Player Matchup

Eset
Eset
Anjonu
Eset
Level 188
God Stats
7W - 8L
1,399 SR
Queue Stats
143W - 137L
1,537 Elo+
Solo
Apollo
Apollo
The918sFinest
Apollo
Level 157
God Stats
8W - 3L
1,816 SR
Queue Stats
440W - 394L
1,553 Elo+
Solo
Thanatos
Thanatos
Thrøngler
Thanatos
Level 130
God Stats
96W - 73L
1,614 SR
Queue Stats
502W - 479L
1,530 Elo+
Solo
Cthulhu
Cthulhu
swagger1423
Cthulhu
Level 124
God Stats
4W - 2L
1,528 SR
Queue Stats
82W - 72L
1,578 Elo+
Solo
Ares
Ares
waak895
Ares
Level 209
God Stats
3W - 15L
1,327 SR
Queue Stats
559W - 527L
1,455 Elo+
Solo
Team Averages
Level 162
1,537 SR
1,531 Elo+

VS

Team Averages
Level 159
1,556 SR
1,549 Elo+
Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Phoenix2292000
Vulcan
Level 145
God Stats
22W - 19L
1,616 SR
Queue Stats
377W - 309L
1,596 Elo+
Solo
Serqet
Serqet
estirxn123
Serqet
Level 193
God Stats
11W - 9L
1,594 SR
Queue Stats
633W - 563L
1,612 Elo+
Solo
Medusa
Medusa
vI Rock Iv
Medusa
Level 150
God Stats
180W - 145L
1,572 SR
Queue Stats
240W - 224L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Anjonu
Eset
14
2 / 5 / 2
8,498
567
5,095
9,883
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 2
7,812
521
4,760
9,636
2,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Thrøngler
Thanatos
14
4 / 3 / 1
7,926
528
8,800
13,741
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
swagger1423
Cthulhu
11
0 / 4 / 3
6,775
452
3,852
11,132
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
waak895
Ares
14
2 / 5 / 0
8,258
551
6,945
15,241
11,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 2 / 5
8,725
582
8,430
14,225
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
 
Fenrir
14
3 / 3 / 3
8,527
568
9,456
14,081
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 1 / 3
9,633
642
9,577
6,171
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
estirxn123
Serqet
14
5 / 1 / 6
8,384
559
8,403
9,727
6,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
vI Rock Iv
Medusa
15
3 / 2 / 5
9,287
619
7,578
7,299
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
20
20
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
5
3.75
W
Fenrir
 
Fenrir
3
3
3
1.5
L
Eset
Anjonu
Eset
2
5
2
0.6
W
4
1
3
5.5
L
1
3
2
0.67
L
Thanatos
Thrøngler
Thanatos
4
3
1
1.5
W
Serqet
estirxn123
Serqet
5
1
6
8
L
Cthulhu
swagger1423
Cthulhu
0
4
3
0.38
W
Medusa
vI Rock Iv
Medusa
3
2
5
2.75
L
Ares
waak895
Ares
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
43,444
59,633
Taken
51,503
26,665
Mitigated
26,952
23,572
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,430
2,319
0
5,027
14,225
7,001
724
3,963
10,152
49,501
1,149
W
Fenrir
 
Fenrir
9,456
2,896
0
4,854
14,081
9,380
519
5,911
7,561
0
47,031
L
Eset
Anjonu
Eset
5,095
606
0
2,046
9,883
3,080
0
4,164
5,319
66,717
854
W
9,577
607
0
1,194
6,171
1,755
427
1,378
4,793
74,382
0
L
4,760
2,685
0
3,270
9,636
2,962
0
2,049
7,240
0
51,657
L
Thanatos
Thrøngler
Thanatos
8,800
3,128
0
12,660
13,741
3,767
0
4,681
8,465
0
64,156
W
Serqet
estirxn123
Serqet
8,403
1,342
0
3,196
9,727
6,244
0
3,247
6,440
1,443
27,346
L
Cthulhu
swagger1423
Cthulhu
3,852
359
175
1,576
11,132
5,439
0
3,522
7,231
22,121
376
W
Medusa
vI Rock Iv
Medusa
7,578
2,674
0
2,476
7,299
2,572
312
951
6,338
0
79,085
L
Ares
waak895
Ares
6,945
423
0
3,845
15,241
11,417
0
3,385
11,263
50,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
44,556
472
Minions Killed
461
0
Camps Cleared
0
1,524,193
Distance Traveled
1,646,183
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,725
582
87
6
0
380,344
0
W
Fenrir
8,527
568
72
5
0
282,782
0
L
Eset
8,498
567
135
9
0
285,506
4
W
Vulcan
9,633
642
132
9
0
353,140
6
L
Apollo
7,812
521
101
7
0
280,858
0
L
Thanatos
7,926
528
96
6
0
335,794
0
W
Serqet
8,384
559
51
3
0
330,275
2
L
Cthulhu
6,775
452
39
3
0
345,193
0
W
Medusa
9,287
619
119
8
0
299,642
3
L
Ares
8,258
551
101
7
0
276,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role