Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
ItsHimBigHead
Cu Chulainn
Platinum II
Level 147
God Stats
43W - 33L
1,600 SR
Queue Stats
415W - 408L
1,733 MMR
Party 1
Danzaburou
Danzaburou
Gold I
SalamanderOG649
Danzaburou
Gold I
Level 109
God Stats
20W - 18L
1,547 SR
Queue Stats
51W - 49L
1,507 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
VinnyLV87
Cabrakan
Platinum IV
Level 159
God Stats
29W - 16L
1,774 SR
Queue Stats
470W - 500L
1,629 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,641 SR
1,623 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,591 SR
1,566 MMR
Ymir
Ymir
Silver II
IMPROBABLYBAKED
Ymir
Silver II
Level 153
God Stats
9W - 11L
1,727 SR
Queue Stats
65W - 98L
1,500 MMR
Party 2
Chaac
Chaac
Gold II
Mavtronius
Chaac
Gold II
Level 124
God Stats
52W - 52L
1,505 SR
Queue Stats
755W - 810L
1,650 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Red Ripple
Baron Samedi
Gold IV
Level 177
God Stats
17W - 17L
1,542 SR
Queue Stats
362W - 407L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItsHimBigHead
Cu Chulainn
14
4 / 1 / 6
8,684
868
8,555
10,262
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SalamanderOG649
Danzaburou
14
2 / 0 / 8
8,895
890
9,928
5,392
2,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
VinnyLV87
Cabrakan
14
4 / 3 / 6
8,240
824
6,699
10,681
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KumbhakarnaCerberusSerqetCthulhuKuzenbo

VS

Bans
Ne ZhaAchillesMedusaMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,800
880
6,060
10,489
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
12
0 / 3 / 3
7,307
731
5,491
9,993
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Red Ripple
Baron Samedi
12
0 / 5 / 4
7,468
747
5,253
8,787
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
4
4
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Cu Chulainn
ItsHimBigHead
Cu Chulainn
4
1
6
7
L
Chaac
0
3
3
0.5
L
Baron Samedi
Red Ripple
Baron Samedi
0
5
4
0.4
W
Danzaburou
SalamanderOG649
Danzaburou
2
0
8
6
W
Cabrakan
VinnyLV87
Cabrakan
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
16,804
26,335
Taken
29,269
23,515
Mitigated
22,087
6,609
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,060
573
0
1,036
10,489
9,660
0
2,668
7,619
15,672
245
W
Cu Chulainn
ItsHimBigHead
Cu Chulainn
8,555
1,075
0
1,582
10,262
9,518
363
3,032
6,790
896
26,256
L
Chaac
5,491
1,185
0
2,555
9,993
6,832
0
1,506
8,253
21
23,815
L
Baron Samedi
Red Ripple
Baron Samedi
5,253
406
423
925
8,787
5,595
0
3,273
5,284
21,049
0
W
Danzaburou
SalamanderOG649
Danzaburou
9,928
3,173
0
3,179
5,392
2,007
836
1,272
4,073
0
42,141
W
Cabrakan
VinnyLV87
Cabrakan
6,699
850
0
1,848
10,681
11,990
240
5,556
4,301
13,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
23,575
130
Minions Killed
114
0
Camps Cleared
0
544,560
Distance Traveled
497,582
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,800
880
37
4
0
163,772
0
W
Cu Chulainn
8,684
868
33
3
0
204,806
0
L
Chaac
7,307
731
30
3
0
183,026
3
L
Baron Samedi
7,468
747
47
5
0
150,784
0
W
Danzaburou
8,895
890
87
9
0
175,859
5
W
Cabrakan
8,240
824
10
1
0
163,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role