatsu
Mercury
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,627 Elo+
Party 1
Cupid
Cupid
LAX Bro 759811
Cupid
Level 148
God Stats
3W - 5L
1,537 SR
Queue Stats
239W - 219L
1,537 Elo+
Solo
Team Averages
Level 149
1,554 SR
1,563 Elo+

VS

Team Averages
Level 123
1,657 SR
1,543 Elo+
Awilix
Awilix
Everwarm
Awilix
Level 156
God Stats
29W - 20L
1,649 SR
Queue Stats
179W - 155L
1,541 Elo+
Solo
Scylla
Scylla
PlatinumAce50
Scylla
Level 127
God Stats
2W - 1L
1,568 SR
Queue Stats
118W - 117L
1,504 Elo+
Solo
Sol
Sol
SgtBlaster
Sol
Level 127
God Stats
12W - 10L
1,649 SR
Queue Stats
282W - 253L
1,547 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkeleTON80835
Cu Chulainn
Level 98
God Stats
67W - 30L
1,706 SR
Queue Stats
345W - 303L
1,559 Elo+
Party 2
Shiva
Shiva
WiltingWillow
Shiva
Level 108
God Stats
21W - 15L
1,712 SR
Queue Stats
207W - 177L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ADropofClout
Cu Chulainn
14
3 / 3 / 1
7,545
539
7,460
11,377
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Awes0me15
Chang'e
9
0 / 4 / 0
5,969
426
2,007
6,099
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Dachikuma
Athena
10
0 / 2 / 3
6,572
469
4,854
14,760
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Dosatsu
Mercury
12
1 / 2 / 1
6,282
449
2,414
8,503
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 3 / 0
6,950
496
5,125
8,172
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Everwarm
Awilix
14
4 / 1 / 3
8,515
608
8,919
9,561
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 2
7,980
570
5,070
6,838
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
8,373
598
6,453
7,436
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
SkeleTON80835
Cu Chulainn
15
6 / 0 / 3
9,793
700
5,337
7,782
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 1 / 2
7,876
563
4,723
9,958
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ADropofClout
Cu Chulainn
3
3
1
1.17
L
Chang'e
Awes0me15
Chang'e
0
4
0
0
L
Athena
Dachikuma
Athena
0
2
3
0.75
L
Mercury
Dosatsu
Mercury
1
2
1
0.75
W
Awilix
Everwarm
Awilix
4
1
3
5.5
L
0
3
0
0
W
0
2
2
0.5
W
2
0
0
2
W
Cu Chulainn
SkeleTON80835
Cu Chulainn
6
0
3
7.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
30,502
48,911
Taken
41,575
27,093
Mitigated
20,668
12,941
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ADropofClout
Cu Chulainn
7,460
1,102
0
2,705
11,377
4,620
0
1,601
9,520
0
57,514
L
Chang'e
Awes0me15
Chang'e
2,007
37
160
2,044
6,099
2,681
0
0
6,099
22,324
377
L
Athena
Dachikuma
Athena
4,854
1,417
0
2,855
14,760
13,634
0
3,789
10,743
16,086
1,545
L
Mercury
Dosatsu
Mercury
2,414
979
0
1,211
8,503
3,260
18
958
7,455
0
46,495
W
Awilix
Everwarm
Awilix
8,919
3,118
0
3,338
9,561
3,503
297
878
8,669
0
70,448
L
5,125
2,960
173
3,793
8,172
2,898
26
4,103
4,069
0
59,375
W
5,070
681
0
1,180
6,838
2,009
1
1,387
5,451
52,470
0
W
6,453
2,482
0
4,370
7,436
2,396
898
539
6,897
56,910
10,385
W
Cu Chulainn
SkeleTON80835
Cu Chulainn
5,337
467
0
1,719
7,782
4,813
70
1,881
5,531
0
64,321
W
4,723
731
648
1,597
9,958
7,947
0
1,853
8,059
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
42,537
394
Minions Killed
492
0
Camps Cleared
0
1,384,003
Distance Traveled
1,512,978
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,545
539
124
9
0
289,891
0
L
Chang'e
5,969
426
62
4
0
243,013
0
L
Athena
6,572
469
23
2
0
286,297
2
L
Mercury
6,282
449
73
5
0
312,073
0
W
Awilix
8,515
608
113
8
0
344,562
6
L
Cupid
6,950
496
112
8
0
252,729
1
W
Scylla
7,980
570
107
8
0
284,109
3
W
Sol
8,373
598
131
9
0
279,069
3
W
Cu Chulainn
9,793
700
120
9
0
288,048
0
W
Shiva
7,876
563
21
2
0
317,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role