Player Matchup

Discordia
Discordia
DTSS2
Discordia
Level 149
God Stats
1W - 1L
1,656 SR
Queue Stats
26W - 22L
1,464 Elo+
Solo
Bellona
Bellona
ETHANXSAVAGE
Bellona
Level 95
God Stats
4W - 2L
1,731 SR
Queue Stats
15W - 24L
1,322 Elo+
Solo
Arachne
Arachne
foxlvstrng777
Arachne
Level 124
God Stats
2W - 2L
1,744 SR
Queue Stats
77W - 78L
1,452 Elo+
Solo
Ymir
Ymir
yXShadow-_
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,386 Elo+
Solo
Charybdis
Charybdis
zahak06
Charybdis
Level 42
God Stats
4W - 8L
1,305 SR
Queue Stats
35W - 60L
1,381 Elo+
Solo
Team Averages
Level 90
1,587 SR
1,401 Elo+

VS

Team Averages
Level 86
1,615 SR
1,450 Elo+
Medusa
Medusa
Horimiya-Hori
Medusa
Level 47
God Stats
7W - 11L
1,839 SR
Queue Stats
47W - 62L
1,454 Elo+
Solo
Mulan
Mulan
QUEEN-OF-GC
Mulan
Level 89
God Stats
98W - 61L
1,548 SR
Queue Stats
198W - 185L
1,454 Elo+
Solo
King Arthur
King Arthur
RenzoR6_22
King Arthur
Level 84
God Stats
51W - 35L
1,589 SR
Queue Stats
305W - 302L
1,438 Elo+
Party 1
Susano
Susano
btemp10023_
Susano
Level 81
God Stats
8W - 8L
1,545 SR
Queue Stats
281W - 260L
1,486 Elo+
Solo
Anubis
Anubis
isaiasrainbow07
Anubis
Level 129
God Stats
15W - 8L
1,553 SR
Queue Stats
202W - 194L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DTSS2
Discordia
12
5 / 1 / 0
6,802
618
7,601
3,231
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ETHANXSAVAGE
Bellona
9
0 / 5 / 0
5,036
458
3,926
10,996
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
11
2 / 3 / 3
6,328
575
4,588
9,833
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 3 / 1
4,589
417
1,539
6,160
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
zahak06
Charybdis
8
0 / 4 / 1
4,645
422
3,148
9,401
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,194
654
6,473
5,245
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
5,588
508
5,909
9,312
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
RenzoR6_22
King Arthur
12
4 / 1 / 2
7,174
652
8,167
10,944
10,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
12
5 / 1 / 2
6,615
601
4,010
8,549
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 5 / 1
5,030
457
2,898
7,691
2,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
DTSS2
Discordia
5
1
0
5
L
Bellona
ETHANXSAVAGE
Bellona
0
5
0
0
W
5
1
2
6
W
1
0
4
3
W
King Arthur
RenzoR6_22
King Arthur
4
1
2
5
W
Susano
5
1
2
6
L
Arachne
2
3
3
1.17
W
1
5
1
0.3
L
0
3
1
0.17
L
Charybdis
zahak06
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,802
Damage
27,457
39,621
Taken
41,741
19,800
Mitigated
23,566
9,455
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DTSS2
Discordia
7,601
304
0
304
3,231
868
477
757
2,398
43,549
1,608
L
Bellona
ETHANXSAVAGE
Bellona
3,926
1,624
0
2,298
10,996
10,611
0
0
10,996
0
23,495
W
6,473
2,921
0
1,321
5,245
1,779
1,199
297
4,861
0
47,997
W
5,909
571
0
1,715
9,312
5,756
0
2,502
6,651
0
27,372
W
King Arthur
RenzoR6_22
King Arthur
8,167
682
0
1,955
10,944
10,713
0
65
10,239
0
47,671
W
Susano
4,010
686
0
4,344
8,549
2,670
0
1,301
7,248
0
44,263
L
Arachne
4,588
2,955
0
3,480
9,833
3,159
0
1,263
8,466
0
35,363
W
2,898
164
0
2,040
7,691
2,648
0
4,543
3,148
22,293
0
L
1,539
57
0
217
6,160
2,588
0
878
5,103
12,265
0
L
Charybdis
zahak06
Charybdis
3,148
1,443
0
3,156
9,401
2,574
0
0
9,245
0
22,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
31,601
214
Minions Killed
324
0
Camps Cleared
0
1,037,597
Distance Traveled
1,070,865
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,802
618
63
6
0
205,753
3
L
Bellona
5,036
458
42
4
0
212,064
0
W
Medusa
7,194
654
82
7
0
194,357
0
W
Mulan
5,588
508
40
4
0
209,429
0
W
King Arthur
7,174
652
86
8
0
209,027
3
W
Susano
6,615
601
82
7
0
251,610
0
L
Arachne
6,328
575
63
6
0
224,845
0
W
Anubis
5,030
457
34
3
0
206,442
0
L
Ymir
4,589
417
15
1
0
190,807
0
L
Charybdis
4,645
422
31
3
0
204,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role